Player Matchup

Chang'e
Chang'e
Gold I
AlderCyng
Chang'e
Gold I
Level 150
God Stats
1W - 2L
1,740 SR
Queue Stats
97W - 89L
1,715 MMR
Party 1
Aphrodite
Aphrodite
Gold I
Chrigguh
Aphrodite
Gold I
Level 186
God Stats
1W - 3L
1,605 SR
Queue Stats
240W - 240L
1,546 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
LordoftheDuat
Kuzenbo
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,593 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
cLmao
Cu Chulainn
Gold II
Level 189
God Stats
14W - 9L
1,707 SR
Queue Stats
244W - 254L
1,601 MMR
Solo
Bastet
Bastet
Gold I
wolfstar314
Bastet
Gold I
Level 156
God Stats
16W - 11L
1,701 SR
Queue Stats
323W - 329L
1,638 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,651 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,505 SR
1,590 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
BeansAndCorn
Raijin
Platinum II
Level 143
God Stats
49W - 44L
1,389 SR
Queue Stats
475W - 466L
1,644 MMR
Solo
Terra
Terra
Gold I
Embriel
Terra
Gold I
Level 166
God Stats
6W - 4L
1,596 SR
Queue Stats
76W - 80L
1,640 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Kaiipo
Tsukuyomi
Gold V
Level 155
God Stats
2W - 2L
1,542 SR
Queue Stats
6W - 6L
1,566 MMR
Party 2
Hou Yi
Hou Yi
Gold III
ogseb
Hou Yi
Gold III
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 5L
1,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlderCyng
Chang'e
6
1 / 2 / 0
3,799
633
2,957
3,316
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Chrigguh
Aphrodite
7
0 / 4 / 0
4,009
668
1,348
4,442
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
6
0 / 3 / 1
3,652
609
1,386
4,471
3,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
cLmao
Cu Chulainn
9
3 / 1 / 0
5,078
846
3,522
3,401
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
1
0 / 0 / 0
1,166
194
0
0
0
Bans
ThanatosAthenaAwilixCthulhuAchilles

VS

Bans
AresAgniLokiLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 3 / 0
3,397
566
1,206
5,255
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
9
3 / 0 / 0
4,632
772
2,312
2,410
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Embriel
Terra
6
1 / 0 / 4
3,913
652
1,450
4,269
1,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Kaiipo
Tsukuyomi
8
4 / 0 / 2
4,584
764
1,829
3,494
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ogseb
Hou Yi
7
2 / 1 / 3
3,998
666
3,629
3,715
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
3
0
0
L
Chang'e
AlderCyng
Chang'e
1
2
0
0.5
W
Raijin
3
0
0
3
L
Aphrodite
Chrigguh
Aphrodite
0
4
0
0
W
Terra
Embriel
Terra
1
0
4
3
W
Tsukuyomi
Kaiipo
Tsukuyomi
4
0
2
5
L
Kuzenbo
0
3
1
0.17
L
Cu Chulainn
cLmao
Cu Chulainn
3
1
0
3
W
Hou Yi
ogseb
Hou Yi
2
1
3
3.5
L
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,213
Damage
10,426
15,630
Taken
19,143
6,938
Mitigated
5,947
3,768
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,206
1,030
0
2,173
5,255
1,605
0
412
4,843
0
8,959
L
Chang'e
AlderCyng
Chang'e
2,957
191
169
738
3,316
736
0
738
2,578
16,154
0
W
Raijin
2,312
134
0
978
2,410
660
0
892
1,401
25,798
0
L
Aphrodite
Chrigguh
Aphrodite
1,348
172
0
1,433
4,442
1,161
0
1,701
2,551
18,548
85
W
Terra
Embriel
Terra
1,450
400
785
1,499
4,269
1,526
0
1,993
2,000
6,384
0
W
Tsukuyomi
Kaiipo
Tsukuyomi
1,829
576
0
2,514
3,494
845
0
564
2,819
0
21,678
L
Kuzenbo
1,386
399
0
688
4,471
3,235
0
1,094
3,338
7,068
0
L
Cu Chulainn
cLmao
Cu Chulainn
3,522
894
0
740
3,401
1,806
0
0
3,225
2,902
25,855
W
Hou Yi
ogseb
Hou Yi
3,629
1,915
0
1,603
3,715
1,311
0
1,554
1,978
0
22,434
L
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,704
Gold Earned
20,524
148
Minions Killed
181
0
Camps Cleared
0
507,461
Distance Traveled
638,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,397
566
26
4
0
123,567
0
L
Chang'e
3,799
633
32
5
0
124,830
0
W
Raijin
4,632
772
56
9
0
123,526
0
L
Aphrodite
4,009
668
46
8
0
112,515
0
W
Terra
3,913
652
12
2
0
111,427
0
W
Tsukuyomi
4,584
764
47
8
0
178,274
0
L
Kuzenbo
3,652
609
11
2
0
140,146
0
L
Cu Chulainn
5,078
846
59
10
0
129,970
0
W
Hou Yi
3,998
666
40
7
0
101,823
0
L
Bastet
1,166
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role