Player Matchup

Bake Kujira
Bake Kujira
DNI SKULL
Bake Kujira
Level 56
God Stats
40W - 55L
1,570 SR
Queue Stats
183W - 214L
1,419 Elo+
Solo
Pele
Pele
Desman333
Pele
Level 158
God Stats
5W - 1L
1,672 SR
Queue Stats
57W - 58L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
KnottyBeast411
Ix Chel
Level 124
God Stats
11W - 9L
1,449 SR
Queue Stats
129W - 124L
1,514 Elo+
Party 1
Nut
Nut
godserdadu
Nut
Level 75
God Stats
20W - 13L
1,561 SR
Queue Stats
114W - 106L
1,408 Elo+
Party 2
Sobek
Sobek
twogod
Sobek
Level 91
God Stats
11W - 7L
1,287 SR
Queue Stats
101W - 94L
1,437 Elo+
Party 2
Team Averages
Level 101
1,508 SR
1,452 Elo+

VS

Team Averages
Level 109
1,453 SR
1,448 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SirFluffigans
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,400 Elo+
Party 3
Artemis
Artemis
TonysBackup
Artemis
Level 88
God Stats
1W - 1L
1,274 SR
Queue Stats
31W - 36L
1,364 Elo+
Party 3
Vulcan
Vulcan
XxMaiza98xX
Vulcan
Level 125
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hercules
Hercules
lPEGI
Hercules
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 158L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DNI SKULL
Bake Kujira
11
4 / 2 / 1
6,173
617
3,861
6,472
3,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
9 / 2 / 5
7,267
727
9,444
8,026
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 2
5,169
517
1,780
5,793
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 1 / 3
5,674
567
5,528
5,139
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
twogod
Sobek
9
1 / 1 / 8
5,565
557
2,488
7,235
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 4 / 0
5,697
570
3,014
5,874
2,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 3 / 5
5,106
511
3,064
9,254
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
TonysBackup
Artemis
8
1 / 4 / 2
4,749
475
2,661
7,360
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
11
5 / 2 / 2
6,228
623
4,888
4,894
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
lPEGI
Hercules
9
2 / 4 / 3
5,170
517
4,830
9,249
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
10
11
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Bake Kujira
DNI SKULL
Bake Kujira
4
2
1
2.25
W
Pele
9
2
5
5.75
W
1
5
2
0.4
L
1
3
5
1.17
L
Artemis
TonysBackup
Artemis
1
4
2
0.5
L
Vulcan
5
2
2
3
W
2
1
3
3.5
L
Hercules
lPEGI
Hercules
2
4
3
0.88
W
Sobek
twogod
Sobek
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
18,457
32,665
Taken
36,631
14,715
Mitigated
13,758
8,923
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,014
88
0
1,602
5,874
2,295
0
2,840
3,034
32,441
669
W
Bake Kujira
DNI SKULL
Bake Kujira
3,861
1,957
0
1,282
6,472
3,494
0
2,716
3,756
31,976
5,387
W
Pele
9,444
2,679
0
484
8,026
2,719
11
833
7,139
0
43,480
W
1,780
152
334
1,176
5,793
1,732
0
3,050
2,539
29,569
0
L
3,064
957
0
1,901
9,254
5,169
0
2,224
7,030
11,638
1,120
L
Artemis
TonysBackup
Artemis
2,661
982
0
2,828
7,360
1,682
0
770
6,590
0
24,939
L
Vulcan
4,888
80
0
750
4,894
1,427
0
1,237
3,657
37,032
464
W
5,528
2,647
0
3,007
5,139
1,874
0
1,148
3,991
0
36,307
L
Hercules
lPEGI
Hercules
4,830
1,713
0
3,586
9,249
3,185
0
1,339
7,910
0
34,208
W
Sobek
twogod
Sobek
2,488
466
0
2,640
7,235
4,896
0
2,635
4,489
11,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
26,950
271
Minions Killed
244
0
Camps Cleared
0
1,053,376
Distance Traveled
968,098
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,697
570
64
6
0
143,354
0
W
Bake Kujira
6,173
617
62
6
0
210,805
0
W
Pele
7,267
727
77
8
0
250,559
0
W
Ix Chel
5,169
517
49
5
0
190,439
0
L
Geb
5,106
511
24
2
0
213,229
0
L
Artemis
4,749
475
38
4
0
189,883
0
L
Vulcan
6,228
623
58
6
0
207,937
2
W
Nut
5,674
567
65
7
0
177,844
0
L
Hercules
5,170
517
60
6
0
213,695
0
W
Sobek
5,565
557
18
2
0
223,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role