Player Matchup

Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Arza9802
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Solo
Ishtar
Ishtar
Brussels_sprout6
Ishtar
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 257L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
FonFon le sir
Cu Chulainn
Level 88
God Stats
9W - 7L
1,581 SR
Queue Stats
358W - 376L
1,381 Elo+
Party 1
Sobek
Sobek
mariusKatt
Sobek
Level 158
God Stats
2W - 2L
1,446 SR
Queue Stats
257W - 283L
1,437 Elo+
Party 1
Team Averages
Level 64
1,505 SR
1,501 Elo+

VS

Team Averages
Level 58
1,454 SR
1,416 Elo+
Bacchus
Bacchus
Elmarinoloko445
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,430 Elo+
Solo
Chiron
Chiron
Frito8080
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 190L
1,492 Elo+
Solo
Heimdallr
Heimdallr
berserkir7391
Heimdallr
Level 43
God Stats
0W - 3L
1,268 SR
Queue Stats
21W - 29L
1,344 Elo+
Solo
Ravana
Ravana
melapelaswey
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,608 Elo+
Solo
Merlin
Merlin
xIXLokiXIx
Merlin
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
362W - 394L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 5 / 8
9,705
1,078
11,585
11,473
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Arza9802
Nu Wa
15
5 / 3 / 6
9,106
1,012
10,275
6,845
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 6
8,275
919
3,365
6,859
2,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
FonFon le sir
Cu Chulainn
13
2 / 4 / 10
8,215
913
6,352
9,794
10,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
14
6 / 6 / 9
9,352
1,039
5,256
17,672
19,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 8
6,423
714
6,282
9,309
6,214
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Frito8080
Chiron
14
4 / 5 / 12
8,065
896
8,772
9,800
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
berserkir7391
Heimdallr
13
2 / 7 / 8
7,391
821
5,610
9,801
2,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
18
15 / 3 / 5
10,198
1,133
14,946
10,318
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
xIXLokiXIx
Merlin
5
0 / 0 / 0
5,172
575
0
772
188

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
20
Kills
22
23
Deaths
20
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
5
8
1.8
W
Nu Wa
Arza9802
Nu Wa
5
3
6
2.67
W
2
5
6
1
L
1
5
8
1
W
Cu Chulainn
FonFon le sir
Cu Chulainn
2
4
10
1.75
L
Chiron
Frito8080
Chiron
4
5
12
2
L
Heimdallr
berserkir7391
Heimdallr
2
7
8
0.86
W
Sobek
6
6
9
1.75
L
Ravana
15
3
5
5.83
L
Merlin
xIXLokiXIx
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
35,610
52,643
Taken
40,000
44,462
Mitigated
17,325
10,004
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,585
4,062
357
1,316
11,473
10,786
1,672
1,446
10,027
0
19,691
W
Nu Wa
Arza9802
Nu Wa
10,275
2,487
927
2,195
6,845
1,947
986
566
6,279
24,372
0
W
3,365
2,381
0
165
6,859
2,476
2,285
54
6,805
0
12,331
L
6,282
161
295
2,123
9,309
6,214
0
3,520
5,643
9,779
0
W
Cu Chulainn
FonFon le sir
Cu Chulainn
6,352
716
361
340
9,794
10,236
363
1,273
8,521
4,288
9,202
L
Chiron
Frito8080
Chiron
8,772
3,244
402
1,467
9,800
3,216
0
4,719
4,988
0
22,493
L
Heimdallr
berserkir7391
Heimdallr
5,610
3,324
198
848
9,801
2,970
0
6,204
3,422
0
8,494
W
Sobek
5,256
452
336
4,007
17,672
19,017
625
2,943
14,729
10,352
0
L
Ravana
14,946
3,898
308
1,652
10,318
4,737
0
2,156
7,852
0
29,009
L
Merlin
xIXLokiXIx
Merlin
0
0
0
0
772
188
0
772
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
37,249
95
Minions Killed
70
0
Camps Cleared
0
777,704
Distance Traveled
552,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,705
1,078
15
2
0
169,529
0
W
Nu Wa
9,106
1,012
28
3
0
145,162
0
W
Ishtar
8,275
919
21
2
0
119,502
0
L
Bacchus
6,423
714
4
0
0
125,908
0
W
Cu Chulainn
8,215
913
17
2
0
167,746
0
L
Chiron
8,065
896
24
3
0
141,719
0
L
Heimdallr
7,391
821
9
1
0
129,527
0
W
Sobek
9,352
1,039
14
2
0
175,765
0
L
Ravana
10,198
1,133
33
4
0
155,681
0
L
Merlin
5,172
575
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role