Player Matchup

Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HMIC AC3
Kukulkan
Level 58
God Stats
6W - 8L
1,493 SR
Queue Stats
443W - 446L
1,472 Elo+
Solo
Bacchus
Bacchus
KingJadin
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
Nova SGC
Danzaburou
Level 17
God Stats
2W - 0L
1,692 SR
Queue Stats
31W - 28L
1,616 Elo+
Party 2
Shiva
Shiva
Vexity
Shiva
Level 145
God Stats
7W - 3L
1,531 SR
Queue Stats
184W - 182L
1,491 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,541 Elo+

VS

Team Averages
Level 100
1,542 SR
1,506 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DaMurda_8
Khepri
Level 63
God Stats
1W - 2L
1,479 SR
Queue Stats
396W - 393L
1,463 Elo+
Solo
Chang'e
Chang'e
YaelEdwin19
Chang'e
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
19W - 14L
1,475 Elo+
Solo
Nut
Nut
mommakahla
Nut
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
226W - 219L
1,507 Elo+
Party 1
Anhur
Anhur
thundercooki
Anhur
Level 128
God Stats
2W - 3L
1,270 SR
Queue Stats
82W - 66L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 1 / 21
9,353
935
4,066
15,290
15,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
HMIC AC3
Kukulkan
15
4 / 1 / 13
9,256
926
12,021
7,366
3,600
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KingJadin
Bacchus
16
7 / 1 / 14
10,122
1,012
7,262
14,504
20,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Nova SGC
Danzaburou
13
1 / 3 / 14
8,317
832
10,170
9,409
4,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
Vexity
Shiva
17
13 / 1 / 12
10,321
1,032
14,680
14,250
14,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 5 / 1
7,073
707
8,624
10,217
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
DaMurda_8
Khepri
13
1 / 5 / 4
7,644
764
4,668
13,064
12,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
YaelEdwin19
Chang'e
11
0 / 6 / 4
6,149
615
4,714
9,463
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 3
7,506
751
9,207
9,842
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 5 / 2
7,371
737
10,492
8,680
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
26
Kills
7
7
Deaths
26
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
21
11.5
L
Lancelot
 
Lancelot
2
5
1
0.5
L
Khepri
DaMurda_8
Khepri
1
5
4
0.6
W
Kukulkan
HMIC AC3
Kukulkan
4
1
13
10.5
W
Bacchus
KingJadin
Bacchus
7
1
14
14
W
Danzaburou
Nova SGC
Danzaburou
1
3
14
2.67
W
Shiva
Vexity
Shiva
13
1
12
19
L
Chang'e
YaelEdwin19
Chang'e
0
6
4
0.33
L
1
5
3
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
37,705
60,819
Taken
51,266
58,921
Mitigated
27,841
29,024
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,066
462
8,567
6,365
15,290
15,675
642
1,897
13,393
8,063
0
L
Lancelot
 
Lancelot
8,624
525
524
455
10,217
4,146
0
3,753
6,057
0
17,587
L
Khepri
DaMurda_8
Khepri
4,668
240
788
726
13,064
12,235
0
5,141
7,845
8,370
0
W
Kukulkan
HMIC AC3
Kukulkan
12,021
1,839
516
1,231
7,366
3,600
1,033
1,274
6,092
34,072
730
W
Bacchus
KingJadin
Bacchus
7,262
559
1,486
3,106
14,504
20,472
581
2,166
12,338
12,420
583
W
Danzaburou
Nova SGC
Danzaburou
10,170
4,307
294
612
9,409
4,295
3,399
1,310
8,099
0
19,052
W
Shiva
Vexity
Shiva
14,680
993
3,704
3,143
14,250
14,879
922
2,735
11,515
0
23,432
L
Chang'e
YaelEdwin19
Chang'e
4,714
416
1,662
1,734
9,463
3,303
0
4,902
4,367
12,456
0
L
9,207
3,200
409
1,734
9,842
4,599
0
5,109
4,597
0
22,356
L
10,492
6,401
0
617
8,680
3,558
0
3,900
4,519
0
17,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
35,743
110
Minions Killed
91
0
Camps Cleared
0
996,488
Distance Traveled
819,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,353
935
5
1
0
204,236
0
L
Lancelot
7,073
707
17
2
0
184,764
0
L
Khepri
7,644
764
6
1
0
163,268
0
W
Kukulkan
9,256
926
54
5
0
177,387
0
W
Bacchus
10,122
1,012
18
2
0
209,523
0
W
Danzaburou
8,317
832
18
2
0
179,679
0
W
Shiva
10,321
1,032
15
2
0
225,663
0
L
Chang'e
6,149
615
11
1
0
170,076
0
L
Nut
7,506
751
34
3
0
153,323
0
L
Anhur
7,371
737
23
2
0
148,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role