Player Matchup

Janus
Janus
Silver II
DTRAIN30
Janus
Silver II
Level 101
God Stats
1W - 1L
1,657 SR
Queue Stats
58W - 70L
959 MMR
Solo
Cliodhna
Cliodhna
Silver IV
DanesSwan
Cliodhna
Silver IV
Level 125
God Stats
8W - 10L
1,462 SR
Queue Stats
53W - 78L
840 MMR
Solo
Danzaburou
Danzaburou
Silver III
El_Yorch
Danzaburou
Silver III
Level 148
God Stats
16W - 11L
1,613 SR
Queue Stats
92W - 110L
946 MMR
Solo
Ravana
Ravana
Silver IV
The Popper King
Ravana
Silver IV
Level 135
God Stats
2W - 10L
1,424 SR
Queue Stats
322W - 375L
847 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
YourBoyFront
Kuzenbo
Silver III
Level 234
God Stats
1W - 2L
1,556 SR
Queue Stats
117W - 133L
861 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,542 SR
890 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,456 SR
891 MMR
Bakasura
Bakasura
Silver III
BLADERMASTER22
Bakasura
Silver III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
884 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
LDG SAGEMODE
Erlang Shen
Silver IV
Level 129
God Stats
1W - 1L
1,288 SR
Queue Stats
48W - 80L
812 MMR
Solo
Cthulhu
Cthulhu
Silver IV
LetGetShwifty89
Cthulhu
Silver IV
Level 80
God Stats
27W - 37L
1,485 SR
Queue Stats
86W - 136L
894 MMR
Solo
Nox
Nox
Silver III
Xis_the_cook
Nox
Silver III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
943 MMR
Solo
Chiron
Chiron
Silver III
eZPrieto
Chiron
Silver III
Level 127
God Stats
5W - 7L
1,506 SR
Queue Stats
72W - 105L
920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DTRAIN30
Janus
15
3 / 7 / 4
9,367
493
10,748
11,251
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
DanesSwan
Cliodhna
16
5 / 3 / 6
9,706
511
13,475
17,538
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
El_Yorch
Danzaburou
16
5 / 3 / 1
10,816
569
8,396
10,079
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 6 / 2
8,289
436
2,752
11,286
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
YourBoyFront
Kuzenbo
15
0 / 3 / 0
9,276
488
7,754
12,887
12,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Morgan Le FayArtemisAchillesSurtr

VS

Bans
BacchusAnhurThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
3 / 0 / 1
10,591
557
7,935
14,382
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
LDG SAGEMODE
Erlang Shen
16
5 / 4 / 6
9,327
491
12,444
21,419
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 11
9,263
488
9,607
12,359
11,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
3 / 6 / 7
9,631
507
8,495
12,364
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
eZPrieto
Chiron
18
7 / 2 / 3
10,728
565
6,522
9,724
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
22
22
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
0
1
3.5
L
Janus
DTRAIN30
Janus
3
7
4
0.71
L
Cliodhna
DanesSwan
Cliodhna
5
3
6
2.67
L
Danzaburou
El_Yorch
Danzaburou
5
3
1
1.83
W
Erlang Shen
LDG SAGEMODE
Erlang Shen
5
4
6
2
W
4
1
11
9.5
L
0
6
2
0.17
W
3
6
7
1.08
L
Kuzenbo
YourBoyFront
Kuzenbo
0
3
0
0
W
Chiron
eZPrieto
Chiron
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
45,003
63,041
Taken
70,248
29,114
Mitigated
38,835
14,914
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,935
3,386
0
9,454
14,382
10,439
232
5,505
8,289
0
56,039
L
Janus
DTRAIN30
Janus
10,748
695
0
411
11,251
3,474
0
5,461
5,790
57,189
90
L
Cliodhna
DanesSwan
Cliodhna
13,475
2,355
0
6,894
17,538
5,497
0
5,671
11,626
0
64,962
L
Danzaburou
El_Yorch
Danzaburou
8,396
4,109
0
3,360
10,079
3,445
917
3,779
6,300
0
63,999
W
Erlang Shen
LDG SAGEMODE
Erlang Shen
12,444
7,827
0
9,393
21,419
9,740
0
4,496
16,696
0
75,802
W
9,607
485
320
1,261
12,359
11,116
186
2,322
9,817
42,410
1,769
L
2,752
591
0
1,275
11,286
4,427
0
2,567
8,719
0
57,070
W
8,495
168
0
746
12,364
4,094
454
2,895
9,207
64,589
2,812
L
Kuzenbo
YourBoyFront
Kuzenbo
7,754
2,881
0
2,974
12,887
12,271
42
504
10,040
55,766
2,078
W
Chiron
eZPrieto
Chiron
6,522
2,902
474
3,298
9,724
3,446
1,470
1,780
7,844
0
76,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
49,540
513
Minions Killed
550
0
Camps Cleared
0
1,704,842
Distance Traveled
1,840,868
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,591
557
143
8
0
376,642
2
L
Janus
9,367
493
113
6
0
355,212
0
L
Cliodhna
9,706
511
82
4
0
385,081
7
L
Danzaburou
10,816
569
119
6
0
327,349
0
W
Erlang Shen
9,327
491
102
5
0
426,650
0
W
Cthulhu
9,263
488
57
3
0
369,824
0
L
Ravana
8,289
436
80
4
0
310,223
0
W
Nox
9,631
507
112
6
0
340,157
7
L
Kuzenbo
9,276
488
119
6
0
326,977
7
W
Chiron
10,728
565
136
7
0
327,595
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role