Player Matchup

Awilix
Awilix
Platinum V
CharlieKun
Awilix
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 144L
1,626 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
EternumShadow
Kuzenbo
Platinum IV
Level 126
God Stats
44W - 20L
1,688 SR
Queue Stats
169W - 143L
1,665 MMR
Party 2
Medusa
Medusa
Platinum V
JonnyMcSizzle
Medusa
Platinum V
Level 127
God Stats
23W - 15L
1,682 SR
Queue Stats
169W - 144L
1,626 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,623 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 178
1,550 SR
1,624 MMR
Neith
Neith
Gold III
Dynamis82
Neith
Gold III
Level 200
God Stats
2W - 7L
1,265 SR
Queue Stats
617W - 577L
1,514 MMR
Party 1
Ix Chel
Ix Chel
Platinum III
TheLostWolfman
Ix Chel
Platinum III
Level 173
God Stats
1W - 1L
1,733 SR
Queue Stats
653W - 599L
1,764 MMR
Party 1
Bacchus
Bacchus
Gold I
dottiercupid493
Bacchus
Gold I
Level 161
God Stats
3W - 6L
1,651 SR
Queue Stats
897W - 802L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CharlieKun
Awilix
14
3 / 0 / 7
9,204
767
8,221
9,781
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
15
3 / 1 / 10
9,249
771
6,479
12,904
16,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
8 / 1 / 6
11,083
924
14,150
9,516
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VulcanAthenaAchillesMorgan Le FayThoth

VS

Bans
Ne ZhaXbalanqueGilgameshAnhurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dynamis82
Neith
14
2 / 5 / 0
8,978
748
8,394
9,468
3,302
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 1
7,920
660
7,111
8,065
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 2
7,391
616
6,842
15,389
19,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
CharlieKun
Awilix
3
0
7
6.5
L
Neith
Dynamis82
Neith
2
5
0
0.4
W
Kuzenbo
3
1
10
8
W
8
1
6
11
L
0
4
1
0.13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
22,347
32,201
Taken
32,922
28,344
Mitigated
26,097
5,503
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CharlieKun
Awilix
8,221
2,028
0
2,307
9,781
7,409
0
3,648
6,027
0
32,945
L
Neith
Dynamis82
Neith
8,394
2,014
0
1,396
9,468
3,302
952
619
8,333
0
32,902
W
Kuzenbo
6,479
2,087
0
1,573
12,904
16,832
135
4,124
8,763
12,450
524
W
14,150
6,432
0
1,623
9,516
4,103
2,196
5,400
4,064
0
67,982
L
7,111
399
1,060
1,847
8,065
3,108
320
2,490
5,139
37,369
775
L
6,842
439
0
2,105
15,389
19,687
0
2,255
12,184
13,246
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
24,289
167
Minions Killed
137
0
Camps Cleared
0
750,896
Distance Traveled
652,255
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,204
767
39
3
0
261,407
0
L
Neith
8,978
748
66
6
0
187,975
0
W
Kuzenbo
9,249
771
23
2
0
259,178
1
W
Medusa
11,083
924
105
9
0
230,311
0
L
Ix Chel
7,920
660
51
4
0
230,336
0
L
Bacchus
7,391
616
20
2
0
233,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role