Player Matchup

Bastet
Bastet
MRTRUE_KNOWLEDGE
Bastet
Level 154
God Stats
5W - 3L
1,941 SR
Queue Stats
280W - 281L
1,463 Elo+
Solo
Yu Huang
Yu Huang
Parzival_wdx
Yu Huang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 71L
1,363 Elo+
Solo
Ullr
Ullr
PilotHarp981381
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
SerenityTurnedCh
Cthulhu
Level 71
God Stats
6W - 3L
1,445 SR
Queue Stats
262W - 230L
1,485 Elo+
Party 1
Yemoja
Yemoja
UncountedMoon
Yemoja
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 84L
1,452 Elo+
Party 1
Team Averages
Level 101
1,577 SR
1,434 Elo+

VS

Team Averages
Level 103
1,483 SR
1,412 Elo+
Yemoja
Yemoja
CutthroatShadow8
Yemoja
Level 113
God Stats
1W - 3L
1,438 SR
Queue Stats
62W - 59L
1,471 Elo+
Party 2
Artemis
Artemis
IWasJusLLyin
Artemis
Level 127
God Stats
1W - 4L
1,332 SR
Queue Stats
131W - 149L
1,420 Elo+
Solo
Loki
Loki
Luptye
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 150L
1,433 Elo+
Solo
Merlin
Merlin
MeatStick_420
Merlin
Level 128
God Stats
1W - 1L
1,647 SR
Queue Stats
148W - 122L
1,453 Elo+
Party 2
Hercules
Hercules
WhoDATguy2460
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
10,501
808
12,645
9,599
4,582
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Parzival_wdx
Yu Huang
17
4 / 1 / 16
10,509
808
10,944
13,004
6,051
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 3 / 16
10,598
815
12,668
15,050
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

19
9 / 4 / 16
11,804
908
17,415
19,872
25,427
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 1 / 14
9,934
764
6,203
12,318
7,512
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
9,944
765
6,457
11,892
10,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
IWasJusLLyin
Artemis
12
0 / 7 / 2
7,545
580
13,484
12,722
4,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
Luptye
Loki
16
5 / 8 / 3
9,641
742
11,313
14,238
5,211
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 5 / 3
9,684
745
13,396
11,485
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
WhoDATguy2460
Hercules
12
0 / 6 / 4
7,632
587
6,277
14,364
13,225
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
28
Kills
10
11
Deaths
28
76
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
L
Artemis
IWasJusLLyin
Artemis
0
7
2
0.14
L
Loki
Luptye
Loki
5
8
3
0.81
W
7
2
14
7
L
3
5
3
0.9
W
Yu Huang
Parzival_wdx
Yu Huang
4
1
16
12
W
5
3
16
4.33
W
9
4
16
4.25
W
3
1
14
10
L
Hercules
WhoDATguy2460
Hercules
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,875
Damage
50,927
69,843
Taken
64,701
50,457
Mitigated
37,973
33,562
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,457
1,583
7,276
2,790
11,892
10,692
0
6,111
5,781
15,347
260
L
Artemis
IWasJusLLyin
Artemis
13,484
5,839
846
2,093
12,722
4,533
0
4,891
7,831
0
21,613
L
Loki
Luptye
Loki
11,313
2,271
575
1,031
14,238
5,211
0
6,507
7,731
0
25,767
W
12,645
3,187
2,376
2,333
9,599
4,582
836
1,503
8,096
0
17,976
L
13,396
886
932
1,067
11,485
4,312
0
7,729
3,756
29,176
0
W
Yu Huang
Parzival_wdx
Yu Huang
10,944
1,768
898
1,897
13,004
6,051
1,623
4,710
8,294
27,109
0
W
12,668
6,602
2,406
3,033
15,050
6,885
3,471
3,472
11,578
0
37,873
W
17,415
902
1,425
1,416
19,872
25,427
270
3,911
15,961
32,213
1,548
W
6,203
1,599
13,878
3,900
12,318
7,512
1,096
6,133
6,185
12,284
0
L
Hercules
WhoDATguy2460
Hercules
6,277
1,186
0
2,409
14,364
13,225
0
7,776
6,588
0
10,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
44,446
134
Minions Killed
122
0
Camps Cleared
0
1,255,691
Distance Traveled
975,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,944
765
27
2
0
199,849
0
L
Artemis
7,545
580
26
2
0
160,748
0
L
Loki
9,641
742
22
2
0
233,843
0
W
Bastet
10,501
808
6
0
0
280,764
0
L
Merlin
9,684
745
36
3
0
214,919
0
W
Yu Huang
10,509
808
34
3
0
239,841
0
W
Ullr
10,598
815
49
4
0
221,083
0
W
Cthulhu
11,804
908
32
2
0
276,124
0
W
Yemoja
9,934
764
13
1
0
237,879
0
L
Hercules
7,632
587
11
1
0
166,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role