Player Matchup

Bastet
Bastet
 
Bastet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kyokes
Ganesha
Level 68
God Stats
2W - 3L
1,725 SR
Queue Stats
88W - 70L
1,544 Elo+
Party 3
Medusa
Medusa
MrMooseing
Medusa
Level 30
God Stats
8W - 10L
1,492 SR
Queue Stats
15W - 16L
1,543 Elo+
Party 3
Hades
Hades
Siddorax
Hades
Level 128
God Stats
7W - 4L
1,503 SR
Queue Stats
226W - 209L
1,506 Elo+
Solo
Cliodhna
Cliodhna
sodaenjoyer
Cliodhna
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 95L
1,500 Elo+
Party 3
Team Averages
Level 63
1,544 SR
1,519 Elo+

VS

Team Averages
Level 60
1,637 SR
1,528 Elo+
Olorun
Olorun
DarkKoreVI
Olorun
Level 81
God Stats
0W - 1L
1,745 SR
Queue Stats
158W - 138L
1,565 Elo+
Party 1
Loki
Loki
FearthereaperXII
Loki
Level 52
God Stats
4W - 2L
1,809 SR
Queue Stats
130W - 138L
1,501 Elo+
Party 1
Anhur
Anhur
ForDaBois
Anhur
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
37W - 43L
1,499 Elo+
Party 2
Fenrir
Fenrir
ZaylienProdigy
Fenrir
Level 103
God Stats
3W - 3L
1,610 SR
Queue Stats
182W - 169L
1,518 Elo+
Party 1
Sobek
Sobek
Ðefying
Sobek
Level 36
God Stats
1W - 1L
1,716 SR
Queue Stats
25W - 24L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
10 / 0 / 4
7,706
701
10,013
9,696
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Kyokes
Ganesha
10
1 / 2 / 10
6,664
606
2,932
6,694
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
MrMooseing
Medusa
11
3 / 4 / 4
6,569
597
5,716
7,469
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Siddorax
Hades
13
3 / 2 / 0
7,700
700
5,662
9,190
6,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
sodaenjoyer
Cliodhna
14
6 / 0 / 4
8,248
750
8,638
7,244
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarkKoreVI
Olorun
10
0 / 4 / 0
5,521
502
2,492
5,564
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 5 / 1
5,712
519
2,930
9,237
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
ForDaBois
Anhur
12
3 / 4 / 2
6,813
619
6,127
8,182
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 0
5,903
537
6,550
12,176
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
Ðefying
Sobek
8
2 / 6 / 1
5,511
501
3,336
12,158
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
8
8
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
0
4
12
L
Olorun
DarkKoreVI
Olorun
0
4
0
0
L
1
5
1
0.3
L
Anhur
ForDaBois
Anhur
3
4
2
1
W
Ganesha
Kyokes
Ganesha
1
2
10
3
W
Medusa
MrMooseing
Medusa
3
4
4
1.25
W
Hades
Siddorax
Hades
3
2
0
1.5
L
2
5
0
0.4
W
Cliodhna
sodaenjoyer
Cliodhna
6
0
4
8
L
Sobek
Ðefying
Sobek
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
21,435
40,293
Taken
47,317
18,134
Mitigated
18,921
14,845
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,013
2,914
0
3,503
9,696
3,213
0
1,635
7,869
0
51,786
L
Olorun
DarkKoreVI
Olorun
2,492
637
60
776
5,564
1,367
0
213
5,351
27,183
0
L
2,930
561
0
2,967
9,237
2,315
0
722
8,515
0
36,450
L
Anhur
ForDaBois
Anhur
6,127
3,873
0
2,886
8,182
2,207
0
919
7,263
0
48,551
W
Ganesha
Kyokes
Ganesha
2,932
466
0
1,540
6,694
4,409
0
1,199
5,495
17,380
0
W
Medusa
MrMooseing
Medusa
5,716
2,329
0
996
7,469
1,575
0
789
6,680
0
37,280
W
Hades
Siddorax
Hades
5,662
1,248
0
6,023
9,190
6,068
251
0
9,190
51,091
3,219
L
6,550
1,762
0
2,150
12,176
4,636
0
5,459
6,717
0
30,743
W
Cliodhna
sodaenjoyer
Cliodhna
8,638
2,712
0
2,783
7,244
2,869
0
1,851
5,189
0
72,850
L
Sobek
Ðefying
Sobek
3,336
631
179
3,758
12,158
8,396
6
1,101
11,057
13,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
29,460
408
Minions Killed
288
0
Camps Cleared
0
1,260,974
Distance Traveled
1,132,114
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,706
701
72
7
0
295,378
0
L
Olorun
5,521
502
61
6
0
206,337
8
L
Loki
5,712
519
78
7
0
252,649
0
L
Anhur
6,813
619
84
8
0
205,947
0
W
Ganesha
6,664
606
5
0
0
267,034
0
W
Medusa
6,569
597
83
8
0
231,364
0
W
Hades
7,700
700
110
10
0
190,661
4
L
Fenrir
5,903
537
48
4
0
240,854
0
W
Cliodhna
8,248
750
138
13
0
276,537
1
L
Sobek
5,511
501
17
2
0
226,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role