Player Matchup

Baron Samedi
Baron Samedi
SpookyEnema
Baron Samedi
Level 127
God Stats
1W - 1L
1,486 SR
Queue Stats
9W - 8L
1,386 Elo+
Solo
Anhur
Anhur
TwingoKing
Anhur
Level 119
God Stats
2W - 0L
1,842 SR
Queue Stats
11W - 1L
1,827 Elo+
Party 2
Mulan
Mulan
mørphia
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,047 Elo+
Party 2
Team Averages
Level 125
1,609 SR
1,420 Elo+

VS

Team Averages
Level 174
1,759 SR
1,448 Elo+
Horus
Horus
DaoTenshi
Horus
Level 185
God Stats
2W - 3L
1,892 SR
Queue Stats
202W - 210L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
Gus1929
Sun Wukong
Level 148
God Stats
3W - 4L
1,642 SR
Queue Stats
202W - 211L
1,523 Elo+
Solo
Chang'e
Chang'e
Mochi-Moch_Panda
Chang'e
Level 190
God Stats
6W - 7L
1,744 SR
Queue Stats
129W - 132L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SpookyEnema
Baron Samedi
15
2 / 1 / 14
9,107
828
6,955
6,260
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
16
15 / 1 / 4
10,920
993
16,615
10,208
3,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
mørphia
Mulan
13
3 / 3 / 11
8,411
765
9,998
10,342
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaoTenshi
Horus
11
0 / 8 / 3
6,767
615
5,005
14,715
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Gus1929
Sun Wukong
12
3 / 5 / 1
8,412
765
6,403
15,412
11,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 0
7,631
694
8,178
9,165
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
5
5
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
DaoTenshi
Horus
0
8
3
0.19
L
Sun Wukong
Gus1929
Sun Wukong
3
5
1
0.7
L
2
7
0
0.29
W
Baron Samedi
SpookyEnema
Baron Samedi
2
1
14
9
W
Anhur
15
1
4
17
W
Mulan
mørphia
Mulan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,568
Damage
19,586
26,810
Taken
39,292
13,941
Mitigated
22,128
11,446
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DaoTenshi
Horus
5,005
1,603
558
1,930
14,715
9,277
0
2,103
11,973
0
12,636
L
Sun Wukong
Gus1929
Sun Wukong
6,403
1,139
0
2,245
15,412
11,496
0
3,166
11,415
0
26,658
L
8,178
251
869
1,068
9,165
1,355
0
824
7,979
24,435
622
W
Baron Samedi
SpookyEnema
Baron Samedi
6,955
448
1,220
2,721
6,260
2,284
180
1,678
4,582
36,152
0
W
Anhur
16,615
12,400
0
5,894
10,208
3,198
606
3,365
6,843
0
55,503
W
Mulan
mørphia
Mulan
9,998
2,497
0
1,611
10,342
8,459
257
2,866
7,476
0
19,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
22,810
165
Minions Killed
95
0
Camps Cleared
0
616,875
Distance Traveled
554,418
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,767
615
7
1
0
173,925
2
L
Sun Wukong
8,412
765
44
4
0
205,603
1
L
Chang'e
7,631
694
44
4
0
174,890
2
W
Baron Samedi
9,107
828
68
6
0
201,020
0
W
Anhur
10,920
993
75
7
0
248,507
0
W
Mulan
8,411
765
22
2
0
167,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role