Player Matchup

Khepri
Khepri
Ace Killed Ya
Khepri
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 128L
1,501 Elo+
Party 1
Discordia
Discordia
Fossil Reaper77
Discordia
Level 146
God Stats
2W - 0L
1,697 SR
Queue Stats
91W - 76L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
G0D5822
Xbalanque
Level 23
God Stats
1W - 4L
1,414 SR
Queue Stats
136W - 143L
1,450 Elo+
Solo
Yu Huang
Yu Huang
Locdogg13
Yu Huang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,365 Elo+
Party 1
Terra
Terra
drewman135
Terra
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 92L
1,503 Elo+
Party 1
Team Averages
Level 109
1,522 SR
1,468 Elo+

VS

Team Averages
Level 99
1,480 SR
1,534 Elo+
Guan Yu
Guan Yu
BaalZebbub8998
Guan Yu
Level 120
God Stats
1W - 1L
1,665 SR
Queue Stats
43W - 39L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Limpmarlin98
Jing Wei
Level 84
God Stats
5W - 10L
1,329 SR
Queue Stats
480W - 480L
1,508 Elo+
Solo
Cthulhu
Cthulhu
MHenny16
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,610 Elo+
Solo
Merlin
Merlin
ReaperDrone43
Merlin
Level 59
God Stats
1W - 1L
1,302 SR
Queue Stats
266W - 261L
1,544 Elo+
Solo
Thanatos
Thanatos
W0lf5ban3
Thanatos
Level 128
God Stats
4W - 3L
1,606 SR
Queue Stats
225W - 236L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 27
10,331
738
6,417
19,939
17,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Fossil Reaper77
Discordia
20
9 / 0 / 25
12,131
867
15,389
8,949
4,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
G0D5822
Xbalanque
19
17 / 7 / 14
12,580
899
28,422
18,597
8,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
Locdogg13
Yu Huang
18
3 / 2 / 26
10,601
757
9,669
10,450
5,195
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
18
6 / 2 / 30
12,146
868
9,546
25,041
23,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
9,642
689
8,962
18,957
22,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jing Wei
Limpmarlin98
Jing Wei
12
3 / 7 / 1
8,676
620
8,340
13,535
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MHenny16
Cthulhu
18
1 / 6 / 3
10,081
720
15,782
15,952
17,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 8 / 3
9,476
677
18,317
12,714
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
W0lf5ban3
Thanatos
15
3 / 9 / 3
9,243
660
12,381
14,215
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
28
37
Kills
13
14
Deaths
37
122
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
27
5.17
L
4
7
5
0.93
W
Discordia
Fossil Reaper77
Discordia
9
0
25
21.5
W
Xbalanque
G0D5822
Xbalanque
17
7
14
3.43
L
Jing Wei
Limpmarlin98
Jing Wei
3
7
1
0.5
W
Yu Huang
Locdogg13
Yu Huang
3
2
26
8
L
Cthulhu
MHenny16
Cthulhu
1
6
3
0.42
L
2
8
3
0.44
L
Thanatos
W0lf5ban3
Thanatos
3
9
3
0.5
W
Terra
6
2
30
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,443
Damage
63,782
82,976
Taken
75,373
60,685
Mitigated
59,017
38,505
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
42
1,102
2,848
19,939
17,873
808
6,104
13,519
8,766
426
L
8,962
453
3,826
4,366
18,957
22,283
0
8,798
9,781
0
15,992
W
Discordia
Fossil Reaper77
Discordia
15,389
1,690
1,584
940
8,949
4,848
2,159
3,660
5,233
44,264
1,491
W
Xbalanque
G0D5822
Xbalanque
28,422
12,040
701
1,844
18,597
8,983
2,306
7,510
10,910
0
47,807
L
Jing Wei
Limpmarlin98
Jing Wei
8,340
6,047
237
3,153
13,535
6,299
0
8,076
5,231
0
16,566
W
Yu Huang
Locdogg13
Yu Huang
9,669
1,224
1,478
1,682
10,450
5,195
1,847
4,531
5,729
27,075
0
L
Cthulhu
MHenny16
Cthulhu
15,782
357
849
1,788
15,952
17,411
0
8,456
7,351
30,950
0
L
18,317
512
592
455
12,714
6,221
0
6,831
5,590
34,832
0
L
Thanatos
W0lf5ban3
Thanatos
12,381
648
190
3,533
14,215
6,803
0
6,146
7,841
0
20,002
W
Terra
9,546
774
16,284
10,042
25,041
23,786
330
11,222
13,486
17,183
1,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,789
Gold Earned
47,118
158
Minions Killed
130
0
Camps Cleared
0
1,218,988
Distance Traveled
1,058,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,331
738
10
1
0
248,490
0
L
Guan Yu
9,642
689
7
1
0
245,094
0
W
Discordia
12,131
867
58
4
0
271,958
0
W
Xbalanque
12,580
899
36
3
0
223,133
0
L
Jing Wei
8,676
620
18
1
0
171,459
0
W
Yu Huang
10,601
757
36
3
0
230,991
0
L
Cthulhu
10,081
720
49
4
0
237,315
0
L
Merlin
9,476
677
39
3
0
196,239
0
L
Thanatos
9,243
660
17
1
0
208,177
0
W
Terra
12,146
868
18
1
0
244,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role