Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Danilo6944
Danzaburou
Level 159
God Stats
2W - 0L
1,756 SR
Queue Stats
116W - 119L
1,429 Elo+
Party 1
Scylla
Scylla
GLIZARWIZARD
Scylla
Level 80
God Stats
5W - 3L
1,387 SR
Queue Stats
109W - 125L
1,392 Elo+
Party 2
Pele
Pele
Sky Akari
Pele
Level 128
God Stats
3W - 3L
1,558 SR
Queue Stats
50W - 47L
1,524 Elo+
Party 2
Mulan
Mulan
iReeed
Mulan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 95L
1,422 Elo+
Party 1
Team Averages
Level 136
1,540 SR
1,453 Elo+

VS

Team Averages
Level 103
1,658 SR
1,482 Elo+
Agni
Agni
GMArenaMain
Agni
Level 68
God Stats
7W - 4L
1,681 SR
Queue Stats
252W - 244L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
ILikeToGasLight
Kuzenbo
Level 82
God Stats
6W - 2L
1,685 SR
Queue Stats
46W - 40L
1,487 Elo+
Party 3
Set
Set
Pyro_BRA1Niac
Set
Level 76
God Stats
4W - 3L
1,588 SR
Queue Stats
352W - 352L
1,446 Elo+
Solo
Scylla
Scylla
Samoochi
Scylla
Level 203
God Stats
2W - 2L
1,732 SR
Queue Stats
44W - 44L
1,478 Elo+
Party 3
Charybdis
Charybdis
z1orav3n
Charybdis
Level 87
God Stats
3W - 1L
1,604 SR
Queue Stats
107W - 91L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 0 / 0
3,388
678
622
856
142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Danilo6944
Danzaburou
6
0 / 0 / 0
3,495
699
0
912
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
6
0 / 0 / 0
3,688
738
0
418
60
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Pele
7
0 / 0 / 0
3,536
707
0
3,344
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
iReeed
Mulan
6
1 / 0 / 0
3,976
795
559
1,262
577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,491
498
0
322
62
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
2,606
521
0
223
105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
2,406
481
0
91
23
Scylla
Samoochi
Scylla
4
0 / 1 / 0
2,799
560
492
1,501
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
z1orav3n
Charybdis
3
0 / 0 / 0
2,745
549
0
877
173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Danzaburou
Danilo6944
Danzaburou
0
0
0
0
W
Scylla
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
Scylla
Samoochi
Scylla
0
1
0
0
W
Pele
0
0
0
0
W
Mulan
iReeed
Mulan
1
0
0
1
L
Charybdis
z1orav3n
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,181
Damage
492
6,792
Taken
3,014
1,767
Mitigated
589
4,027
Healing
801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
622
32
0
65
856
142
630
149
707
15,773
301
W
Danzaburou
Danilo6944
Danzaburou
0
0
0
619
912
204
420
0
912
0
12,939
W
Scylla
0
0
0
121
418
60
0
0
418
18,204
320
L
0
0
0
0
322
62
0
91
231
974
0
L
0
0
0
33
223
105
0
154
69
1,151
0
L
0
0
0
0
91
23
0
91
0
0
0
L
Scylla
Samoochi
Scylla
492
0
0
250
1,501
226
0
89
1,412
6,687
0
W
Pele
0
0
0
2,454
3,344
784
0
0
3,344
0
19,055
W
Mulan
iReeed
Mulan
559
77
0
768
1,262
577
0
343
919
0
9,747
L
Charybdis
z1orav3n
Charybdis
0
0
0
518
877
173
0
197
680
0
7,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,083
Gold Earned
13,047
154
Minions Killed
32
0
Camps Cleared
0
426,289
Distance Traveled
165,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,388
678
18
4
0
75,223
0
W
Danzaburou
3,495
699
39
8
0
92,285
0
W
Scylla
3,688
738
25
5
0
65,395
0
L
Agni
2,491
498
3
1
0
12,612
0
L
Kuzenbo
2,606
521
2
0
0
42,405
0
L
Set
2,406
481
0
0
0
8,721
0
L
Scylla
2,799
560
15
3
0
71,158
0
W
Pele
3,536
707
50
10
0
123,232
0
W
Mulan
3,976
795
22
4
0
70,154
0
L
Charybdis
2,745
549
12
2
0
30,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role