Player Matchup

Zhong Kui
Zhong Kui
Mighty Thor031
Zhong Kui
Level 63
God Stats
8W - 6L
1,499 SR
Queue Stats
214W - 246L
1,422 Elo+
Solo
Arachne
Arachne
PupusaMan
Arachne
Level 121
God Stats
2W - 1L
1,487 SR
Queue Stats
22W - 23L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
RolLeo3568
Nu Wa
Level 62
God Stats
13W - 6L
1,563 SR
Queue Stats
35W - 49L
1,420 Elo+
Solo
Cthulhu
Cthulhu
ThatDudeGp
Cthulhu
Level 103
God Stats
79W - 82L
1,551 SR
Queue Stats
200W - 202L
1,450 Elo+
Solo
Skadi
Skadi
Tompookanator
Skadi
Level 56
God Stats
6W - 3L
1,479 SR
Queue Stats
70W - 68L
1,435 Elo+
Party 1
Team Averages
Level 81
1,516 SR
1,434 Elo+

VS

Team Averages
Level 64
1,541 SR
1,416 Elo+
Ravana
Ravana
IKingMikeI
Ravana
Level 64
God Stats
4W - 8L
1,404 SR
Queue Stats
190W - 191L
1,367 Elo+
Solo
Ares
Ares
THELVADAAM25
Ares
Level 63
God Stats
50W - 47L
1,541 SR
Queue Stats
627W - 636L
1,392 Elo+
Solo
Rama
Rama
jordow247
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,322 Elo+
Solo
Cthulhu
Cthulhu
silverviper5689
Cthulhu
Level 65
God Stats
1W - 3L
1,567 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
temmie_da_boss
Tiamat
Level 68
God Stats
2W - 6L
1,694 SR
Queue Stats
358W - 328L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mighty Thor031
Zhong Kui
14
0 / 3 / 6
7,699
513
6,746
10,171
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
PupusaMan
Arachne
15
10 / 0 / 1
8,557
570
9,671
11,950
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
3 / 1 / 4
8,201
547
9,128
5,840
1,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ThatDudeGp
Cthulhu
13
4 / 3 / 4
7,389
493
9,165
13,461
7,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 0 / 1
7,553
504
4,714
6,483
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IKingMikeI
Ravana
13
2 / 2 / 0
6,870
458
5,544
8,705
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 4 / 4
7,113
474
5,897
14,346
12,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
12
2 / 4 / 4
7,583
506
8,194
9,329
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 0
7,571
505
4,286
13,955
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 0
6,948
463
4,930
8,635
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
7
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
IKingMikeI
Ravana
2
2
0
1
W
Zhong Kui
Mighty Thor031
Zhong Kui
0
3
6
1
W
Arachne
PupusaMan
Arachne
10
0
1
10.5
W
Nu Wa
3
1
4
5
L
2
4
4
1
W
Cthulhu
ThatDudeGp
Cthulhu
4
3
4
2
W
0
0
1
0.5
L
Rama
2
4
4
1
L
1
5
0
0.2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
28,851
47,905
Taken
54,970
23,007
Mitigated
30,878
16,955
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
IKingMikeI
Ravana
5,544
1,326
0
2,794
8,705
3,417
0
1,913
6,792
0
59,135
W
Zhong Kui
Mighty Thor031
Zhong Kui
6,746
1,669
0
4,188
10,171
7,447
840
2,842
7,329
49,570
10,418
W
Arachne
PupusaMan
Arachne
9,671
6,551
0
9,399
11,950
4,194
0
2,486
9,370
0
58,718
W
Nu Wa
9,128
3,642
0
250
5,840
1,862
20
3,045
2,795
56,935
0
L
5,897
505
0
1,486
14,346
12,118
0
6,903
7,443
18,448
1,447
W
Cthulhu
ThatDudeGp
Cthulhu
9,165
887
96
2,802
13,461
7,701
117
3,323
9,848
39,055
0
W
4,714
1,447
0
220
6,483
1,803
140
2,191
3,950
0
57,737
L
Rama
8,194
6,641
0
1,820
9,329
3,297
0
6,335
2,994
0
51,361
L
4,286
297
0
1,969
13,955
7,394
0
7,225
6,730
62,342
1,417
L
4,930
249
0
3,465
8,635
4,652
0
2,320
6,315
40,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
36,085
451
Minions Killed
441
0
Camps Cleared
0
1,514,718
Distance Traveled
1,444,933
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,870
458
105
7
0
341,968
4
W
Zhong Kui
7,699
513
104
7
0
260,458
0
W
Arachne
8,557
570
86
6
0
357,172
0
W
Nu Wa
8,201
547
93
6
0
287,489
2
L
Ares
7,113
474
22
1
0
277,184
4
W
Cthulhu
7,389
493
61
4
0
311,291
7
W
Skadi
7,553
504
107
7
0
298,308
0
L
Rama
7,583
506
91
6
0
276,783
0
L
Cthulhu
7,571
505
131
9
0
279,348
2
L
Tiamat
6,948
463
92
6
0
269,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role