Player Matchup

Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Lele23K4P
Medusa
Level 38
God Stats
10W - 13L
1,377 SR
Queue Stats
46W - 61L
1,388 Elo+
Party 2
Hercules
Hercules
Tenkamuteky
Hercules
Level 81
God Stats
16W - 19L
1,360 SR
Queue Stats
251W - 231L
1,428 Elo+
Solo
Ne Zha
Ne Zha
YeetMeister1
Ne Zha
Level 64
God Stats
5W - 4L
1,256 SR
Queue Stats
192W - 194L
1,417 Elo+
Solo
Ah Puch
Ah Puch
mrs_blend
Ah Puch
Level 127
God Stats
3W - 2L
1,527 SR
Queue Stats
65W - 62L
1,497 Elo+
Solo
Team Averages
Level 72
1,404 SR
1,446 Elo+

VS

Team Averages
Level 69
1,456 SR
1,360 Elo+
Achilles
Achilles
ANUBISTUDIOS
Achilles
Level 104
God Stats
2W - 2L
1,214 SR
Queue Stats
19W - 28L
1,315 Elo+
Solo
Jormungandr
Jormungandr
CptBeetle
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,455 Elo+
Party 1
Nut
Nut
LogoutHD1
Nut
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 10L
1,256 Elo+
Party 1
Nemesis
Nemesis
Michael_TP102
Nemesis
Level 43
God Stats
1W - 3L
1,402 SR
Queue Stats
22W - 39L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
oForetold
Kukulkan
Level 62
God Stats
3W - 4L
1,430 SR
Queue Stats
10W - 22L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 0 / 2
7,611
544
4,266
10,399
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Lele23K4P
Medusa
11
1 / 2 / 7
6,805
486
6,348
6,958
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Tenkamuteky
Hercules
14
2 / 0 / 2
8,040
574
10,597
13,808
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
12
5 / 2 / 5
7,187
513
8,186
10,132
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
mrs_blend
Ah Puch
15
6 / 1 / 1
9,148
653
9,182
6,001
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANUBISTUDIOS
Achilles
13
0 / 4 / 1
6,990
499
7,763
18,484
14,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
CptBeetle
Jormungandr
11
0 / 6 / 4
6,864
490
5,480
14,210
11,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 0
7,392
528
5,924
9,981
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
12
0 / 1 / 2
6,553
468
3,690
10,773
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
oForetold
Kukulkan
9
0 / 2 / 0
5,942
424
595
3,326
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
4
5
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
2
4
L
Achilles
ANUBISTUDIOS
Achilles
0
4
1
0.13
L
Jormungandr
CptBeetle
Jormungandr
0
6
4
0.33
W
Medusa
Lele23K4P
Medusa
1
2
7
2.25
L
4
4
0
1
L
Nemesis
0
1
2
1
W
Hercules
Tenkamuteky
Hercules
2
0
2
3
W
Ne Zha
5
2
5
3.75
W
Ah Puch
mrs_blend
Ah Puch
6
1
1
6.5
L
Kukulkan
oForetold
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
23,452
47,298
Taken
56,774
28,171
Mitigated
33,715
16,279
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,266
3,206
0
4,321
10,399
4,367
0
1,388
9,011
0
63,515
L
Achilles
ANUBISTUDIOS
Achilles
7,763
2,349
0
7,205
18,484
14,550
0
1,556
15,732
0
45,056
L
Jormungandr
CptBeetle
Jormungandr
5,480
1,135
0
1,267
14,210
11,021
0
2,036
11,978
30,993
231
W
Medusa
Lele23K4P
Medusa
6,348
2,134
0
1,646
6,958
2,034
666
1,723
5,235
0
35,858
L
5,924
3,481
0
3,771
9,981
2,850
846
2,274
7,569
0
39,053
L
Nemesis
3,690
870
0
2,829
10,773
4,486
0
1,025
9,662
0
50,956
W
Hercules
Tenkamuteky
Hercules
10,597
3,780
0
6,812
13,808
14,178
276
0
12,723
1,129
44,971
W
Ne Zha
8,186
1,977
0
1,138
10,132
5,566
178
1,782
8,306
0
32,618
W
Ah Puch
mrs_blend
Ah Puch
9,182
119
0
2,362
6,001
2,026
0
1,085
4,872
64,404
2,455
L
Kukulkan
oForetold
Kukulkan
595
86
0
500
3,326
808
0
1,734
1,340
24,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
33,741
417
Minions Killed
329
0
Camps Cleared
0
1,345,950
Distance Traveled
1,276,393
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,611
544
100
7
0
242,914
0
L
Achilles
6,990
499
73
5
0
263,586
0
L
Jormungandr
6,864
490
58
4
0
266,160
0
W
Medusa
6,805
486
64
5
0
264,153
0
L
Nut
7,392
528
63
5
0
264,329
0
L
Nemesis
6,553
468
88
6
0
359,634
0
W
Hercules
8,040
574
83
6
0
252,059
0
W
Ne Zha
7,187
513
41
3
0
289,671
2
W
Ah Puch
9,148
653
129
9
0
297,153
4
L
Kukulkan
5,942
424
47
3
0
122,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role