Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fantasy--XIV
Hades
Level 58
God Stats
6W - 5L
1,621 SR
Queue Stats
11W - 14L
1,448 Elo+
Party 1
Nut
Nut
Ghost God x3
Nut
Level 119
God Stats
0W - 4L
1,424 SR
Queue Stats
86W - 91L
1,486 Elo+
Solo
Nemesis
Nemesis
InfinityAim
Nemesis
Level 60
God Stats
13W - 9L
1,575 SR
Queue Stats
98W - 88L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Xtra_Saucy_
Cthulhu
Level 67
God Stats
1W - 2L
1,520 SR
Queue Stats
12W - 14L
1,438 Elo+
Party 1
Team Averages
Level 90
1,528 SR
1,465 Elo+

VS

Team Averages
Level 81
1,696 SR
1,452 Elo+
Ra
Ra
Draslok
Ra
Level 85
God Stats
10W - 6L
1,840 SR
Queue Stats
268W - 222L
1,415 Elo+
Solo
Mercury
Mercury
OgSkyBubble
Mercury
Level 101
God Stats
4W - 0L
1,670 SR
Queue Stats
151W - 144L
1,410 Elo+
Solo
Shiva
Shiva
demonwolf501_2
Shiva
Level 73
God Stats
2W - 0L
1,704 SR
Queue Stats
183W - 163L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
spooky_Xtdm2
Danzaburou
Level 64
God Stats
12W - 4L
1,672 SR
Queue Stats
192W - 189L
1,495 Elo+
Party 2
Ares
Ares
temp-2358427
Ares
Level 83
God Stats
18W - 9L
1,592 SR
Queue Stats
78W - 66L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 7 / 0
5,911
455
3,715
9,947
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 3 / 1
6,652
512
4,793
8,829
3,841
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 3 / 0
6,428
494
6,712
7,533
2,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
InfinityAim
Nemesis
10
0 / 2 / 4
5,972
459
3,650
7,620
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Xtra_Saucy_
Cthulhu
9
0 / 6 / 3
5,958
458
3,718
12,663
6,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,998
615
3,381
7,189
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
OgSkyBubble
Mercury
13
3 / 1 / 3
7,314
563
4,394
8,376
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
7 / 1 / 0
9,021
694
6,346
8,878
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
spooky_Xtdm2
Danzaburou
14
9 / 1 / 1
9,081
699
9,550
8,051
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 8
8,022
617
4,605
9,919
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
20
21
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
0
0.14
W
1
5
3
0.5
L
4
3
1
1.5
L
3
3
0
1
L
Nemesis
InfinityAim
Nemesis
0
2
4
1
W
Mercury
OgSkyBubble
Mercury
3
1
3
4.5
L
Cthulhu
Xtra_Saucy_
Cthulhu
0
6
3
0.25
W
7
1
0
7
W
Danzaburou
spooky_Xtdm2
Danzaburou
9
1
1
9.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
28,276
46,592
Taken
42,413
19,594
Mitigated
20,288
9,244
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,715
796
0
616
9,947
4,414
0
102
9,845
0
30,426
W
3,381
330
586
1,374
7,189
2,145
462
4,127
3,062
59,230
0
L
4,793
0
20
2,569
8,829
3,841
0
3,057
5,698
31,134
578
L
6,712
3,681
0
1,243
7,533
2,148
1
1,931
5,602
0
44,997
L
Nemesis
InfinityAim
Nemesis
3,650
1,734
0
1,737
7,620
2,717
0
418
7,202
0
39,063
W
Mercury
OgSkyBubble
Mercury
4,394
2,001
0
533
8,376
3,034
0
817
7,559
0
53,541
L
Cthulhu
Xtra_Saucy_
Cthulhu
3,718
527
825
2,234
12,663
6,474
40
2,595
10,068
18,730
586
W
6,346
1,532
0
554
8,878
4,989
43
0
8,878
191
56,854
W
Danzaburou
spooky_Xtdm2
Danzaburou
9,550
4,151
0
3,993
8,051
3,332
2,360
1,621
6,430
0
59,054
W
4,605
109
111
2,928
9,919
6,788
460
1,838
8,081
31,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
41,436
283
Minions Killed
427
0
Camps Cleared
0
1,189,375
Distance Traveled
1,332,961
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,911
455
49
4
0
226,843
0
W
Ra
7,998
615
95
7
0
274,470
0
L
Hades
6,652
512
52
4
0
251,937
1
L
Nut
6,428
494
90
7
0
234,685
0
L
Nemesis
5,972
459
62
5
0
231,814
0
W
Mercury
7,314
563
79
6
0
301,645
0
L
Cthulhu
5,958
458
30
2
0
244,096
1
W
Shiva
9,021
694
106
8
0
241,047
0
W
Danzaburou
9,081
699
117
9
0
249,687
0
W
Ares
8,022
617
30
2
0
266,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role