Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
PoobChampion
Pele
Level 20
God Stats
8W - 5L
1,575 SR
Queue Stats
30W - 30L
1,510 Elo+
Party 1
Odin
Odin
Redlady13
Odin
Level 108
God Stats
4W - 2L
1,625 SR
Queue Stats
119W - 131L
1,460 Elo+
Solo
Eset
Eset
Teerps
Eset
Level 87
God Stats
4W - 1L
1,860 SR
Queue Stats
22W - 33L
1,435 Elo+
Party 1
Sol
Sol
squigglyscratch
Sol
Level 126
God Stats
2W - 0L
1,812 SR
Queue Stats
5W - 2L
1,479 Elo+
Party 1
Team Averages
Level 83
1,674 SR
1,477 Elo+

VS

Team Averages
Level 107
1,499 SR
1,510 Elo+
Freya
Freya
Pancake450
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 2
Achilles
Achilles
TrapMick
Achilles
Level 106
God Stats
4W - 7L
1,898 SR
Queue Stats
73W - 75L
1,479 Elo+
Solo
Artemis
Artemis
boosment
Artemis
Level 159
God Stats
1W - 2L
1,334 SR
Queue Stats
42W - 27L
1,588 Elo+
Party 2
Hera
Hera
colebob25
Hera
Level 128
God Stats
31W - 36L
1,529 SR
Queue Stats
299W - 281L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
xxxxyoxxxx
Sun Wukong
Level 37
God Stats
2W - 7L
1,234 SR
Queue Stats
18W - 23L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 0
6,415
583
2,829
3,316
1,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
7 / 1 / 2
7,618
693
6,037
7,997
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
0 / 0 / 3
5,969
543
1,422
4,549
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
Teerps
Eset
12
6 / 1 / 2
7,588
690
6,199
5,316
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
6,918
629
6,588
10,131
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
1 / 0 / 0
6,004
546
1,397
5,016
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
TrapMick
Achilles
11
2 / 0 / 2
6,385
580
5,067
9,143
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
boosment
Artemis
11
2 / 5 / 0
5,784
526
4,718
8,955
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
9
1 / 7 / 1
5,364
488
2,796
6,813
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
xxxxyoxxxx
Sun Wukong
5
0 / 2 / 1
4,280
389
1,931
3,411
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
6
6
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
L
Freya
1
0
0
1
W
7
1
2
8
W
Odin
0
0
3
1.5
W
Eset
Teerps
Eset
6
1
2
7
L
Achilles
TrapMick
Achilles
2
0
2
3
L
Artemis
boosment
Artemis
2
5
0
0.4
L
Hera
1
7
1
0.21
W
0
4
1
0.13
L
Sun Wukong
xxxxyoxxxx
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
15,909
31,309
Taken
33,338
10,383
Mitigated
12,283
11,852
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,829
1,405
0
1,373
3,316
1,028
749
622
2,531
0
47,491
L
Freya
1,397
244
0
2,218
5,016
1,420
0
0
5,016
17,224
2,044
W
6,037
1,759
0
2,380
7,997
3,018
0
1,013
6,944
0
59,928
W
Odin
1,422
114
0
1,328
4,549
2,532
0
181
4,323
0
23,741
W
Eset
Teerps
Eset
6,199
303
0
1,716
5,316
1,546
345
2,068
3,248
43,089
1,539
L
Achilles
TrapMick
Achilles
5,067
1,156
0
1,498
9,143
6,050
0
5,581
3,562
0
37,104
L
Artemis
boosment
Artemis
4,718
1,752
0
250
8,955
2,480
0
1,614
7,303
0
37,445
L
Hera
2,796
316
0
1,090
6,813
1,227
0
4,712
1,583
24,074
0
W
6,588
3,237
0
5,055
10,131
2,259
0
0
10,131
48,199
4,691
L
Sun Wukong
xxxxyoxxxx
Sun Wukong
1,931
204
0
282
3,411
1,106
0
0
3,411
0
9,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
27,817
395
Minions Killed
253
0
Camps Cleared
0
1,148,051
Distance Traveled
994,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,415
583
74
7
0
214,217
0
L
Freya
6,004
546
59
5
0
218,407
0
W
Pele
7,618
693
93
8
0
272,244
0
W
Odin
5,969
543
45
4
0
248,907
0
W
Eset
7,588
690
91
8
0
223,191
0
L
Achilles
6,385
580
65
6
0
236,551
0
L
Artemis
5,784
526
81
7
0
213,787
0
L
Hera
5,364
488
33
3
0
191,134
0
W
Sol
6,918
629
92
8
0
189,492
0
L
Sun Wukong
4,280
389
15
1
0
134,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role