Player Matchup

Morgan Le Fay
Morgan Le Fay
Aioros51
Morgan Le Fay
Level 156
God Stats
3W - 6L
1,253 SR
Queue Stats
37W - 43L
1,391 Elo+
Solo
Nike
Nike
Big Moe1982
Nike
Level 149
God Stats
7W - 0L
1,629 SR
Queue Stats
57W - 32L
1,525 Elo+
Solo
Poseidon
Poseidon
Toad26A
Poseidon
Level 147
God Stats
35W - 34L
1,414 SR
Queue Stats
570W - 572L
1,442 Elo+
Solo
Sylvanus
Sylvanus
angel007lopez
Sylvanus
Level 156
God Stats
12W - 15L
1,587 SR
Queue Stats
155W - 147L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
xkikoprx
Danzaburou
Level 140
God Stats
16W - 11L
1,621 SR
Queue Stats
185W - 174L
1,468 Elo+
Party 2
Team Averages
Level 150
1,501 SR
1,459 Elo+

VS

Team Averages
Level 90
1,494 SR
1,441 Elo+
Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,440 Elo+
Party 1
Arachne
Arachne
R0ba1r3
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
StoneF7-Shinai
Danzaburou
Level 65
God Stats
26W - 27L
1,586 SR
Queue Stats
30W - 38L
1,442 Elo+
Party 1
Ra
Ra
YeetMeister1
Ra
Level 64
God Stats
3W - 12L
1,385 SR
Queue Stats
192W - 196L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aioros51
Morgan Le Fay
15
2 / 5 / 3
8,202
482
6,076
10,984
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 0 / 2
9,601
565
11,180
13,733
9,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
Toad26A
Poseidon
16
3 / 7 / 1
9,614
566
7,030
13,837
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
angel007lopez
Sylvanus
14
3 / 3 / 11
8,641
508
6,692
18,305
10,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xkikoprx
Danzaburou
15
9 / 4 / 5
10,945
644
10,832
13,360
4,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 5 / 0
8,068
475
9,343
18,187
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
12
2 / 5 / 3
7,834
461
5,245
8,383
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
R0ba1r3
Arachne
8
0 / 5 / 5
6,666
392
3,499
8,549
2,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
StoneF7-Shinai
Danzaburou
14
5 / 6 / 4
8,566
504
13,491
12,976
4,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
10 / 1 / 2
10,158
598
16,642
11,685
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
21
Kills
18
19
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
5
0
0.2
W
Morgan Le Fay
Aioros51
Morgan Le Fay
2
5
3
0.7
W
4
0
2
5
L
Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
2
5
3
0.7
L
Arachne
R0ba1r3
Arachne
0
5
5
0.5
L
Danzaburou
StoneF7-Shinai
Danzaburou
5
6
4
1.17
W
Poseidon
Toad26A
Poseidon
3
7
1
0.5
L
10
1
2
11
W
Sylvanus
angel007lopez
Sylvanus
3
3
11
2.83
W
Danzaburou
xkikoprx
Danzaburou
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
48,220
70,219
Taken
59,780
31,227
Mitigated
23,461
19,659
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,343
2,423
0
9,281
18,187
10,133
0
1,735
16,452
0
55,744
W
Morgan Le Fay
Aioros51
Morgan Le Fay
6,076
49
0
1,088
10,984
3,816
367
5,869
4,657
50,877
0
W
11,180
902
0
443
13,733
9,515
1,984
0
12,936
0
54,822
L
Morgan Le Fay
Madness_Nicolas
Morgan Le Fay
5,245
978
0
1,910
8,383
2,445
704
2,696
5,687
33,078
4,546
L
Arachne
R0ba1r3
Arachne
3,499
2,845
538
1,195
8,549
2,187
0
3,384
5,165
0
18,153
L
Danzaburou
StoneF7-Shinai
Danzaburou
13,491
6,345
0
2,388
12,976
4,097
0
4,270
8,706
0
49,008
W
Poseidon
Toad26A
Poseidon
7,030
1,274
60
4,323
13,837
3,409
2,871
4,305
8,878
73,932
1,506
L
16,642
531
300
4,016
11,685
4,599
0
7,262
4,423
73,831
2,837
W
Sylvanus
angel007lopez
Sylvanus
6,692
1,852
1,944
6,808
18,305
10,126
165
5,311
12,683
29,414
8,199
W
Danzaburou
xkikoprx
Danzaburou
10,832
3,834
217
4,776
13,360
4,361
2,531
4,467
8,656
0
55,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
41,292
433
Minions Killed
370
0
Camps Cleared
0
1,594,577
Distance Traveled
1,384,740
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,068
475
96
6
0
264,626
0
W
Morgan Le Fay
8,202
482
68
4
0
321,952
3
W
Nike
9,601
565
80
5
0
338,716
0
L
Morgan Le Fay
7,834
461
56
3
0
278,405
5
L
Arachne
6,666
392
35
2
0
177,690
0
L
Danzaburou
8,566
504
67
4
0
334,296
2
W
Poseidon
9,614
566
134
8
0
319,953
0
L
Ra
10,158
598
116
7
0
329,723
8
W
Sylvanus
8,641
508
53
3
0
316,696
10
W
Danzaburou
10,945
644
98
6
0
297,260
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role