Player Matchup

Arachne
Arachne
Adelvis
Arachne
Level 148
God Stats
3W - 5L
1,312 SR
Queue Stats
119W - 136L
1,542 Elo+
Solo
Rama
Rama
AquireMaidens
Rama
Level 127
God Stats
0W - 1L
1,207 SR
Queue Stats
77W - 70L
1,528 Elo+
Party 2
Bellona
Bellona
L13-prokiba1
Bellona
Level 144
God Stats
2W - 1L
1,670 SR
Queue Stats
122W - 132L
1,494 Elo+
Solo
Charon
Charon
SallyOfMander
Charon
Level 102
God Stats
1W - 1L
1,805 SR
Queue Stats
55W - 49L
1,532 Elo+
Party 2
Ix Chel
Ix Chel
renegade14588
Ix Chel
Level 158
God Stats
2W - 2L
1,688 SR
Queue Stats
98W - 82L
1,487 Elo+
Solo
Team Averages
Level 136
1,536 SR
1,516 Elo+

VS

Team Averages
Level 131
1,488 SR
1,517 Elo+
Sylvanus
Sylvanus
JahsiahShawty
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 362L
1,558 Elo+
Party 1
He Bo
He Bo
TTG-Maurizio
He Bo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 364L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
TheDankyFranky
Ratatoskr
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 34L
1,547 Elo+
Party 3
Horus
Horus
ViniciusTRC
Horus
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 72L
1,423 Elo+
Solo
Medusa
Medusa
beast0986
Medusa
Level 119
God Stats
23W - 15L
1,442 SR
Queue Stats
340W - 333L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adelvis
Arachne
8
2 / 2 / 0
4,661
518
1,354
5,322
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 1 / 0
4,405
489
2,104
6,972
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
L13-prokiba1
Bellona
10
0 / 1 / 1
5,306
590
3,053
8,196
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
0 / 2 / 0
4,212
468
2,941
5,806
3,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
11
1 / 0 / 0
5,536
615
2,936
4,518
1,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JahsiahShawty
Sylvanus
9
1 / 0 / 0
5,415
602
5,842
5,700
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,213
579
3,102
5,307
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TheDankyFranky
Ratatoskr
8
3 / 1 / 1
4,961
551
3,557
4,635
1,301
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 4
5,122
569
2,480
5,709
3,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
beast0986
Medusa
11
1 / 0 / 2
6,475
719
5,940
3,677
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
6
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Adelvis
Arachne
2
2
0
1
L
0
1
0
0
W
Sylvanus
JahsiahShawty
Sylvanus
1
0
0
1
L
Bellona
L13-prokiba1
Bellona
0
1
1
0.5
L
0
2
0
0
W
1
2
0
0.5
W
Ratatoskr
TheDankyFranky
Ratatoskr
3
1
1
3.5
W
0
0
4
2
W
Medusa
beast0986
Medusa
1
0
2
2
L
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
20,921
30,814
Taken
25,028
13,338
Mitigated
10,292
12,220
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Adelvis
Arachne
1,354
731
0
2,040
5,322
1,547
0
2,112
3,086
0
17,886
L
2,104
1,868
0
2,867
6,972
1,656
0
0
6,972
0
29,624
W
Sylvanus
JahsiahShawty
Sylvanus
5,842
2,864
256
3,048
5,700
2,526
0
769
4,931
29,057
6,735
L
Bellona
L13-prokiba1
Bellona
3,053
1,100
0
2,652
8,196
5,583
0
3,625
4,571
0
36,210
L
2,941
1,000
0
1,346
5,806
3,100
0
626
5,180
10,388
0
W
3,102
86
0
641
5,307
1,441
0
1,842
3,465
30,375
0
W
Ratatoskr
TheDankyFranky
Ratatoskr
3,557
870
0
2,211
4,635
1,301
0
586
4,049
0
24,741
W
2,480
1,368
275
2,289
5,709
3,797
0
2,195
3,514
0
10,091
W
Medusa
beast0986
Medusa
5,940
2,722
0
2,542
3,677
1,227
0
288
3,389
0
59,786
L
Ix Chel
2,936
36
150
3,165
4,518
1,452
31
1,597
2,565
39,103
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
27,186
257
Minions Killed
311
0
Camps Cleared
0
873,139
Distance Traveled
977,719
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,661
518
44
5
0
135,760
0
L
Rama
4,405
489
58
6
0
179,176
1
W
Sylvanus
5,415
602
85
9
0
149,708
2
L
Bellona
5,306
590
62
7
0
180,752
2
L
Charon
4,212
468
20
2
0
177,764
0
W
He Bo
5,213
579
83
9
0
192,075
0
W
Ratatoskr
4,961
551
38
4
0
228,988
0
W
Horus
5,122
569
13
1
0
205,763
0
W
Medusa
6,475
719
92
10
0
201,185
0
L
Ix Chel
5,536
615
73
8
0
199,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role