Player Matchup

Ne Zha
Ne Zha
CamsChili
Ne Zha
Level 65
God Stats
8W - 7L
1,660 SR
Queue Stats
223W - 221L
1,490 Elo+
Party 1
He Bo
He Bo
Diogeknees
He Bo
Level 145
God Stats
4W - 5L
1,486 SR
Queue Stats
365W - 358L
1,510 Elo+
Party 1
Artio
Artio
HankNasty14
Artio
Level 115
God Stats
2W - 7L
1,238 SR
Queue Stats
248W - 248L
1,447 Elo+
Party 1
Izanami
Izanami
K00LKIEF
Izanami
Level 159
God Stats
1W - 1L
1,878 SR
Queue Stats
36W - 35L
1,512 Elo+
Solo
Charybdis
Charybdis
jodamil91
Charybdis
Level 109
God Stats
6W - 3L
1,810 SR
Queue Stats
232W - 209L
1,511 Elo+
Party 1
Team Averages
Level 119
1,614 SR
1,494 Elo+

VS

Team Averages
Level 131
1,431 SR
1,465 Elo+
Odin
Odin
Creed Trollz
Odin
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 156L
1,392 Elo+
Solo
Geb
Geb
Critt27
Geb
Level 149
God Stats
3W - 2L
1,421 SR
Queue Stats
182W - 195L
1,471 Elo+
Party 2
Artio
Artio
Its B Web
Artio
Level 121
God Stats
6W - 5L
1,395 SR
Queue Stats
758W - 764L
1,484 Elo+
Solo
Izanami
Izanami
yetm96
Izanami
Level 159
God Stats
3W - 3L
1,306 SR
Queue Stats
193W - 213L
1,512 Elo+
Solo
Janus
Janus
zl3royj3nkinsz
Janus
Level 127
God Stats
3W - 2L
1,535 SR
Queue Stats
95W - 101L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CamsChili
Ne Zha
15
2 / 3 / 6
8,413
841
7,197
7,859
3,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
13
1 / 5 / 5
8,074
807
7,772
7,506
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 6
8,545
855
4,444
14,016
9,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
K00LKIEF
Izanami
14
4 / 2 / 4
8,853
885
7,118
5,969
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
jodamil91
Charybdis
16
3 / 4 / 7
9,396
940
13,156
8,674
2,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
7,591
759
6,589
9,890
7,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
16
4 / 3 / 10
8,670
867
11,258
17,667
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Its B Web
Artio
15
4 / 2 / 5
8,141
814
3,891
12,182
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
yetm96
Izanami
1
0 / 0 / 0
2,816
282
0
0
0
15
7 / 4 / 4
8,836
884
14,349
8,131
2,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
12
Kills
16
16
Deaths
12
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CamsChili
Ne Zha
2
3
6
1.67
W
1
3
8
1.67
W
Geb
4
3
10
3
L
He Bo
1
5
5
0.7
L
2
2
6
2.5
W
Artio
Its B Web
Artio
4
2
5
3.25
L
Izanami
K00LKIEF
Izanami
4
2
4
3
L
Charybdis
jodamil91
Charybdis
3
4
7
1.63
W
Izanami
yetm96
Izanami
0
0
0
0
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
36,087
44,024
Taken
47,870
20,143
Mitigated
35,452
15,379
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CamsChili
Ne Zha
7,197
794
328
695
7,859
3,262
524
4,496
3,038
0
13,643
W
6,589
1,099
1,002
1,631
9,890
7,593
363
1,439
8,451
0
11,228
W
Geb
11,258
385
261
5,725
17,667
13,831
285
3,947
13,720
22,755
0
L
He Bo
7,772
239
0
540
7,506
2,181
335
6,648
482
13,212
0
L
4,444
124
4,122
5,308
14,016
9,940
123
6,479
6,888
7,608
0
W
Artio
Its B Web
Artio
3,891
198
1,362
3,938
12,182
11,062
440
3,004
9,178
8,978
585
L
Izanami
K00LKIEF
Izanami
7,118
4,476
421
1,567
5,969
1,978
1,255
3,518
2,209
0
21,575
L
Charybdis
jodamil91
Charybdis
13,156
5,840
742
1,656
8,674
2,782
1,748
5,934
2,507
0
26,325
W
Izanami
yetm96
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
14,349
876
523
460
8,131
2,966
248
3,826
4,305
26,534
13

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
36,054
101
Minions Killed
69
0
Camps Cleared
0
820,322
Distance Traveled
682,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,413
841
13
1
0
181,403
0
W
Odin
7,591
759
16
2
0
192,042
0
W
Geb
8,670
867
17
2
0
171,478
0
L
He Bo
8,074
807
15
2
0
173,599
0
L
Artio
8,545
855
7
1
0
195,809
0
W
Artio
8,141
814
8
1
0
160,074
0
L
Izanami
8,853
885
36
4
0
119,739
0
L
Charybdis
9,396
940
30
3
0
149,772
0
W
Izanami
2,816
282
0
0
0
0
0
W
Janus
8,836
884
28
3
0
159,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role