Player Matchup

Kukulkan
Kukulkan
Beau26_-
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,468 Elo+
Party 1
Hercules
Hercules
Camino_11
Hercules
Level 43
God Stats
10W - 10L
1,518 SR
Queue Stats
201W - 192L
1,465 Elo+
Party 1
Fenrir
Fenrir
Kllerclown18
Fenrir
Level 160
God Stats
12W - 20L
1,399 SR
Queue Stats
42W - 54L
1,432 Elo+
Party 3
Nut
Nut
Soy_Azrael_
Nut
Level 125
God Stats
16W - 18L
1,440 SR
Queue Stats
138W - 135L
1,425 Elo+
Solo
Cerberus
Cerberus
roheroe
Cerberus
Level 185
God Stats
1W - 0L
1,356 SR
Queue Stats
41W - 55L
1,421 Elo+
Party 3
Team Averages
Level 116
1,443 SR
1,442 Elo+

VS

Team Averages
Level 120
1,534 SR
1,476 Elo+
Janus
Janus
Gunnerzplay
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 181L
1,450 Elo+
Solo
Bake Kujira
Bake Kujira
InspecterSomo
Bake Kujira
Level 133
God Stats
6W - 5L
1,445 SR
Queue Stats
20W - 16L
1,497 Elo+
Party 2
Charybdis
Charybdis
IsidoraNocte
Charybdis
Level 150
God Stats
5W - 10L
1,453 SR
Queue Stats
152W - 178L
1,376 Elo+
Solo
Ymir
Ymir
RastaRambo
Ymir
Level 116
God Stats
21W - 11L
1,640 SR
Queue Stats
41W - 37L
1,508 Elo+
Party 2
Nemesis
Nemesis
SleepingLion19
Nemesis
Level 139
God Stats
7W - 4L
1,633 SR
Queue Stats
143W - 125L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beau26_-
Kukulkan
15
4 / 0 / 2
9,037
646
5,526
5,876
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Camino_11
Hercules
10
0 / 1 / 4
6,836
488
3,588
10,787
8,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
14
11 / 2 / 2
8,471
605
9,974
10,373
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 1
6,373
455
5,956
8,444
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
roheroe
Cerberus
14
6 / 1 / 5
8,787
628
8,595
11,934
5,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,887
421
1,199
7,823
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
InspecterSomo
Bake Kujira
8
1 / 8 / 0
5,707
408
4,380
10,834
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
IsidoraNocte
Charybdis
12
3 / 2 / 5
7,615
544
10,068
8,578
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
3 / 3 / 4
7,151
511
7,435
14,628
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 5 / 0
7,015
501
4,865
10,683
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
22
Kills
9
9
Deaths
22
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Beau26_-
Kukulkan
4
0
2
5
W
Hercules
Camino_11
Hercules
0
1
4
2
L
0
4
3
0.38
L
Bake Kujira
InspecterSomo
Bake Kujira
1
8
0
0.13
L
Charybdis
IsidoraNocte
Charybdis
3
2
5
2.75
W
Fenrir
11
2
2
6
L
3
3
4
1.67
L
2
5
0
0.4
W
1
5
1
0.3
W
Cerberus
roheroe
Cerberus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
27,947
47,414
Taken
52,546
22,608
Mitigated
28,369
11,157
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Beau26_-
Kukulkan
5,526
881
0
894
5,876
2,375
0
1,191
4,685
75,453
2,347
W
Hercules
Camino_11
Hercules
3,588
1,091
0
3,334
10,787
8,188
0
3,341
7,446
0
20,266
L
1,199
99
0
95
7,823
3,815
160
1,385
6,438
29,774
0
L
Bake Kujira
InspecterSomo
Bake Kujira
4,380
2,173
0
1,483
10,834
7,082
0
5,740
5,094
21,346
0
L
Charybdis
IsidoraNocte
Charybdis
10,068
5,733
0
2,535
8,578
2,234
0
1,444
7,134
0
47,240
W
Fenrir
9,974
2,349
0
1,273
10,373
4,406
0
1,720
8,553
0
56,285
L
7,435
2,007
0
3,070
14,628
11,954
0
2,446
12,182
21,742
915
L
4,865
2,331
0
805
10,683
3,284
0
2,570
8,113
0
55,819
W
5,956
3,391
0
1,365
8,444
2,615
0
2,115
6,329
0
40,582
W
Cerberus
roheroe
Cerberus
8,595
961
0
4,291
11,934
5,024
6
3,706
7,803
50,382
4,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
33,375
471
Minions Killed
284
0
Camps Cleared
0
1,414,247
Distance Traveled
1,258,450
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,037
646
159
11
0
287,773
0
W
Hercules
6,836
488
30
2
0
309,352
0
L
Janus
5,887
421
64
5
0
207,614
0
L
Bake Kujira
5,707
408
31
2
0
197,183
0
L
Charybdis
7,615
544
69
5
0
245,372
5
W
Fenrir
8,471
605
88
6
0
336,637
0
L
Ymir
7,151
511
29
2
0
298,801
0
L
Nemesis
7,015
501
91
7
0
309,480
0
W
Nut
6,373
455
60
4
0
229,804
2
W
Cerberus
8,787
628
134
10
0
250,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role