Player Matchup

Vulcan
Vulcan
Keko_Darkness
Vulcan
Level 36
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 9L
1,198 Elo+
Solo
Thor
Thor
RickDS2006
Thor
Level 67
God Stats
6W - 12L
1,359 SR
Queue Stats
206W - 207L
1,510 Elo+
Party 1
Arachne
Arachne
etesech350
Arachne
Level 124
God Stats
0W - 5L
1,500 SR
Queue Stats
147W - 147L
1,525 Elo+
Solo
Atlas
Atlas
jake_dorgado
Atlas
Level 48
God Stats
85W - 54L
1,681 SR
Queue Stats
148W - 141L
1,565 Elo+
Party 1
Medusa
Medusa
lIR_as
Medusa
Level 65
God Stats
8W - 9L
1,500 SR
Queue Stats
144W - 153L
1,492 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,458 Elo+

VS

Team Averages
Level 82
1,600 SR
1,509 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlaSek
Kukulkan
Level 18
God Stats
1W - 0L
1,753 SR
Queue Stats
15W - 15L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
PloboH
Cthulhu
Level 105
God Stats
45W - 31L
1,530 SR
Queue Stats
271W - 248L
1,469 Elo+
Solo
Athena
Athena
SKYN Jochuto7 Z
Athena
Level 73
God Stats
4W - 1L
1,717 SR
Queue Stats
36W - 23L
1,556 Elo+
Party 2
Thanatos
Thanatos
tnrsngfngfn
Thanatos
Level 108
God Stats
5W - 4L
1,502 SR
Queue Stats
45W - 35L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,862
207
0
0
0
10
5 / 3 / 3
5,713
635
5,600
6,953
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
etesech350
Arachne
4
0 / 1 / 0
3,866
430
394
3,112
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 0 / 7
5,318
591
3,610
7,467
3,338
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
lIR_as
Medusa
11
4 / 0 / 1
6,053
673
5,983
4,867
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 0
5,560
618
4,543
7,624
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
BlaSek
Kukulkan
9
1 / 3 / 0
5,725
636
630
3,961
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PloboH
Cthulhu
12
1 / 0 / 0
6,830
759
1,935
3,380
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 2
5,357
595
2,917
4,853
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
tnrsngfngfn
Thanatos
10
1 / 2 / 1
5,595
622
2,317
9,254
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
4
4
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Kukulkan
BlaSek
Kukulkan
1
3
0
0.33
L
0
0
0
0
W
Cthulhu
PloboH
Cthulhu
1
0
0
1
L
5
3
3
2.17
W
0
1
2
1
L
Arachne
etesech350
Arachne
0
1
0
0
L
0
0
7
3.5
L
Medusa
lIR_as
Medusa
4
0
1
4.5
W
Thanatos
tnrsngfngfn
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
12,342
22,399
Taken
29,072
7,599
Mitigated
11,716
7,450
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,543
1,680
0
1,913
7,624
1,884
0
1,013
6,611
0
30,202
W
Kukulkan
BlaSek
Kukulkan
630
42
0
870
3,961
1,100
736
257
3,704
26,208
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
PloboH
Cthulhu
1,935
388
0
750
3,380
2,406
1,173
0
3,380
40,347
2,464
L
5,600
1,513
0
2,070
6,953
1,981
0
563
6,390
0
27,153
W
2,917
836
0
1,140
4,853
3,036
0
1,452
3,401
7,722
1,369
L
Arachne
etesech350
Arachne
394
343
0
1,273
3,112
725
0
1,612
1,266
0
7,538
L
3,610
1,472
817
2,128
7,467
3,338
0
1,747
5,720
14,457
0
L
Medusa
lIR_as
Medusa
5,983
1,912
0
1,162
4,867
1,555
0
817
4,050
0
40,556
W
Thanatos
tnrsngfngfn
Thanatos
2,317
789
0
5,639
9,254
3,290
0
888
8,366
0
38,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,812
Gold Earned
29,067
174
Minions Killed
290
0
Camps Cleared
0
675,474
Distance Traveled
955,507
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,560
618
48
5
0
190,103
0
W
Kukulkan
5,725
636
63
7
0
164,340
0
L
Vulcan
1,862
207
0
0
0
0
0
W
Cthulhu
6,830
759
103
11
0
201,538
1
L
Thor
5,713
635
51
6
0
226,314
0
W
Athena
5,357
595
14
2
0
200,106
4
L
Arachne
3,866
430
20
2
0
74,845
0
L
Atlas
5,318
591
20
2
0
177,658
1
L
Medusa
6,053
673
83
9
0
196,657
1
W
Thanatos
5,595
622
62
7
0
199,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role