Player Matchup

Gilgamesh
Gilgamesh
DeuceDeck
Gilgamesh
Level 104
God Stats
1W - 2L
1,493 SR
Queue Stats
145W - 148L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
IIDamon
Kukulkan
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,465 Elo+
Solo
Bacchus
Bacchus
Tekkadan562
Bacchus
Level 289
God Stats
4W - 4L
1,705 SR
Queue Stats
107W - 123L
1,530 Elo+
Solo
Hades
Hades
hendrixf55
Hades
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
186W - 176L
1,603 Elo+
Party 2
Charybdis
Charybdis
imtexasbaby
Charybdis
Level 101
God Stats
4W - 5L
1,812 SR
Queue Stats
114W - 97L
1,550 Elo+
Solo
Team Averages
Level 156
1,645 SR
1,541 Elo+

VS

Team Averages
Level 123
1,488 SR
1,559 Elo+
Jormungandr
Jormungandr
Devilman8493
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,671 Elo+
Party 1
Eset
Eset
Hunter10026
Eset
Level 175
God Stats
24W - 24L
1,502 SR
Queue Stats
358W - 339L
1,552 Elo+
Solo
Anhur
Anhur
Swayzé
Anhur
Level 154
God Stats
8W - 3L
1,853 SR
Queue Stats
96W - 94L
1,492 Elo+
Solo
Ymir
Ymir
nicholas2
Ymir
Level 118
God Stats
3W - 3L
1,154 SR
Queue Stats
156W - 144L
1,568 Elo+
Solo
Mulan
Mulan
riahbhee
Mulan
Level 144
God Stats
3W - 5L
1,430 SR
Queue Stats
36W - 36L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeuceDeck
Gilgamesh
13
2 / 4 / 1
7,929
417
4,648
17,373
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
IIDamon
Kukulkan
16
0 / 2 / 3
8,811
464
8,534
7,848
2,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Tekkadan562
Bacchus
11
0 / 3 / 5
7,964
419
6,071
13,184
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
16
5 / 3 / 2
11,036
581
12,305
16,290
6,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
imtexasbaby
Charybdis
16
4 / 5 / 2
9,807
516
11,889
11,860
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Devilman8493
Jormungandr
16
1 / 4 / 7
9,780
515
9,235
19,017
11,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 2 / 4
11,185
589
9,967
8,156
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Swayzé
Anhur
20
4 / 0 / 0
11,794
621
5,772
11,772
5,022
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
7 / 2 / 6
9,926
522
10,110
13,199
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
riahbhee
Mulan
14
1 / 3 / 12
9,054
477
7,099
15,116
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
17
17
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeuceDeck
Gilgamesh
2
4
1
0.63
W
Jormungandr
Devilman8493
Jormungandr
1
4
7
1.13
W
4
2
4
3
L
Kukulkan
IIDamon
Kukulkan
0
2
3
0.75
W
Anhur
Swayzé
Anhur
4
0
0
4
L
Bacchus
Tekkadan562
Bacchus
0
3
5
0.83
L
Hades
5
3
2
2
L
Charybdis
imtexasbaby
Charybdis
4
5
2
1
W
Ymir
7
2
6
5
W
Mulan
riahbhee
Mulan
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,447
Damage
42,183
66,555
Taken
67,260
32,821
Mitigated
39,672
25,337
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeuceDeck
Gilgamesh
4,648
1,344
0
4,247
17,373
6,808
0
7,634
9,567
0
55,738
W
Jormungandr
Devilman8493
Jormungandr
9,235
1,857
0
4,466
19,017
11,498
126
10,135
8,882
73,485
2,219
W
9,967
311
546
2,229
8,156
3,628
0
4,065
4,091
88,050
3,077
L
Kukulkan
IIDamon
Kukulkan
8,534
331
0
3,149
7,848
2,550
663
3,114
4,616
84,459
0
W
Anhur
Swayzé
Anhur
5,772
2,547
0
7,375
11,772
5,022
640
2,807
8,965
0
109,754
L
Bacchus
Tekkadan562
Bacchus
6,071
452
0
2,985
13,184
13,682
0
5,344
7,626
22,300
0
L
Hades
12,305
2,096
120
10,370
16,290
6,593
0
8,761
7,381
79,560
741
L
Charybdis
imtexasbaby
Charybdis
11,889
6,423
0
4,466
11,860
3,188
0
3,203
8,605
0
71,618
W
Ymir
10,110
1,878
0
4,058
13,199
6,311
415
4,371
8,828
61,728
0
W
Mulan
riahbhee
Mulan
7,099
594
0
3,782
15,116
13,213
120
5,597
9,519
0
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
51,739
526
Minions Killed
612
0
Camps Cleared
0
1,824,450
Distance Traveled
1,844,974
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,929
417
74
4
0
391,972
2
W
Jormungandr
9,780
515
121
6
0
351,210
2
W
Eset
11,185
589
187
10
0
356,030
7
L
Kukulkan
8,811
464
153
8
0
380,464
4
W
Anhur
11,794
621
184
10
0
322,964
4
L
Bacchus
7,964
419
19
1
0
387,024
13
L
Hades
11,036
581
143
8
0
323,688
2
L
Charybdis
9,807
516
137
7
0
341,302
1
W
Ymir
9,926
522
88
5
0
426,684
2
W
Mulan
9,054
477
32
2
0
388,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role