Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Aostyr
Medusa
Level 174
God Stats
11W - 0L
1,990 SR
Queue Stats
291W - 78L
1,761 Elo+
Party 1
Aphrodite
Aphrodite
Celsana
Aphrodite
Level 216
God Stats
198W - 29L
2,171 SR
Queue Stats
340W - 128L
1,633 Elo+
Party 1
King Arthur
King Arthur
Celsano
King Arthur
Level 234
God Stats
4W - 0L
1,576 SR
Queue Stats
535W - 240L
1,684 Elo+
Party 1
Bacchus
Bacchus
Jotrous
Bacchus
Level 156
God Stats
13W - 5L
1,805 SR
Queue Stats
127W - 82L
1,572 Elo+
Party 1
Team Averages
Level 193
1,808 SR
1,630 Elo+

VS

Team Averages
Level 113
1,523 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ACM1899
Charon
Level 159
God Stats
7W - 7L
1,620 SR
Queue Stats
350W - 364L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Ramenburger
Guan Yu
Level 124
God Stats
5W - 5L
1,495 SR
Queue Stats
139W - 144L
1,439 Elo+
Solo
Thor
Thor
Spawn__150
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 0 / 9
6,251
1,250
5,004
2,807
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Aostyr
Medusa
11
3 / 2 / 5
6,128
1,226
4,420
4,054
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Celsana
Aphrodite
12
5 / 0 / 9
7,565
1,513
2,924
3,682
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Celsano
King Arthur
12
5 / 0 / 9
6,905
1,381
8,075
5,671
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Jotrous
Bacchus
11
1 / 1 / 11
6,423
1,285
2,199
5,201
4,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

408

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 2
5,531
1,106
5,099
4,216
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
9
0 / 0 / 0
4,833
967
0
0
0
Charon
ACM1899
Charon
10
1 / 6 / 2
5,808
1,162
5,699
7,206
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ramenburger
Guan Yu
10
2 / 2 / 1
6,006
1,201
5,554
7,362
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 2
5,321
1,064
1,597
7,098
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
16
Kills
3
3
Deaths
16
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
9
6.5
L
Neith
 
Neith
0
2
2
0.5
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Charon
ACM1899
Charon
1
6
2
0.33
W
Medusa
Aostyr
Medusa
3
2
5
2.75
W
Aphrodite
Celsana
Aphrodite
5
0
9
9.5
W
King Arthur
Celsano
King Arthur
5
0
9
9.5
W
Bacchus
Jotrous
Bacchus
1
1
11
6.5
L
Guan Yu
Ramenburger
Guan Yu
2
2
1
1.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
17,949
21,415
Taken
25,882
14,872
Mitigated
10,223
5,770
Healing
1,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,004
1,044
0
150
2,807
1,046
0
901
1,740
0
12,129
L
Neith
 
Neith
5,099
1,580
0
458
4,216
1,280
0
442
3,774
0
19,809
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Charon
ACM1899
Charon
5,699
412
0
135
7,206
2,836
0
1,160
6,046
11,717
0
W
Medusa
Aostyr
Medusa
4,420
1,032
0
0
4,054
1,112
0
911
2,999
0
10,773
W
Aphrodite
Celsana
Aphrodite
2,924
300
2,076
1,994
3,682
2,922
0
576
3,022
9,043
0
W
King Arthur
Celsano
King Arthur
8,075
1,185
0
170
5,671
4,957
0
1,010
4,456
0
17,727
W
Bacchus
Jotrous
Bacchus
2,199
357
542
838
5,201
4,835
0
1,394
3,499
6,926
0
L
Guan Yu
Ramenburger
Guan Yu
5,554
1,127
178
882
7,362
3,761
0
2,126
5,236
0
12,058
L
1,597
156
0
0
7,098
2,346
0
1,395
5,703
0
5,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
27,499
75
Minions Killed
71
4
Camps Cleared
3
476,470
Distance Traveled
340,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,251
1,250
9
2
0
88,818
0
L
Neith
5,531
1,106
40
8
1
87,363
0
L
Aphrodite
4,833
967
0
0
0
0
0
L
Charon
5,808
1,162
14
3
0
76,312
0
W
Medusa
6,128
1,226
17
3
1
91,803
0
W
Aphrodite
7,565
1,513
13
3
1
92,874
0
W
King Arthur
6,905
1,381
17
3
2
101,151
0
W
Bacchus
6,423
1,285
19
4
0
101,824
0
L
Guan Yu
6,006
1,201
14
3
2
110,804
0
L
Thor
5,321
1,064
3
1
0
65,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role