Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond V
 
Martichoras
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
Benai
Apollo
Diamond V
Level 185
God Stats
2W - 3L
1,574 SR
Queue Stats
217W - 201L
1,981 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,515 SR
1,596 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,551 SR
1,702 MMR
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Argaion
Sun Wukong
Platinum I
Level 173
God Stats
63W - 46L
1,655 SR
Queue Stats
148W - 147L
1,986 MMR
Party 1
Agni
Agni
Diamond V
Azudre77
Agni
Diamond V
Level 155
God Stats
45W - 45L
1,598 SR
Queue Stats
147W - 145L
2,022 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 0
3,869
774
0
1,623
641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
 
Martichoras
6
1 / 2 / 1
3,596
719
2,207
3,637
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
 
Aphrodite
6
0 / 1 / 0
3,358
672
444
3,169
1,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
5
1 / 2 / 0
3,165
633
1,279
3,384
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Benai
Apollo
6
0 / 0 / 0
3,313
663
1,433
2,473
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AthenaMedusaVamanaChang'e

VS

Bans
ThothAnhurAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 3
3,952
790
761
4,006
1,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
7
1 / 0 / 0
3,821
764
2,243
1,534
380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
 
Thor
6
1 / 2 / 3
3,444
689
2,760
4,014
1,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Argaion
Sun Wukong
1
0 / 0 / 0
2,415
483
0
0
0
Agni
7
3 / 0 / 0
3,859
772
2,346
1,774
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
Martichoras
 
Martichoras
1
2
1
0.75
W
Aphrodite
 
Aphrodite
0
1
0
0
W
Serqet
 
Serqet
1
2
0
0.5
L
Artio
 
Artio
0
0
3
1.5
L
Xbalanque
 
Xbalanque
1
0
0
1
L
Thor
 
Thor
1
2
3
1.25
L
Sun Wukong
Argaion
Sun Wukong
0
0
0
0
L
Agni
3
0
0
3
W
Apollo
Benai
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,363
Damage
8,110
14,286
Taken
11,328
4,578
Mitigated
3,337
5,938
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
0
0
0
599
1,623
641
0
0
1,623
0
21,465
W
Martichoras
 
Martichoras
2,207
791
0
962
3,637
1,051
0
1,385
2,098
0
15,921
W
Aphrodite
 
Aphrodite
444
199
451
1,587
3,169
1,100
0
547
2,618
11,867
1,280
W
Serqet
 
Serqet
1,279
219
0
858
3,384
1,220
0
659
2,638
0
11,635
L
Artio
 
Artio
761
32
80
2,205
4,006
1,593
0
358
3,492
6,420
2,159
L
Xbalanque
 
Xbalanque
2,243
979
0
903
1,534
380
0
61
1,473
0
24,023
L
Thor
 
Thor
2,760
686
0
1,257
4,014
1,006
0
0
4,014
0
13,754
L
Sun Wukong
Argaion
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Agni
2,346
349
0
805
1,774
358
0
0
1,774
15,625
0
W
Apollo
Benai
Apollo
1,433
1,029
0
1,481
2,473
566
0
264
2,209
0
15,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,301
Gold Earned
17,491
165
Minions Killed
127
0
Camps Cleared
0
515,515
Distance Traveled
439,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,869
774
52
10
0
92,806
0
W
Martichoras
3,596
719
24
5
0
85,351
0
W
Aphrodite
3,358
672
27
5
0
117,211
1
W
Serqet
3,165
633
23
5
0
118,915
0
L
Artio
3,952
790
8
2
0
114,778
1
L
Xbalanque
3,821
764
51
10
0
94,164
0
L
Thor
3,444
689
31
6
0
117,004
0
L
Sun Wukong
2,415
483
0
0
0
0
0
L
Agni
3,859
772
37
7
0
113,257
0
W
Apollo
3,313
663
39
8
0
101,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role