Player Matchup

Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CHJack
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,532 Elo+
Solo
Neith
Neith
DirtNastyLow
Neith
Level 86
God Stats
2W - 4L
1,302 SR
Queue Stats
265W - 240L
1,505 Elo+
Solo
Amaterasu
Amaterasu
iprefertotop
Amaterasu
Level 23
God Stats
0W - 2L
1,296 SR
Queue Stats
62W - 81L
1,373 Elo+
Solo
Team Averages
Level 74
1,420 SR
1,482 Elo+

VS

Team Averages
Level 86
1,632 SR
1,532 Elo+
Charybdis
Charybdis
Alvin10716
Charybdis
Level 76
God Stats
9W - 11L
1,454 SR
Queue Stats
159W - 165L
1,563 Elo+
Solo
Khepri
Khepri
JJRP2001
Khepri
Level 119
God Stats
2W - 0L
1,950 SR
Queue Stats
58W - 52L
1,468 Elo+
Party 1
Artio
Artio
itzKamarey
Artio
Level 69
God Stats
4W - 1L
1,635 SR
Queue Stats
489W - 472L
1,619 Elo+
Solo
Danzaburou
Danzaburou
ssrGrimzly
Danzaburou
Level 64
God Stats
3W - 0L
1,880 SR
Queue Stats
43W - 43L
1,503 Elo+
Party 1
Fenrir
Fenrir
xMPx Neon
Fenrir
Level 102
God Stats
2W - 3L
1,243 SR
Queue Stats
173W - 190L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 3 / 7
9,239
840
13,004
11,466
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
 
Baron Samedi
13
2 / 4 / 8
8,123
738
10,922
9,228
4,446
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
CHJack
Khepri
17
8 / 4 / 7
11,139
1,013
7,564
17,843
21,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 10
8,177
743
15,822
11,151
4,814
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
iprefertotop
Amaterasu
12
1 / 8 / 13
7,857
714
7,893
18,230
14,276
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alvin10716
Charybdis
18
11 / 3 / 11
11,251
1,023
25,709
11,944
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
JJRP2001
Khepri
16
3 / 5 / 16
9,946
904
10,122
18,582
22,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artio
15
0 / 4 / 18
8,688
790
5,093
16,017
19,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ssrGrimzly
Danzaburou
16
5 / 2 / 15
10,067
915
13,348
10,108
4,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
xMPx Neon
Fenrir
14
3 / 3 / 11
9,322
847
7,303
12,306
11,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
93
16
Kills
22
22
Deaths
17
45
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
7
2.5
L
Baron Samedi
 
Baron Samedi
2
4
8
1.5
W
Charybdis
Alvin10716
Charybdis
11
3
11
5.5
L
Khepri
CHJack
Khepri
8
4
7
2.88
L
1
3
10
2
W
Khepri
JJRP2001
Khepri
3
5
16
2.2
L
Amaterasu
iprefertotop
Amaterasu
1
8
13
0.94
W
Artio
0
4
18
2.25
W
Danzaburou
ssrGrimzly
Danzaburou
5
2
15
6.25
W
Fenrir
xMPx Neon
Fenrir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,205
Damage
61,575
67,918
Taken
68,957
50,848
Mitigated
63,182
21,893
Healing
26,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,004
8,785
2,128
3,404
11,466
5,655
483
2,930
8,536
0
29,041
L
Baron Samedi
 
Baron Samedi
10,922
606
3,029
1,709
9,228
4,446
155
1,904
7,324
17,991
140
W
Charybdis
Alvin10716
Charybdis
25,709
13,906
1,094
2,789
11,944
5,333
3,706
4,323
7,534
0
50,094
L
Khepri
CHJack
Khepri
7,564
234
872
2,564
17,843
21,657
155
3,173
14,670
15,564
73
L
15,822
5,044
590
2,974
11,151
4,814
147
3,637
7,514
0
29,724
W
Khepri
JJRP2001
Khepri
10,122
439
1,247
1,404
18,582
22,345
95
4,141
14,306
16,128
1,022
L
Amaterasu
iprefertotop
Amaterasu
7,893
2,638
729
3,894
18,230
14,276
120
2,929
15,301
0
11,961
W
Artio
5,093
549
6,172
5,845
16,017
19,126
450
3,350
12,308
11,485
0
W
Danzaburou
ssrGrimzly
Danzaburou
13,348
4,668
2,253
3,160
10,108
4,671
2,472
3,192
6,830
0
33,080
W
Fenrir
xMPx Neon
Fenrir
7,303
1,513
677
1,635
12,306
11,707
252
3,267
8,951
0
14,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
49,274
116
Minions Killed
122
0
Camps Cleared
0
1,015,541
Distance Traveled
1,067,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,239
840
57
5
0
188,990
0
L
Baron Samedi
8,123
738
16
1
0
197,352
0
W
Charybdis
11,251
1,023
67
6
0
202,909
0
L
Khepri
11,139
1,013
15
1
0
191,180
0
L
Neith
8,177
743
24
2
0
229,176
0
W
Khepri
9,946
904
10
1
0
217,657
0
L
Amaterasu
7,857
714
4
0
0
208,843
0
W
Artio
8,688
790
3
0
0
211,613
0
W
Danzaburou
10,067
915
31
3
0
219,299
0
W
Fenrir
9,322
847
11
1
0
216,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role