Player Matchup

Nemesis
Nemesis
Bummybun
Nemesis
Level 134
God Stats
10W - 8L
1,845 SR
Queue Stats
133W - 132L
1,553 Elo+
Party 2
Hercules
Hercules
ETV Strange
Hercules
Level 69
God Stats
6W - 4L
1,675 SR
Queue Stats
213W - 215L
1,434 Elo+
Solo
Hachiman
Hachiman
IVI A X 1 M U 5
Hachiman
Level 153
God Stats
2W - 2L
1,496 SR
Queue Stats
79W - 70L
1,548 Elo+
Solo
Olorun
Olorun
Looky Charms
Olorun
Level 124
God Stats
21W - 11L
1,698 SR
Queue Stats
56W - 58L
1,543 Elo+
Party 2
Geb
Geb
Only Lame
Geb
Level 103
God Stats
4W - 3L
1,473 SR
Queue Stats
13W - 8L
1,566 Elo+
Party 2
Team Averages
Level 117
1,637 SR
1,529 Elo+

VS

Team Averages
Level 142
1,445 SR
1,485 Elo+
Ymir
Ymir
Chuchin22
Ymir
Level 89
God Stats
4W - 4L
1,485 SR
Queue Stats
34W - 37L
1,495 Elo+
Solo
Thanatos
Thanatos
Sedated22
Thanatos
Level 169
God Stats
2W - 3L
1,438 SR
Queue Stats
253W - 240L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
el_silly_wizard
Nu Wa
Level 158
God Stats
6W - 6L
1,631 SR
Queue Stats
51W - 55L
1,436 Elo+
Solo
Anhur
Anhur
gta___champ
Anhur
Level 172
God Stats
1W - 0L
1,067 SR
Queue Stats
42W - 40L
1,477 Elo+
Party 1
Mulan
Mulan
nicfantana
Mulan
Level 123
God Stats
8W - 5L
1,605 SR
Queue Stats
78W - 77L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bummybun
Nemesis
7
0 / 0 / 0
3,531
589
1,069
4,302
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ETV Strange
Hercules
2
0 / 1 / 0
2,766
461
175
1,166
385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Hachiman
5
0 / 0 / 0
3,178
530
3,746
3,079
557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
7
0 / 0 / 1
3,712
619
773
2,365
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

4
0 / 0 / 0
3,259
543
1,086
1,606
450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 0
3,679
613
429
3,459
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Sedated22
Thanatos
6
0 / 1 / 0
3,399
567
925
3,817
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,390
732
1,369
2,380
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,513
586
1,160
3,358
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
8
1 / 0 / 0
5,003
834
716
1,777
536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
0
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bummybun
Nemesis
0
0
0
0
W
Ymir
0
0
0
0
L
Hercules
ETV Strange
Hercules
0
1
0
0
L
Hachiman
0
0
0
0
L
Olorun
0
0
1
0.5
L
0
0
0
0
W
Thanatos
Sedated22
Thanatos
0
1
0
0
W
0
0
0
0
W
0
0
0
0
W
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,849
Damage
4,599
12,518
Taken
14,791
2,922
Mitigated
4,451
4,767
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bummybun
Nemesis
1,069
449
0
1,815
4,302
1,002
0
277
4,025
0
15,749
W
Ymir
429
79
0
1,249
3,459
1,451
0
352
3,107
9,911
1,922
L
Hercules
ETV Strange
Hercules
175
55
0
313
1,166
385
0
95
1,071
0
2,252
L
Hachiman
3,746
1,714
0
1,400
3,079
557
0
392
2,687
0
16,984
L
Olorun
773
72
0
761
2,365
528
0
741
1,624
25,563
0
L
1,086
0
89
389
1,606
450
0
167
1,439
4,471
0
W
Thanatos
Sedated22
Thanatos
925
128
0
1,814
3,817
1,128
0
122
3,695
0
17,206
W
1,369
350
0
845
2,380
589
7
773
1,607
28,854
670
W
1,160
517
137
1,821
3,358
747
0
612
2,746
0
14,972
W
Mulan
716
205
0
606
1,777
536
0
0
1,744
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,446
Gold Earned
19,984
115
Minions Killed
193
0
Camps Cleared
0
444,895
Distance Traveled
563,216
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,531
589
40
7
0
128,005
0
W
Ymir
3,679
613
9
2
0
115,435
3
L
Hercules
2,766
461
6
1
0
23,909
0
L
Hachiman
3,178
530
21
4
0
106,758
3
L
Olorun
3,712
619
44
7
0
104,763
0
L
Geb
3,259
543
4
1
0
81,460
0
W
Thanatos
3,399
567
32
5
0
136,589
0
W
Nu Wa
4,390
732
65
11
0
121,764
1
W
Anhur
3,513
586
30
5
0
88,965
0
W
Mulan
5,003
834
57
10
0
100,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role