Player Matchup

Ymir
Ymir
FRENCHY XVII
Ymir
Level 109
God Stats
0W - 2L
1,202 SR
Queue Stats
25W - 26L
1,494 Elo+
Party 2
He Bo
He Bo
Regal Tigre
He Bo
Level 112
God Stats
1W - 1L
1,782 SR
Queue Stats
8W - 16L
1,357 Elo+
Party 2
Hou Yi
Hou Yi
Striker 615
Hou Yi
Level 135
God Stats
0W - 1L
1,465 SR
Queue Stats
32W - 39L
1,474 Elo+
Party 2
Team Averages
Level 119
1,483 SR
1,441 Elo+

VS

Team Averages
Level 61
1,394 SR
1,357 Elo+
Awilix
Awilix
NOcapp_headshot
Awilix
Level 114
God Stats
2W - 3L
1,332 SR
Queue Stats
72W - 79L
1,459 Elo+
Solo
Jormungandr
Jormungandr
QuatreChats
Jormungandr
Level 29
God Stats
1W - 1L
1,341 SR
Queue Stats
5W - 13L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
iMoniicai
Nu Wa
Level 40
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 13L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,270
661
3,351
8,458
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 3 / 3
7,445
677
2,435
6,509
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
3 / 1 / 2
7,388
672
5,349
5,647
1,496
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
6,386
581
1,800
5,211
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
QuatreChats
Jormungandr
13
3 / 0 / 3
8,089
735
4,896
7,149
5,513
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
iMoniicai
Nu Wa
14
3 / 2 / 3
8,137
740
7,462
2,938
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
6
6
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
0
4
2
0.25
W
Jormungandr
QuatreChats
Jormungandr
3
0
3
4.5
L
1
3
3
0.83
L
Hou Yi
3
1
2
4
W
Nu Wa
iMoniicai
Nu Wa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
14,158
20,614
Taken
15,298
8,565
Mitigated
7,829
2,374
Healing
966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
233
366
1,295
8,458
5,433
0
5,946
2,489
21,445
1,042
W
1,800
75
0
0
5,211
1,503
0
1,359
3,753
0
13,055
W
Jormungandr
QuatreChats
Jormungandr
4,896
302
0
620
7,149
5,513
0
2,424
4,408
19,267
535
L
2,435
0
0
361
6,509
1,636
0
3,851
2,635
22,116
0
L
Hou Yi
5,349
1,298
0
352
5,647
1,496
0
2,421
3,208
0
28,626
W
Nu Wa
iMoniicai
Nu Wa
7,462
2,614
0
346
2,938
813
159
1,501
1,306
29,569
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,103
Gold Earned
22,612
129
Minions Killed
112
0
Camps Cleared
0
579,892
Distance Traveled
528,091
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,270
661
36
3
0
194,691
0
W
Awilix
6,386
581
22
2
0
143,436
2
W
Jormungandr
8,089
735
46
4
0
208,939
0
L
He Bo
7,445
677
48
4
0
193,069
0
L
Hou Yi
7,388
672
45
4
0
192,132
2
W
Nu Wa
8,137
740
44
4
0
175,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role