Player Matchup

Anubis
Anubis
Bkmj33
Anubis
Level 26
God Stats
8W - 5L
1,681 SR
Queue Stats
26W - 21L
1,485 Elo+
Party 2
Thor
Thor
Elkinsenpai37
Thor
Level 48
God Stats
4W - 2L
1,612 SR
Queue Stats
118W - 117L
1,456 Elo+
Solo
Horus
Horus
FergusReborn
Horus
Level 67
God Stats
42W - 35L
1,642 SR
Queue Stats
61W - 63L
1,483 Elo+
Party 2
Bacchus
Bacchus
NoNameWorks1
Bacchus
Level 28
God Stats
10W - 5L
1,598 SR
Queue Stats
13W - 8L
1,545 Elo+
Party 2
Medusa
Medusa
WindwardMakaio
Medusa
Level 83
God Stats
33W - 19L
1,700 SR
Queue Stats
55W - 47L
1,522 Elo+
Party 2
Team Averages
Level 50
1,647 SR
1,498 Elo+

VS

Team Averages
Level 36
1,359 SR
1,384 Elo+
Mulan
Mulan
Phillygstring
Mulan
Level 36
God Stats
18W - 11L
1,500 SR
Queue Stats
51W - 61L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
RexyPopAVitch
Cu Chulainn
Level 29
God Stats
2W - 2L
1,463 SR
Queue Stats
89W - 96L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
SupremeSmizz
Baron Samedi
Level 22
God Stats
1W - 2L
1,546 SR
Queue Stats
18W - 34L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
canacaboy11
Cthulhu
Level 81
God Stats
0W - 5L
1,143 SR
Queue Stats
109W - 101L
1,447 Elo+
Party 1
Medusa
Medusa
chillybomb_1211
Medusa
Level 14
God Stats
0W - 5L
1,143 SR
Queue Stats
7W - 24L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bkmj33
Anubis
11
2 / 2 / 3
6,048
605
1,541
4,620
1,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 0 / 3
5,848
585
3,875
6,838
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 0
6,060
606
6,868
10,357
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
NoNameWorks1
Bacchus
10
6 / 0 / 6
5,892
589
3,272
5,197
3,938
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
7 / 1 / 5
6,819
682
8,629
4,664
1,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,034
603
6,764
9,490
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
RexyPopAVitch
Cu Chulainn
11
1 / 2 / 0
5,313
531
2,875
7,481
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SupremeSmizz
Baron Samedi
10
2 / 4 / 0
5,237
524
3,405
6,073
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
canacaboy11
Cthulhu
6
0 / 5 / 1
4,354
435
2,594
7,424
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 6 / 0
3,807
381
1,158
5,149
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
5
6
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bkmj33
Anubis
2
2
3
1.75
W
2
0
3
3.5
W
4
3
0
1.33
W
Bacchus
NoNameWorks1
Bacchus
6
0
6
9
L
2
4
1
0.63
L
Cu Chulainn
RexyPopAVitch
Cu Chulainn
1
2
0
0.5
L
Baron Samedi
SupremeSmizz
Baron Samedi
2
4
0
0.5
W
7
1
5
9.5
L
Cthulhu
canacaboy11
Cthulhu
0
5
1
0.1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
16,796
31,676
Taken
35,617
15,598
Mitigated
13,487
9,256
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bkmj33
Anubis
1,541
245
0
1,599
4,620
1,851
259
2,274
2,346
30,472
662
W
3,875
786
0
1,717
6,838
2,559
0
1,207
5,631
0
38,538
W
6,868
3,677
0
3,267
10,357
5,826
0
0
10,357
0
29,435
W
Bacchus
NoNameWorks1
Bacchus
3,272
608
0
673
5,197
3,938
279
1,347
3,850
8,265
1,890
L
6,764
1,644
0
1,170
9,490
3,986
0
0
8,933
0
32,125
L
Cu Chulainn
RexyPopAVitch
Cu Chulainn
2,875
887
0
2,838
7,481
2,447
0
667
6,814
0
34,756
L
Baron Samedi
SupremeSmizz
Baron Samedi
3,405
558
38
818
6,073
2,113
0
1,308
4,765
27,374
0
W
8,629
4,427
0
2,000
4,664
1,424
864
1,171
3,493
0
43,236
L
Cthulhu
canacaboy11
Cthulhu
2,594
344
150
969
7,424
3,658
0
1,214
6,210
14,992
0
L
1,158
338
0
30
5,149
1,283
0
1,194
3,955
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
24,745
250
Minions Killed
208
0
Camps Cleared
0
987,711
Distance Traveled
965,382
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,048
605
52
5
0
197,481
0
W
Thor
5,848
585
66
7
0
219,648
0
W
Horus
6,060
606
54
5
0
192,298
3
W
Bacchus
5,892
589
18
2
0
198,778
1
L
Mulan
6,034
603
57
6
0
173,457
2
L
Cu Chulainn
5,313
531
69
7
0
224,149
0
L
Baron Samedi
5,237
524
51
5
0
174,682
2
W
Medusa
6,819
682
60
6
0
179,506
0
L
Cthulhu
4,354
435
18
2
0
184,047
2
L
Medusa
3,807
381
13
1
0
209,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role