Player Matchup

Tsukuyomi
Tsukuyomi
DeucesWild20040
Tsukuyomi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 106L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
ShugerZaddy
Zhong Kui
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,464 Elo+
Party 1
Athena
Athena
TinyOWO9321
Athena
Level 88
God Stats
2W - 1L
1,834 SR
Queue Stats
47W - 57L
1,544 Elo+
Party 1
Cupid
Cupid
maxbookpr0
Cupid
Level 69
God Stats
5W - 11L
1,329 SR
Queue Stats
67W - 87L
1,415 Elo+
Party 1
Chaac
Chaac
thedeathca11
Chaac
Level 109
God Stats
0W - 2L
1,328 SR
Queue Stats
106W - 109L
1,446 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,470 Elo+

VS

Team Averages
Level 111
1,516 SR
1,471 Elo+
Medusa
Medusa
BOOOM3869
Medusa
Level 70
God Stats
5W - 6L
1,446 SR
Queue Stats
19W - 28L
1,366 Elo+
Solo
Ra
Ra
DangerBallon46
Ra
Level 145
God Stats
5W - 1L
1,411 SR
Queue Stats
112W - 114L
1,420 Elo+
Solo
Bacchus
Bacchus
JustLLama8037
Bacchus
Level 89
God Stats
1W - 1L
1,409 SR
Queue Stats
250W - 230L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
corpsefiesta
Cu Chulainn
Level 167
God Stats
4W - 3L
1,815 SR
Queue Stats
337W - 334L
1,562 Elo+
Solo
Kali
Kali
xholy_waterx
Kali
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 61L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeucesWild20040
Tsukuyomi
13
3 / 3 / 4
8,107
477
12,101
13,441
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
ShugerZaddy
Zhong Kui
13
3 / 5 / 4
8,072
475
12,011
12,882
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
12
1 / 5 / 3
7,436
437
4,647
13,919
12,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
14
3 / 5 / 1
8,060
474
4,091
8,461
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 1
8,554
503
7,156
15,269
10,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOOOM3869
Medusa
14
4 / 1 / 3
8,705
512
6,812
7,708
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 1
8,915
524
8,976
8,830
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
13
2 / 4 / 12
8,726
513
7,484
15,826
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
corpsefiesta
Cu Chulainn
16
5 / 3 / 2
10,476
616
14,730
17,846
18,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 6
10,001
588
11,672
15,433
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
22
22
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
BOOOM3869
Medusa
4
1
3
5.5
W
2
2
1
1.25
L
Tsukuyomi
DeucesWild20040
Tsukuyomi
3
3
4
1.67
W
Bacchus
2
4
12
2
L
Zhong Kui
ShugerZaddy
Zhong Kui
3
5
4
1
L
Athena
1
5
3
0.5
W
Cu Chulainn
corpsefiesta
Cu Chulainn
5
3
2
2
L
Cupid
3
5
1
0.7
L
2
4
1
0.63
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,006
Damage
49,674
63,972
Taken
65,643
39,132
Mitigated
46,852
14,524
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BOOOM3869
Medusa
6,812
2,227
0
2,285
7,708
2,887
2,253
2,886
4,822
0
65,866
W
8,976
500
624
3,904
8,830
3,085
177
3,784
5,046
72,490
1,654
L
Tsukuyomi
DeucesWild20040
Tsukuyomi
12,101
2,950
0
2,907
13,441
4,476
0
4,061
9,380
0
53,447
W
Bacchus
7,484
416
0
2,309
15,826
16,561
68
5,098
10,728
24,057
0
L
Zhong Kui
ShugerZaddy
Zhong Kui
12,011
584
0
3,572
12,882
8,198
0
5,517
7,267
56,034
0
L
Athena
4,647
1,384
0
1,709
13,919
12,850
0
4,306
9,509
20,548
0
W
Cu Chulainn
corpsefiesta
Cu Chulainn
14,730
2,676
0
1,666
17,846
18,451
0
1,596
16,250
0
85,982
L
Cupid
4,091
1,891
544
1,866
8,461
2,615
0
1,201
7,260
0
46,574
L
7,156
706
0
3,926
15,269
10,993
0
966
14,303
0
56,462
W
11,672
4,696
0
8,487
15,433
5,868
0
4,116
11,317
0
62,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
46,823
381
Minions Killed
471
0
Camps Cleared
0
1,666,682
Distance Traveled
1,634,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,705
512
91
5
0
331,636
1
W
Ra
8,915
524
119
7
0
325,956
0
L
Tsukuyomi
8,107
477
69
4
0
385,613
0
W
Bacchus
8,726
513
33
2
0
320,133
0
L
Zhong Kui
8,072
475
96
6
0
316,582
2
L
Athena
7,436
437
25
1
0
325,354
0
W
Cu Chulainn
10,476
616
134
8
0
267,732
2
L
Cupid
8,060
474
90
5
0
306,703
0
L
Chaac
8,554
503
101
6
0
332,430
0
W
Kali
10,001
588
94
6
0
388,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role