Player Matchup

Mulan
Mulan
Silver II
XxxDurstxxX
Mulan
Silver II
Level 155
God Stats
170W - 164L
1,518 SR
Queue Stats
530W - 575L
983 MMR
Solo
Nu Wa
Nu Wa
Silver IV
jhonatanneves
Nu Wa
Silver IV
Level 164
God Stats
130W - 142L
1,479 SR
Queue Stats
261W - 368L
957 MMR
Solo
Chernobog
Chernobog
Silver III
luvastra
Chernobog
Silver III
Level 61
God Stats
6W - 3L
1,610 SR
Queue Stats
109W - 136L
955 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,536 SR
965 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 64
1,340 SR
942 MMR
Ganesha
Ganesha
Bronze IV
ChalkyHealer2
Ganesha
Bronze IV
Level 63
God Stats
0W - 4L
1,287 SR
Queue Stats
5W - 14L
942 MMR
Party 1
Yu Huang
Yu Huang
Bronze IV
GoldenKrasher
Yu Huang
Bronze IV
Level 61
God Stats
0W - 7L
1,232 SR
Queue Stats
5W - 14L
942 MMR
Party 1
Da Ji
Da Ji
Bronze IV
Matador5461
Da Ji
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
11,766
784
13,967
19,697
17,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 2
10,286
686
8,572
9,053
2,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
luvastra
Chernobog
18
4 / 0 / 5
11,422
761
11,809
5,763
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CthulhuKuzenboNe ZhaVulcanAchilles

VS

Bans
BellonaNeithSylvanusDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 1 / 13
9,633
642
7,103
14,927
20,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
GoldenKrasher
Yu Huang
16
4 / 2 / 8
10,619
708
10,649
10,544
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
9 / 6 / 3
11,298
753
9,724
14,109
7,915
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
13
13
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
13
6.5
L
Yu Huang
GoldenKrasher
Yu Huang
4
2
8
4
L
9
6
3
1.75
W
4
7
5
0.93
W
1
6
2
0.33
W
Chernobog
luvastra
Chernobog
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
27,476
34,513
Taken
39,580
21,162
Mitigated
32,770
7,419
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
7,103
1,160
0
3,340
14,927
20,148
0
3,257
11,183
22,639
0
L
Yu Huang
GoldenKrasher
Yu Huang
10,649
1,879
0
1,477
10,544
4,707
50
2,535
7,668
64,393
1,700
L
9,724
2,971
0
1,565
14,109
7,915
0
2,759
10,972
0
39,850
W
13,967
862
9
4,911
19,697
17,302
431
10,418
9,263
0
33,782
W
8,572
2,927
0
925
9,053
2,195
358
4,790
4,207
50,990
485
W
Chernobog
luvastra
Chernobog
11,809
7,072
0
1,574
5,763
1,665
1,875
2,534
3,229
0
42,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
31,550
157
Minions Killed
193
0
Camps Cleared
0
751,109
Distance Traveled
755,348
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,633
642
5
0
0
273,081
4
L
Yu Huang
10,619
708
123
8
0
246,741
0
L
Da Ji
11,298
753
65
4
0
235,526
0
W
Mulan
11,766
784
48
3
0
246,499
0
W
Nu Wa
10,286
686
73
5
0
216,554
4
W
Chernobog
11,422
761
36
2
0
288,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role