Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackRat8923
Morgan Le Fay
Level 98
God Stats
8W - 6L
1,832 SR
Queue Stats
180W - 157L
1,522 Elo+
Solo
Mercury
Mercury
charlie_reedd
Mercury
Level 60
God Stats
2W - 7L
1,302 SR
Queue Stats
132W - 134L
1,478 Elo+
Party 3
Maui
Maui
nitrodoom420
Maui
Level 149
God Stats
6W - 7L
1,514 SR
Queue Stats
246W - 262L
1,515 Elo+
Party 3
Team Averages
Level 95
1,530 SR
1,503 Elo+

VS

Team Averages
Level 78
1,429 SR
1,407 Elo+
Bellona
Bellona
Dragonmicro
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,268 Elo+
Party 2
Xing Tian
Xing Tian
HohenHeim16
Xing Tian
Level 65
God Stats
2W - 1L
1,481 SR
Queue Stats
157W - 151L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nincex
Morgan Le Fay
Level 104
God Stats
5W - 4L
1,538 SR
Queue Stats
30W - 28L
1,446 Elo+
Party 2
Kali
Kali
gerstgameshd
Kali
Level 95
God Stats
3W - 1L
1,161 SR
Queue Stats
326W - 334L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
xDaMichex
Danzaburou
Level 100
God Stats
6W - 9L
1,467 SR
Queue Stats
325W - 343L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 3 / 0
7,603
691
7,759
7,062
3,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
 
Medusa
11
1 / 4 / 0
5,701
518
3,470
8,431
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
BlackRat8923
Morgan Le Fay
10
0 / 3 / 1
5,814
529
3,834
7,259
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
2 / 3 / 0
6,186
562
2,032
9,214
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,280
480
2,756
11,607
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dragonmicro
Bellona
11
2 / 6 / 1
6,146
559
3,732
9,494
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
HohenHeim16
Xing Tian
11
3 / 0 / 7
6,152
559
4,892
9,102
6,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Nincex
Morgan Le Fay
12
6 / 1 / 3
7,058
642
6,539
3,981
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 4
6,467
588
3,410
7,187
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
xDaMichex
Danzaburou
12
2 / 1 / 6
6,961
633
6,899
4,420
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
9
Kills
17
17
Deaths
9
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
3
0
2
L
Medusa
 
Medusa
1
4
0
0.25
L
Morgan Le Fay
BlackRat8923
Morgan Le Fay
0
3
1
0.17
W
Bellona
Dragonmicro
Bellona
2
6
1
0.42
W
Xing Tian
HohenHeim16
Xing Tian
3
0
7
6.5
W
Morgan Le Fay
Nincex
Morgan Le Fay
6
1
3
7.5
L
Mercury
2
3
0
0.67
W
4
1
4
6
L
0
4
0
0
W
Danzaburou
xDaMichex
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
25,472
43,573
Taken
34,184
15,617
Mitigated
16,326
10,981
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,759
512
0
2,753
7,062
3,115
344
545
6,237
42,050
2,906
L
Medusa
 
Medusa
3,470
1,047
0
2,618
8,431
2,275
0
1,004
7,427
0
35,079
L
Morgan Le Fay
BlackRat8923
Morgan Le Fay
3,834
144
0
848
7,259
1,807
0
4,020
3,239
33,001
510
W
Bellona
Dragonmicro
Bellona
3,732
734
0
461
9,494
4,394
0
6,598
2,896
0
17,979
W
Xing Tian
HohenHeim16
Xing Tian
4,892
540
0
2,062
9,102
6,897
252
2,589
6,513
24,453
0
W
Morgan Le Fay
Nincex
Morgan Le Fay
6,539
206
0
663
3,981
1,340
449
2,165
1,816
40,491
0
L
Mercury
2,032
770
0
1,836
9,214
3,202
0
1,398
7,816
0
45,846
W
3,410
1,291
0
4,882
7,187
2,237
0
2,009
5,178
0
30,127
L
2,756
533
0
2,926
11,607
5,218
0
4,464
7,143
14,715
3,329
W
Danzaburou
xDaMichex
Danzaburou
6,899
2,717
0
2,334
4,420
1,458
1,320
519
3,901
0
57,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
32,784
295
Minions Killed
314
0
Camps Cleared
0
1,039,305
Distance Traveled
1,171,036
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,603
691
67
6
0
159,839
0
L
Medusa
5,701
518
62
6
0
198,887
0
L
Morgan Le Fay
5,814
529
61
6
0
219,714
0
W
Bellona
6,146
559
38
3
0
200,104
0
W
Xing Tian
6,152
559
32
3
0
235,895
0
W
Morgan Le Fay
7,058
642
86
8
0
240,234
0
L
Mercury
6,186
562
82
7
0
245,369
0
W
Kali
6,467
588
52
5
0
277,478
0
L
Maui
5,280
480
23
2
0
215,496
4
W
Danzaburou
6,961
633
106
10
0
217,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role