Player Matchup

Ymir
Ymir
Canycus
Ymir
Level 158
God Stats
1W - 1L
1,667 SR
Queue Stats
31W - 20L
1,616 Elo+
Party 2
Set
Set
IrisElote
Set
Level 68
God Stats
0W - 4L
1,182 SR
Queue Stats
197W - 244L
1,383 Elo+
Solo
Bacchus
Bacchus
MastaEmcee
Bacchus
Level 105
God Stats
6W - 9L
1,622 SR
Queue Stats
158W - 139L
1,558 Elo+
Solo
Janus
Janus
Zabalita
Janus
Level 134
God Stats
1W - 1L
1,831 SR
Queue Stats
63W - 52L
1,564 Elo+
Party 2
Skadi
Skadi
hebonut
Skadi
Level 43
God Stats
4W - 3L
1,697 SR
Queue Stats
144W - 133L
1,558 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,536 Elo+

VS

Team Averages
Level 116
1,578 SR
1,527 Elo+
Charybdis
Charybdis
Divine_Osiris
Charybdis
Level 46
God Stats
8W - 7L
1,574 SR
Queue Stats
86W - 103L
1,536 Elo+
Party 1
Ra
Ra
EverydaySomebody
Ra
Level 107
God Stats
22W - 34L
1,404 SR
Queue Stats
192W - 265L
1,533 Elo+
Party 1
Achilles
Achilles
FabledOne
Achilles
Level 156
God Stats
2W - 0L
1,756 SR
Queue Stats
9W - 3L
1,608 Elo+
Solo
Ymir
Ymir
FiendishDean
Ymir
Level 114
God Stats
1W - 3L
1,633 SR
Queue Stats
83W - 114L
1,475 Elo+
Party 1
Ratatoskr
Ratatoskr
WinterinFaze_
Ratatoskr
Level 156
God Stats
4W - 7L
1,524 SR
Queue Stats
126W - 204L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Canycus
Ymir
11
4 / 4 / 0
6,824
620
7,062
10,904
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
5,318
483
3,082
10,712
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MastaEmcee
Bacchus
9
2 / 3 / 3
5,777
525
4,264
7,046
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Zabalita
Janus
11
0 / 2 / 1
5,747
522
3,307
4,090
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
hebonut
Skadi
11
3 / 3 / 1
6,596
600
8,621
8,225
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Divine_Osiris
Charybdis
11
0 / 1 / 3
6,072
552
3,136
7,258
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 0 / 1
7,638
694
6,919
3,361
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
FabledOne
Achilles
9
1 / 4 / 8
5,794
527
5,838
11,573
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 3
6,601
600
5,154
9,032
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
WinterinFaze_
Ratatoskr
13
5 / 0 / 5
7,038
640
6,714
7,234
2,656
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
17
17
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
Canycus
Ymir
4
4
0
1
W
Charybdis
Divine_Osiris
Charybdis
0
1
3
1.5
W
10
0
1
10.5
W
Achilles
FabledOne
Achilles
1
4
8
1.25
W
1
4
3
0.63
L
0
5
0
0
L
Bacchus
MastaEmcee
Bacchus
2
3
3
1.17
W
Ratatoskr
WinterinFaze_
Ratatoskr
5
0
5
7.5
L
Janus
Zabalita
Janus
0
2
1
0.25
L
Skadi
hebonut
Skadi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
27,761
40,977
Taken
38,458
18,257
Mitigated
19,858
7,344
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Canycus
Ymir
7,062
1,785
0
2,260
10,904
5,532
0
4,866
5,553
41,647
1,043
W
Charybdis
Divine_Osiris
Charybdis
3,136
1,204
0
3,511
7,258
1,941
0
1,162
6,096
0
42,944
W
6,919
567
1,020
1,644
3,361
1,210
0
1,268
2,000
45,293
0
W
Achilles
FabledOne
Achilles
5,838
1,176
0
3,497
11,573
9,038
0
3,390
7,931
0
13,148
W
5,154
1,840
0
2,140
9,032
5,013
0
5,858
2,623
33,137
1,040
L
3,082
1,639
0
524
10,712
3,855
0
3,606
6,818
0
42,792
L
Bacchus
MastaEmcee
Bacchus
4,264
461
0
1,390
7,046
5,216
0
690
6,341
13,087
2,297
W
Ratatoskr
WinterinFaze_
Ratatoskr
6,714
2,630
0
1,127
7,234
2,656
0
1,268
5,855
0
48,929
L
Janus
Zabalita
Janus
3,307
233
0
478
4,090
1,102
0
1,206
2,808
47,420
0
L
Skadi
hebonut
Skadi
8,621
3,673
0
2,692
8,225
2,552
22
356
7,848
0
52,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
33,143
363
Minions Killed
352
0
Camps Cleared
0
1,085,680
Distance Traveled
1,157,616
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,824
620
90
8
0
173,623
2
W
Charybdis
6,072
552
95
9
0
216,618
0
W
Ra
7,638
694
103
9
0
253,584
0
W
Achilles
5,794
527
11
1
0
215,948
0
W
Ymir
6,601
600
75
7
0
181,648
0
L
Set
5,318
483
70
6
0
225,543
0
L
Bacchus
5,777
525
29
3
0
242,102
3
W
Ratatoskr
7,038
640
68
6
0
289,818
4
L
Janus
5,747
522
91
8
0
227,681
1
L
Skadi
6,596
600
83
8
0
216,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role