Player Matchup

Danzaburou
Danzaburou
Gold II
BaelRaen
Danzaburou
Gold II
Level 232
God Stats
6W - 7L
1,331 SR
Queue Stats
183W - 171L
1,589 MMR
Solo
Khepri
Khepri
Gold II
Sytoki
Khepri
Gold II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,614 MMR
Solo
Poseidon
Poseidon
Gold III
VINDICADOR
Poseidon
Gold III
Level 69
God Stats
5W - 4L
1,531 SR
Queue Stats
105W - 114L
1,472 MMR
Party 1
Amaterasu
Amaterasu
Gold I
blasfern
Amaterasu
Gold I
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
519W - 493L
1,745 MMR
Party 1
Hel
Hel
Gold I
qanok
Hel
Gold I
Level 159
God Stats
11W - 6L
1,931 SR
Queue Stats
123W - 116L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,559 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,699 SR
1,614 MMR
Awilix
Awilix
Platinum IV
Anders3
Awilix
Platinum IV
Level 146
God Stats
6W - 2L
1,614 SR
Queue Stats
125W - 114L
1,642 MMR
Solo
Chaac
Chaac
Gold II
Piedrini
Chaac
Gold II
Level 158
God Stats
31W - 20L
1,661 SR
Queue Stats
395W - 379L
1,587 MMR
Solo
Ix Chel
Ix Chel
Gold II
asianpeppers
Ix Chel
Gold II
Level 88
God Stats
3W - 2L
1,534 SR
Queue Stats
64W - 50L
1,665 MMR
Party 2
Skadi
Skadi
Gold IV
plεyar
Skadi
Gold IV
Level 69
God Stats
6W - 0L
1,988 SR
Queue Stats
15W - 13L
1,613 MMR
Solo
Horus
Horus
Gold III
zarrowthedon
Horus
Gold III
Level 129
God Stats
4W - 2L
1,697 SR
Queue Stats
51W - 39L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaelRaen
Danzaburou
10
1 / 3 / 1
5,538
554
3,817
5,814
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Sytoki
Khepri
9
1 / 4 / 2
5,482
548
2,560
8,402
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
VINDICADOR
Poseidon
10
0 / 4 / 1
5,178
518
1,655
6,776
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
blasfern
Amaterasu
11
1 / 2 / 0
6,125
613
4,064
10,587
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hel
qanok
Hel
12
1 / 3 / 1
6,047
605
5,091
5,936
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
BacchusMedusaThanatosMulanLancelot

VS

Bans
AthenaThorKing ArthurAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anders3
Awilix
12
5 / 1 / 5
6,533
653
6,993
5,611
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Piedrini
Chaac
12
0 / 1 / 2
6,494
649
5,424
7,747
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
asianpeppers
Ix Chel
12
3 / 0 / 3
6,637
664
4,719
4,351
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
plεyar
Skadi
12
6 / 1 / 2
6,979
698
7,244
5,054
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 7
6,377
638
3,672
7,563
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
16
16
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
Anders3
Awilix
5
1
5
7.5
L
Danzaburou
BaelRaen
Danzaburou
1
3
1
0.5
W
Chaac
Piedrini
Chaac
0
1
2
1
L
Khepri
Sytoki
Khepri
1
4
2
0.5
L
Poseidon
VINDICADOR
Poseidon
0
4
1
0.13
W
Ix Chel
asianpeppers
Ix Chel
3
0
3
4.5
L
Amaterasu
blasfern
Amaterasu
1
2
0
0.5
W
Skadi
plεyar
Skadi
6
1
2
7
L
Hel
qanok
Hel
1
3
1
0.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,187
Damage
28,052
37,515
Taken
30,326
19,062
Mitigated
17,145
13,311
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Anders3
Awilix
6,993
2,560
0
436
5,611
1,894
0
1,986
3,625
0
42,978
L
Danzaburou
BaelRaen
Danzaburou
3,817
1,973
0
2,438
5,814
1,957
0
0
5,814
0
35,657
W
Chaac
Piedrini
Chaac
5,424
857
0
4,804
7,747
6,902
0
131
6,914
0
48,303
L
Khepri
Sytoki
Khepri
2,560
582
0
1,381
8,402
5,349
0
1,280
7,074
11,592
0
L
Poseidon
VINDICADOR
Poseidon
1,655
509
0
2,514
6,776
1,432
0
1,080
5,546
38,805
807
W
Ix Chel
asianpeppers
Ix Chel
4,719
577
417
1,498
4,351
1,184
0
2,848
1,503
44,216
1,499
L
Amaterasu
blasfern
Amaterasu
4,064
1,478
0
4,304
10,587
8,506
0
0
9,737
0
41,482
W
Skadi
plεyar
Skadi
7,244
3,419
0
750
5,054
1,631
0
1,650
3,404
0
51,642
L
Hel
qanok
Hel
5,091
115
632
2,042
5,936
1,818
0
1,987
3,775
45,025
0
W
3,672
1,816
640
3,815
7,563
5,534
0
2,641
4,922
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
33,020
361
Minions Killed
378
0
Camps Cleared
0
1,050,741
Distance Traveled
1,078,167
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,533
653
62
6
0
251,646
0
L
Danzaburou
5,538
554
69
7
0
188,874
1
W
Chaac
6,494
649
100
10
0
198,936
1
L
Khepri
5,482
548
18
2
0
198,947
3
L
Poseidon
5,178
518
87
9
0
227,580
0
W
Ix Chel
6,637
664
102
10
0
215,579
2
L
Amaterasu
6,125
613
89
9
0
219,427
2
W
Skadi
6,979
698
97
10
0
183,326
0
L
Hel
6,047
605
98
10
0
215,913
5
W
Horus
6,377
638
17
2
0
228,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role