Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
M3RkIn6Fo0l5
Ah Puch
Bronze III
Level 108
God Stats
2W - 2L
1,595 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
Pip3Dr3ams
Cthulhu
Gold II
Level 135
God Stats
14W - 8L
1,568 SR
Queue Stats
135W - 146L
1,545 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,554 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,516 SR
1,517 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold II
SHO RO HEAR
Neith
Gold II
Level 165
God Stats
36W - 40L
1,547 SR
Queue Stats
567W - 599L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 1
3,759
752
1,750
4,227
1,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
M3RkIn6Fo0l5
Ah Puch
8
1 / 1 / 0
4,448
890
2,621
2,641
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Pip3Dr3ams
Cthulhu
6
0 / 0 / 0
3,573
715
1,482
1,897
1,018
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bans
MauiJanusNe ZhaAchillesMorgan Le Fay

VS

Bans
VulcanMedusaDanzaburouMulanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 0 / 3
4,180
836
1,451
2,843
1,901
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
 
Baron Samedi
7
0 / 0 / 2
3,932
786
1,211
2,711
853
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
3 / 1 / 0
4,904
981
4,378
4,075
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Khepri
 
Khepri
0
0
3
1.5
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Ah Puch
M3RkIn6Fo0l5
Ah Puch
1
1
0
1
L
Cthulhu
Pip3Dr3ams
Cthulhu
0
0
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,853
Damage
7,040
8,765
Taken
9,629
2,952
Mitigated
3,948
1,960
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,750
847
0
997
4,227
1,119
0
1,142
3,085
0
8,554
W
Khepri
 
Khepri
1,451
546
0
581
2,843
1,901
0
740
2,103
6,589
1,115
W
Baron Samedi
 
Baron Samedi
1,211
36
134
270
2,711
853
0
1,496
1,215
8,930
189
L
Ah Puch
M3RkIn6Fo0l5
Ah Puch
2,621
38
0
566
2,641
815
0
1,230
1,402
14,741
0
L
Cthulhu
Pip3Dr3ams
Cthulhu
1,482
38
0
397
1,897
1,018
0
171
1,726
5,526
0
W
4,378
1,326
0
1,624
4,075
1,194
0
1,891
2,184
0
15,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,780
Gold Earned
13,016
59
Minions Killed
62
0
Camps Cleared
0
229,188
Distance Traveled
259,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,759
752
13
3
0
81,229
0
W
Khepri
4,180
836
14
3
0
94,051
0
W
Baron Samedi
3,932
786
15
3
0
81,522
0
L
Ah Puch
4,448
890
38
8
0
84,469
0
L
Cthulhu
3,573
715
8
2
0
63,490
0
W
Neith
4,904
981
33
7
0
84,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role