Player Matchup

Jormungandr
Jormungandr
ASonOfGod5833
Jormungandr
Level 119
God Stats
56W - 33L
1,655 SR
Queue Stats
134W - 119L
1,549 Elo+
Party 1
Zeus
Zeus
PssL1ZARD
Zeus
Level 60
God Stats
0W - 2L
1,122 SR
Queue Stats
10W - 10L
1,543 Elo+
Party 1
Izanami
Izanami
RiceBomb45
Izanami
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 83L
1,505 Elo+
Party 1
Achilles
Achilles
SaltyXHaltey
Achilles
Level 146
God Stats
3W - 12L
1,213 SR
Queue Stats
257W - 236L
1,582 Elo+
Party 1
Odin
Odin
kingabe909
Odin
Level 87
God Stats
157W - 142L
1,585 SR
Queue Stats
158W - 147L
1,492 Elo+
Solo
Team Averages
Level 108
1,415 SR
1,534 Elo+

VS

Team Averages
Level 96
1,547 SR
1,495 Elo+
Vamana
Vamana
 
Vamana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Camer0nW19
Ymir
Level 117
God Stats
2W - 3L
1,396 SR
Queue Stats
125W - 114L
1,482 Elo+
Solo
Neith
Neith
Ins4neH4wk78
Neith
Level 89
God Stats
7W - 0L
1,500 SR
Queue Stats
26W - 19L
1,456 Elo+
Party 2
Chaac
Chaac
StepDogIII
Chaac
Level 100
God Stats
2W - 4L
1,732 SR
Queue Stats
114W - 108L
1,493 Elo+
Solo
Ra
Ra
slurpy5
Ra
Level 107
God Stats
21W - 14L
1,605 SR
Queue Stats
78W - 57L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASonOfGod5833
Jormungandr
15
6 / 1 / 5
9,319
548
14,608
12,256
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
13
0 / 6 / 4
7,786
458
4,061
8,197
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RiceBomb45
Izanami
13
2 / 8 / 3
8,519
501
4,182
12,518
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
SaltyXHaltey
Achilles
14
7 / 2 / 4
8,546
503
11,507
15,981
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
0 / 3 / 0
5,912
348
3,509
5,615
2,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
2 / 1 / 1
10,480
616
3,812
11,416
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 8
8,291
488
3,514
15,530
13,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 3 / 3
9,031
531
13,435
13,794
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
15
3 / 3 / 7
8,905
524
9,027
14,661
7,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

18
8 / 2 / 2
10,931
643
6,006
6,815
2,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
15
Kills
19
20
Deaths
15
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
1
2.5
L
Jormungandr
ASonOfGod5833
Jormungandr
6
1
5
8.5
W
2
6
8
1
W
4
3
3
1.83
L
Zeus
0
6
4
0.33
L
Izanami
RiceBomb45
Izanami
2
8
3
0.44
L
Achilles
SaltyXHaltey
Achilles
7
2
4
4.5
W
Chaac
3
3
7
2.17
L
0
3
0
0
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
35,794
54,567
Taken
62,216
32,290
Mitigated
39,203
10,444
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,812
1,703
0
2,039
11,416
10,334
2,250
3,328
7,932
0
80,995
L
Jormungandr
ASonOfGod5833
Jormungandr
14,608
1,886
0
1,916
12,256
6,271
0
1,813
10,154
59,505
782
W
3,514
556
0
1,019
15,530
13,997
0
4,167
10,280
11,723
667
W
13,435
4,786
0
4,059
13,794
4,495
0
2,514
10,431
0
66,613
L
Zeus
4,061
751
0
617
8,197
2,662
40
2,828
5,246
45,068
2,029
L
Izanami
RiceBomb45
Izanami
4,182
2,992
0
1,800
12,518
4,170
17
1,146
11,332
0
59,171
L
Achilles
SaltyXHaltey
Achilles
11,507
3,159
239
3,591
15,981
16,655
112
3,209
12,514
0
33,620
W
Chaac
9,027
1,733
0
5,928
14,661
7,689
505
4,394
9,694
0
70,825
L
3,509
923
0
2,281
5,615
2,532
0
0
5,365
0
20,799
W
6,006
128
829
3,211
6,815
2,688
0
2,412
4,148
88,886
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
47,638
379
Minions Killed
508
0
Camps Cleared
0
1,396,792
Distance Traveled
1,734,957
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,480
616
130
8
0
291,570
5
L
Jormungandr
9,319
548
98
6
0
366,136
3
W
Ymir
8,291
488
8
0
0
340,228
6
W
Neith
9,031
531
97
6
0
351,289
2
L
Zeus
7,786
458
92
5
0
282,583
0
L
Izanami
8,519
501
117
7
0
275,826
0
L
Achilles
8,546
503
33
2
0
332,178
0
W
Chaac
8,905
524
111
7
0
380,101
0
L
Odin
5,912
348
39
2
0
140,069
0
W
Ra
10,931
643
162
10
0
371,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role