Player Matchup

Discordia
Discordia
Gold II
GEOVANNI JF
Discordia
Gold II
Level 133
God Stats
6W - 6L
1,544 SR
Queue Stats
82W - 99L
1,429 MMR
Solo
Amaterasu
Amaterasu
Gold II
GlobalXMop
Amaterasu
Gold II
Level 106
God Stats
232W - 246L
1,589 SR
Queue Stats
349W - 405L
1,499 MMR
Solo
Charon
Charon
Gold II
RicBIB
Charon
Gold II
Level 148
God Stats
6W - 8L
1,479 SR
Queue Stats
316W - 341L
1,512 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,537 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,516 SR
1,476 MMR
Guan Yu
Guan Yu
Gold III
Lene325
Guan Yu
Gold III
Level 109
God Stats
10W - 9L
1,630 SR
Queue Stats
112W - 113L
1,521 MMR
Party 1
Mulan
Mulan
Gold II
SparkyPDI
Mulan
Gold II
Level 88
God Stats
39W - 41L
1,548 SR
Queue Stats
216W - 240L
1,504 MMR
Party 1
Nu Wa
Nu Wa
Silver I
hhysterian
Nu Wa
Silver I
Level 52
God Stats
1W - 1L
1,371 SR
Queue Stats
26W - 32L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GEOVANNI JF
Discordia
16
3 / 3 / 4
10,192
784
16,121
7,782
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GlobalXMop
Amaterasu
13
1 / 6 / 4
9,106
700
6,425
16,718
11,633
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
RicBIB
Charon
14
3 / 4 / 4
9,134
703
11,016
14,989
11,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KuzenboNe ZhaThothAchillesKukulkan

VS

Bans
Morgan Le FayScyllaAgniBaba YagaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lene325
Guan Yu
17
6 / 1 / 7
10,358
797
12,788
16,157
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
SparkyPDI
Mulan
15
2 / 1 / 8
9,287
714
10,154
15,756
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
5 / 5 / 6
10,149
781
11,757
10,246
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
13
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
GEOVANNI JF
Discordia
3
3
4
1.67
L
Amaterasu
GlobalXMop
Amaterasu
1
6
4
0.5
W
Guan Yu
Lene325
Guan Yu
6
1
7
9.5
L
Charon
RicBIB
Charon
3
4
4
1.25
W
Mulan
SparkyPDI
Mulan
2
1
8
6
W
Nu Wa
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
34,699
39,489
Taken
42,159
25,125
Mitigated
25,115
6,642
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GEOVANNI JF
Discordia
16,121
157
0
1,615
7,782
1,801
0
2,385
5,086
62,464
0
L
Amaterasu
GlobalXMop
Amaterasu
6,425
1,947
260
3,419
16,718
11,633
0
4,057
11,764
0
28,874
W
Guan Yu
Lene325
Guan Yu
12,788
1,061
1,651
5,991
16,157
10,662
0
8,604
6,990
66
33,692
L
Charon
RicBIB
Charon
11,016
1,229
0
1,348
14,989
11,691
0
5,299
8,934
22,197
1,279
W
Mulan
SparkyPDI
Mulan
10,154
1,894
0
5,881
15,756
11,026
0
10,054
5,187
0
28,769
W
Nu Wa
11,757
2,197
0
1,435
10,246
3,427
46
6,685
3,244
55,171
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
29,794
161
Minions Killed
179
0
Camps Cleared
0
784,643
Distance Traveled
762,474
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,192
784
100
8
0
267,534
0
L
Amaterasu
9,106
700
45
3
0
250,370
0
W
Guan Yu
10,358
797
42
3
0
261,869
0
L
Charon
9,134
703
16
1
0
266,739
1
W
Mulan
9,287
714
49
4
0
270,608
0
W
Nu Wa
10,149
781
88
7
0
229,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role