Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bongory
Anhur
Level 89
God Stats
28W - 23L
1,673 SR
Queue Stats
430W - 403L
1,468 Elo+
Solo
Ganesha
Ganesha
CelticKoala
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,504 Elo+
Party 1
Chang'e
Chang'e
CulBorson
Chang'e
Level 125
God Stats
6W - 2L
1,732 SR
Queue Stats
205W - 183L
1,609 Elo+
Solo
Ravana
Ravana
HzIIs
Ravana
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 99L
1,533 Elo+
Party 1
Team Averages
Level 100
1,538 SR
1,523 Elo+

VS

Team Averages
Level 91
1,406 SR
1,506 Elo+
Sun Wukong
Sun Wukong
Buster562804
Sun Wukong
Level 48
God Stats
8W - 6L
1,230 SR
Queue Stats
246W - 231L
1,513 Elo+
Party 2
Nut
Nut
Nicο
Nut
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
30W - 14L
1,465 Elo+
Solo
Sylvanus
Sylvanus
YorikuYui
Sylvanus
Level 133
God Stats
1W - 3L
1,414 SR
Queue Stats
119W - 103L
1,538 Elo+
Party 2
Ravana
Ravana
dogman562
Ravana
Level 29
God Stats
2W - 3L
1,452 SR
Queue Stats
211W - 189L
1,513 Elo+
Party 2
Anubis
Anubis
joepsykokiller
Anubis
Level 115
God Stats
33W - 16L
1,656 SR
Queue Stats
251W - 238L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 1 / 0
5,145
515
4,899
8,586
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Bongory
Anhur
7
0 / 4 / 0
3,971
397
3,104
6,370
1,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
CelticKoala
Ganesha
7
0 / 6 / 0
4,287
429
707
7,190
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
CulBorson
Chang'e
11
1 / 1 / 0
5,625
563
3,795
5,964
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
HzIIs
Ravana
9
0 / 4 / 0
5,206
521
3,731
9,606
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buster562804
Sun Wukong
12
5 / 0 / 0
7,141
714
8,112
8,199
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
Nicο
Nut
12
6 / 0 / 4
7,094
709
7,991
5,271
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
YorikuYui
Sylvanus
10
4 / 0 / 6
5,730
573
5,772
5,581
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
dogman562
Ravana
9
0 / 0 / 1
4,793
479
1,826
3,147
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,321
532
2,589
5,364
1,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
16
16
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
1
0
1
L
Anhur
Bongory
Anhur
0
4
0
0
W
Sun Wukong
Buster562804
Sun Wukong
5
0
0
5
L
Ganesha
CelticKoala
Ganesha
0
6
0
0
L
Chang'e
CulBorson
Chang'e
1
1
0
1
L
Ravana
HzIIs
Ravana
0
4
0
0
W
Nut
Nicο
Nut
6
0
4
8
W
Sylvanus
YorikuYui
Sylvanus
4
0
6
7
W
Ravana
dogman562
Ravana
0
0
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
26,290
37,716
Taken
27,562
12,332
Mitigated
12,723
11,329
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,899
769
0
3,005
8,586
2,700
0
1,383
7,203
0
40,188
L
Anhur
Bongory
Anhur
3,104
2,115
0
1,971
6,370
1,356
0
1,539
4,831
0
23,729
W
Sun Wukong
Buster562804
Sun Wukong
8,112
1,698
0
3,263
8,199
4,275
0
0
7,628
0
53,001
L
Ganesha
CelticKoala
Ganesha
707
47
0
338
7,190
2,843
0
1,714
5,476
9,880
0
L
Chang'e
CulBorson
Chang'e
3,795
265
581
2,825
5,964
1,410
0
3,054
2,910
39,312
1,708
L
Ravana
HzIIs
Ravana
3,731
629
0
2,609
9,606
4,023
0
242
9,364
0
34,695
W
Nut
Nicο
Nut
7,991
5,605
0
3,107
5,271
1,739
372
1,021
4,250
0
54,584
W
Sylvanus
YorikuYui
Sylvanus
5,772
2,279
1,047
2,174
5,581
3,599
131
843
4,738
17,564
5,387
W
Ravana
dogman562
Ravana
1,826
295
0
1,178
3,147
1,179
0
427
2,720
0
28,274
W
2,589
0
0
2,054
5,364
1,931
0
2,154
3,210
34,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
30,079
271
Minions Killed
351
0
Camps Cleared
0
989,674
Distance Traveled
972,238
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,145
515
63
6
0
242,024
0
L
Anhur
3,971
397
39
4
0
162,057
0
W
Sun Wukong
7,141
714
91
9
0
192,448
1
L
Ganesha
4,287
429
12
1
0
184,580
0
L
Chang'e
5,625
563
83
8
0
202,918
2
L
Ravana
5,206
521
74
7
0
198,095
0
W
Nut
7,094
709
95
10
0
177,406
0
W
Sylvanus
5,730
573
31
3
0
189,948
4
W
Ravana
4,793
479
67
7
0
236,445
0
W
Anubis
5,321
532
67
7
0
175,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role