Player Matchup

Bacchus
Bacchus
Creamada_Crop
Bacchus
Level 142
God Stats
17W - 12L
1,541 SR
Queue Stats
84W - 80L
1,484 Elo+
Solo
Loki
Loki
HitMyScreens
Loki
Level 88
God Stats
2W - 4L
1,400 SR
Queue Stats
136W - 127L
1,537 Elo+
Party 2
Ravana
Ravana
SrChato
Ravana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,587 Elo+
Solo
Medusa
Medusa
Sterben117
Medusa
Level 31
God Stats
27W - 23L
1,617 SR
Queue Stats
106W - 116L
1,527 Elo+
Party 2
Olorun
Olorun
xluna9434
Olorun
Level 56
God Stats
3W - 1L
1,782 SR
Queue Stats
263W - 254L
1,445 Elo+
Solo
Team Averages
Level 91
1,568 SR
1,516 Elo+

VS

Team Averages
Level 126
1,621 SR
1,525 Elo+
Chaac
Chaac
Death8822
Chaac
Level 145
God Stats
31W - 23L
1,532 SR
Queue Stats
104W - 86L
1,564 Elo+
Party 1
Bacchus
Bacchus
Jpexx
Bacchus
Level 89
God Stats
29W - 32L
1,608 SR
Queue Stats
387W - 345L
1,484 Elo+
Solo
Medusa
Medusa
TayRay0110
Medusa
Level 125
God Stats
9W - 9L
1,501 SR
Queue Stats
109W - 112L
1,516 Elo+
Party 3
Jormungandr
Jormungandr
a-mayes-ing27
Jormungandr
Level 126
God Stats
3W - 2L
1,795 SR
Queue Stats
114W - 112L
1,516 Elo+
Party 3
Aphrodite
Aphrodite
llDranzeRz
Aphrodite
Level 143
God Stats
2W - 1L
1,670 SR
Queue Stats
103W - 97L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 1 / 4
5,000
500
3,314
7,028
5,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 2 / 4
6,202
620
4,189
7,981
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
SrChato
Ravana
11
4 / 1 / 0
6,429
643
5,716
4,560
2,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Sterben117
Medusa
11
2 / 0 / 0
5,920
592
4,428
5,143
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
xluna9434
Olorun
11
3 / 2 / 6
6,331
633
5,745
6,074
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Death8822
Chaac
10
1 / 4 / 0
5,954
595
3,734
7,665
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Jpexx
Bacchus
8
1 / 3 / 3
5,106
511
3,751
9,258
8,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
TayRay0110
Medusa
9
0 / 1 / 2
5,153
515
3,952
5,050
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
a-mayes-ing27
Jormungandr
9
3 / 2 / 1
5,468
547
3,577
6,473
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
llDranzeRz
Aphrodite
10
1 / 4 / 0
5,647
565
4,085
8,276
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
4
2
L
Chaac
Death8822
Chaac
1
4
0
0.25
W
5
2
4
3.5
L
Bacchus
Jpexx
Bacchus
1
3
3
0.83
W
Ravana
SrChato
Ravana
4
1
0
4
W
Medusa
Sterben117
Medusa
2
0
0
2
L
Medusa
TayRay0110
Medusa
0
1
2
1
L
Jormungandr
a-mayes-ing27
Jormungandr
3
2
1
1.75
L
Aphrodite
llDranzeRz
Aphrodite
1
4
0
0.25
W
Olorun
xluna9434
Olorun
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,392
Damage
19,099
30,786
Taken
36,722
13,830
Mitigated
19,731
12,525
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,314
471
0
2,859
7,028
5,590
0
2,878
4,111
12,791
0
L
Chaac
Death8822
Chaac
3,734
410
0
2,570
7,665
4,364
0
631
7,034
0
34,630
W
4,189
1,403
0
4,098
7,981
2,193
0
2,381
5,600
0
32,532
L
Bacchus
Jpexx
Bacchus
3,751
193
0
3,021
9,258
8,336
0
2,907
6,351
14,224
0
W
Ravana
SrChato
Ravana
5,716
1,540
0
1,844
4,560
2,460
0
281
4,017
0
41,830
W
Medusa
Sterben117
Medusa
4,428
1,395
0
994
5,143
1,604
300
876
4,267
0
43,554
L
Medusa
TayRay0110
Medusa
3,952
791
0
215
5,050
1,484
0
892
4,158
0
33,047
L
Jormungandr
a-mayes-ing27
Jormungandr
3,577
1,179
0
1,108
6,473
2,672
0
1,639
4,834
23,789
6,783
L
Aphrodite
llDranzeRz
Aphrodite
4,085
837
714
3,725
8,276
2,875
0
2,831
5,445
34,599
2,887
W
Olorun
xluna9434
Olorun
5,745
3,305
362
2,368
6,074
1,983
0
4,731
1,301
37,976
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
27,328
290
Minions Killed
278
0
Camps Cleared
0
1,032,844
Distance Traveled
952,291
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,000
500
8
1
0
229,937
5
L
Chaac
5,954
595
76
8
0
178,891
1
W
Loki
6,202
620
57
6
0
215,765
2
L
Bacchus
5,106
511
29
3
0
212,267
6
W
Ravana
6,429
643
78
8
0
195,369
3
W
Medusa
5,920
592
74
7
0
190,549
0
L
Medusa
5,153
515
48
5
0
202,286
4
L
Jormungandr
5,468
547
50
5
0
193,875
1
L
Aphrodite
5,647
565
75
8
0
164,972
0
W
Olorun
6,331
633
73
7
0
201,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role