Player Matchup

Osiris
Osiris
Gold III
DominicanRaambo
Osiris
Gold III
Level 124
God Stats
0W - 1L
1,532 SR
Queue Stats
41W - 41L
1,539 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Snuclet
Kukulkan
Bronze III
Level 88
God Stats
1W - 1L
1,811 SR
Queue Stats
4W - 4L
1,554 MMR
Solo
Maui
Maui
Gold IV
Stylish Agony
Maui
Gold IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,547 MMR
Solo
Pele
Pele
Gold IV
TGSSELLOUT
Pele
Gold IV
Level 107
God Stats
21W - 10L
1,746 SR
Queue Stats
100W - 104L
1,417 MMR
Party 3
Charybdis
Charybdis
Gold I
dxxdlebob
Charybdis
Gold I
Level 118
God Stats
93W - 66L
1,673 SR
Queue Stats
166W - 169L
1,711 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,652 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,748 SR
1,554 MMR
Vamana
Vamana
Gold III
Almightyjdp
Vamana
Gold III
Level 160
God Stats
2W - 0L
1,797 SR
Queue Stats
37W - 31L
1,555 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
CottageCheezx
Danzaburou
Gold IV
Level 178
God Stats
13W - 1L
1,901 SR
Queue Stats
98W - 91L
1,519 MMR
Party 1
Odin
Odin
Gold II
DaddyDraz
Odin
Gold II
Level 107
God Stats
7W - 2L
1,741 SR
Queue Stats
89W - 85L
1,513 MMR
Party 2
Olorun
Olorun
Gold II
PapaRiek
Olorun
Gold II
Level 103
God Stats
56W - 33L
1,664 SR
Queue Stats
70W - 59L
1,602 MMR
Party 2
Janus
Janus
Gold III
YG_Simi
Janus
Gold III
Level 54
God Stats
8W - 5L
1,637 SR
Queue Stats
82W - 80L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,844
456
5,295
12,923
11,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Snuclet
Kukulkan
14
3 / 6 / 0
8,507
567
4,418
8,569
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 2
6,413
428
2,845
14,300
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 3
6,862
457
5,623
11,215
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
dxxdlebob
Charybdis
12
2 / 6 / 1
7,513
501
7,928
9,970
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosThorAresAgni

VS

Bans
MedusaSolHorusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 0 / 5
9,863
658
9,418
11,530
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
CottageCheezx
Danzaburou
14
9 / 1 / 10
9,746
650
8,176
9,174
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
14
4 / 1 / 10
8,856
590
7,714
12,420
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
PapaRiek
Olorun
15
6 / 2 / 8
9,135
609
10,653
10,140
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
YG_Simi
Janus
17
5 / 1 / 8
10,037
669
6,706
7,677
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
27
27
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
0
5
5.5
W
Danzaburou
CottageCheezx
Danzaburou
9
1
10
14
W
Odin
4
1
10
9
L
0
5
0
0
W
Olorun
PapaRiek
Olorun
6
2
8
5
L
Kukulkan
Snuclet
Kukulkan
3
6
0
0.5
L
0
6
2
0.17
L
0
4
3
0.38
W
Janus
YG_Simi
Janus
5
1
8
9
L
Charybdis
dxxdlebob
Charybdis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,109
Damage
42,667
56,977
Taken
50,941
32,191
Mitigated
28,615
11,094
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,418
4,778
0
2,928
11,530
9,324
464
710
10,168
0
71,291
W
Danzaburou
CottageCheezx
Danzaburou
8,176
2,062
0
2,468
9,174
3,737
321
2,324
6,850
0
57,299
W
Odin
7,714
1,856
0
2,523
12,420
9,326
106
885
11,447
11,639
44,884
L
5,295
1,809
0
2,372
12,923
11,916
0
1,251
10,976
0
41,876
W
Olorun
PapaRiek
Olorun
10,653
5,287
291
6,823
10,140
3,537
919
1,115
9,025
57,271
901
L
Kukulkan
Snuclet
Kukulkan
4,418
532
0
1,172
8,569
2,728
0
3,040
5,291
55,895
0
L
2,845
780
0
2,135
14,300
10,405
0
6,177
7,983
18,003
0
L
5,623
764
0
2,647
11,215
4,216
0
2,835
8,147
0
57,854
W
Janus
YG_Simi
Janus
6,706
788
0
1,449
7,677
2,691
0
2,735
4,895
68,398
1,226
L
Charybdis
dxxdlebob
Charybdis
7,928
4,847
0
2,768
9,970
2,926
0
4,449
5,521
0
51,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
47,637
395
Minions Killed
521
0
Camps Cleared
0
1,434,011
Distance Traveled
1,572,506
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,863
658
130
9
0
300,104
0
W
Danzaburou
9,746
650
78
5
0
331,340
2
W
Odin
8,856
590
66
4
0
349,559
4
L
Osiris
6,844
456
85
6
0
311,632
2
W
Olorun
9,135
609
98
7
0
286,392
1
L
Kukulkan
8,507
567
108
7
0
275,072
1
L
Maui
6,413
428
32
2
0
270,809
3
L
Pele
6,862
457
84
6
0
316,728
0
W
Janus
10,037
669
149
10
0
305,111
0
L
Charybdis
7,513
501
86
6
0
259,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role