Player Matchup

Gilgamesh
Gilgamesh
Funkyphrenic
Gilgamesh
Level 166
God Stats
4W - 4L
1,277 SR
Queue Stats
181W - 145L
1,633 Elo+
Solo
Loki
Loki
JURRIFIC
Loki
Level 159
God Stats
0W - 2L
1,275 SR
Queue Stats
285W - 289L
1,582 Elo+
Solo
Surtr
Surtr
TheBLU3Guy
Surtr
Level 147
God Stats
1W - 2L
1,413 SR
Queue Stats
3W - 6L
1,376 Elo+
Solo
Hera
Hera
ZEPIDIXX
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,322 Elo+
Solo
Apollo
Apollo
austopia
Apollo
Level 149
God Stats
6W - 7L
1,738 SR
Queue Stats
78W - 60L
1,581 Elo+
Solo
Team Averages
Level 153
1,440 SR
1,499 Elo+

VS

Team Averages
Level 140
1,649 SR
1,560 Elo+
Medusa
Medusa
AriesAssasin777
Medusa
Level 83
God Stats
18W - 10L
1,737 SR
Queue Stats
228W - 210L
1,585 Elo+
Solo
Thoth
Thoth
Bishokuya
Thoth
Level 149
God Stats
2W - 4L
1,353 SR
Queue Stats
583W - 543L
1,507 Elo+
Solo
Bacchus
Bacchus
CharSlom13
Bacchus
Level 148
God Stats
1W - 2L
1,589 SR
Queue Stats
34W - 31L
1,510 Elo+
Solo
Discordia
Discordia
Pavlov91
Discordia
Level 128
God Stats
88W - 65L
1,731 SR
Queue Stats
126W - 109L
1,616 Elo+
Solo
Ne Zha
Ne Zha
valkoorhex
Ne Zha
Level 190
God Stats
22W - 8L
1,836 SR
Queue Stats
503W - 499L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Funkyphrenic
Gilgamesh
14
2 / 2 / 4
8,629
863
5,073
8,995
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
1 / 2 / 2
8,436
844
4,181
6,746
2,154
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
15
2 / 4 / 5
8,748
875
4,687
9,496
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hera
15
3 / 2 / 2
9,305
931
5,870
5,247
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
austopia
Apollo
15
1 / 1 / 1
8,858
886
3,754
6,821
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,802
880
6,596
6,288
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
Bishokuya
Thoth
13
1 / 1 / 4
8,054
805
4,321
2,597
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
CharSlom13
Bacchus
14
1 / 3 / 4
8,215
822
5,936
9,586
10,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Pavlov91
Discordia
15
3 / 3 / 4
8,941
894
7,031
5,135
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
valkoorhex
Ne Zha
15
5 / 1 / 4
9,225
923
7,339
6,949
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
11
11
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Thoth
Bishokuya
Thoth
1
1
4
3
W
Bacchus
CharSlom13
Bacchus
1
3
4
1
L
Gilgamesh
Funkyphrenic
Gilgamesh
2
2
4
2
L
Loki
1
2
2
1
W
Discordia
Pavlov91
Discordia
3
3
4
1.67
L
Surtr
2
4
5
1.13
L
Hera
3
2
2
2
L
Apollo
austopia
Apollo
1
1
1
1.5
W
Ne Zha
valkoorhex
Ne Zha
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
31,223
37,305
Taken
30,555
19,314
Mitigated
18,810
7,291
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,596
1,294
0
1,170
6,288
2,428
276
605
5,426
0
39,124
W
Thoth
Bishokuya
Thoth
4,321
0
0
250
2,597
816
0
543
2,010
16,020
527
W
Bacchus
CharSlom13
Bacchus
5,936
607
0
1,823
9,586
10,717
0
2,161
7,250
14,562
568
L
Gilgamesh
Funkyphrenic
Gilgamesh
5,073
1,595
0
1,762
8,995
6,131
0
4,208
4,628
0
13,348
L
Loki
4,181
689
0
420
6,746
2,154
47
2,807
3,684
0
22,251
W
Discordia
Pavlov91
Discordia
7,031
50
0
386
5,135
1,716
0
878
3,958
21,345
0
L
Surtr
4,687
1,301
9
2,310
9,496
6,671
96
3,775
5,322
380
15,911
L
Hera
5,870
765
0
752
5,247
1,654
391
2,055
3,076
24,747
0
L
Apollo
austopia
Apollo
3,754
1,992
0
2,038
6,821
2,704
581
2,696
3,861
0
27,925
W
Ne Zha
valkoorhex
Ne Zha
7,339
497
0
1,253
6,949
3,133
0
1,877
4,837
0
26,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
43,237
214
Minions Killed
216
0
Camps Cleared
0
989,742
Distance Traveled
1,033,340
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,802
880
80
8
0
213,136
0
W
Thoth
8,054
805
28
3
0
200,586
0
W
Bacchus
8,215
822
23
2
0
206,558
0
L
Gilgamesh
8,629
863
23
2
0
155,947
0
L
Loki
8,436
844
33
3
0
215,164
0
W
Discordia
8,941
894
44
4
0
204,285
6
L
Surtr
8,748
875
37
4
0
192,165
0
L
Hera
9,305
931
51
5
0
221,515
0
L
Apollo
8,858
886
70
7
0
204,951
0
W
Ne Zha
9,225
923
41
4
0
208,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role