Player Matchup

Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FireMothx
Kukulkan
Level 127
God Stats
5W - 10L
1,562 SR
Queue Stats
808W - 845L
1,566 Elo+
Party 3
Fenrir
Fenrir
Lunatik1814
Fenrir
Level 158
God Stats
0W - 2L
1,251 SR
Queue Stats
95W - 99L
1,522 Elo+
Solo
Yemoja
Yemoja
Lynncaracal
Yemoja
Level 153
God Stats
7W - 5L
1,499 SR
Queue Stats
922W - 968L
1,527 Elo+
Party 3
The Morrigan
The Morrigan
UrethralMan
The Morrigan
Level 80
God Stats
1W - 2L
1,502 SR
Queue Stats
169W - 166L
1,500 Elo+
Party 1
Team Averages
Level 121
1,463 SR
1,523 Elo+

VS

Team Averages
Level 89
1,396 SR
1,511 Elo+
Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ASAP SOOX03
Osiris
Level 68
God Stats
3W - 2L
1,549 SR
Queue Stats
188W - 177L
1,547 Elo+
Solo
Sol
Sol
BelsnickelMorton
Sol
Level 49
God Stats
2W - 2L
1,311 SR
Queue Stats
154W - 181L
1,471 Elo+
Party 2
Hera
Hera
MananaPancakes
Hera
Level 89
God Stats
2W - 1L
1,283 SR
Queue Stats
80W - 77L
1,548 Elo+
Solo
Anubis
Anubis
Sirweekstrog
Anubis
Level 137
God Stats
5W - 12L
1,338 SR
Queue Stats
628W - 633L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 3
5,016
1,003
3,480
3,105
837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
FireMothx
Kukulkan
11
1 / 1 / 3
5,562
1,112
5,548
3,519
1,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
9
2 / 3 / 2
5,092
1,018
3,535
5,656
4,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yemoja
9
0 / 1 / 3
4,918
984
1,479
2,414
2,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
UrethralMan
The Morrigan
7
1 / 3 / 2
4,746
949
1,775
2,591
485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 8
6,015
1,203
2,152
5,882
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Osiris
11
4 / 0 / 5
6,352
1,270
6,822
5,186
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 2 / 4
5,492
1,098
1,292
2,759
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 2 / 3
5,468
1,094
2,183
2,237
625
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
11
4 / 0 / 5
6,595
1,319
3,748
4,306
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
4
Kills
9
9
Deaths
4
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
3
1.5
W
Yemoja
 
Yemoja
0
0
8
4
W
Osiris
4
0
5
6.5
W
1
2
4
1.5
L
Kukulkan
FireMothx
Kukulkan
1
1
3
2.5
L
Fenrir
2
3
2
1
L
Yemoja
0
1
3
1.5
W
0
2
3
0.75
W
Anubis
4
0
5
6.5
L
The Morrigan
UrethralMan
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
16,197
17,285
Taken
20,370
8,980
Mitigated
9,845
5,310
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,480
289
166
327
3,105
837
0
1,539
1,489
0
6,993
W
Yemoja
 
Yemoja
2,152
689
4,031
2,547
5,882
3,255
171
3,647
2,195
4,937
616
W
Osiris
6,822
1,324
0
2,173
5,186
3,370
178
2,067
3,109
0
8,896
W
1,292
380
44
199
2,759
632
578
982
1,697
6,150
0
L
Kukulkan
FireMothx
Kukulkan
5,548
247
0
0
3,519
1,078
0
1,697
1,614
16,606
0
L
Fenrir
3,535
538
0
1,125
5,656
4,478
0
3,260
2,101
0
4,820
L
Yemoja
1,479
414
2,655
327
2,414
2,102
0
1,222
1,154
2,590
0
W
2,183
741
243
96
2,237
625
548
366
1,871
7,466
0
W
Anubis
3,748
245
92
1,636
4,306
1,963
236
1,757
2,499
16,867
0
L
The Morrigan
UrethralMan
The Morrigan
1,775
144
538
172
2,591
485
0
1,317
917
5,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
29,922
47
Minions Killed
55
0
Camps Cleared
0
478,201
Distance Traveled
510,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,016
1,003
9
2
0
114,801
0
W
Yemoja
6,015
1,203
5
1
0
97,724
0
W
Osiris
6,352
1,270
6
1
0
110,536
0
W
Sol
5,492
1,098
19
4
0
94,084
0
L
Kukulkan
5,562
1,112
29
6
0
121,505
0
L
Fenrir
5,092
1,018
1
0
0
93,933
0
L
Yemoja
4,918
984
5
1
0
87,224
0
W
Hera
5,468
1,094
12
2
0
95,133
0
W
Anubis
6,595
1,319
13
3
0
113,048
0
L
The Morrigan
4,746
949
3
1
0
60,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role