Player Matchup

Khepri
Khepri
Gold III
Blueprint CG
Khepri
Gold III
Level 159
God Stats
1W - 1L
1,794 SR
Queue Stats
356W - 363L
1,391 MMR
Solo
Izanami
Izanami
Silver III
NFF3MRV
Izanami
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,402 MMR
Solo
Hera
Hera
Bronze III
Never_Change54
Hera
Bronze III
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 28L
1,370 MMR
Solo
Thor
Thor
Gold III
aikeido
Thor
Gold III
Level 176
God Stats
13W - 5L
1,864 SR
Queue Stats
944W - 986L
1,367 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
alvaro201312
Sun Wukong
Gold IV
Level 114
God Stats
6W - 8L
1,496 SR
Queue Stats
252W - 263L
1,386 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,631 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,470 SR
1,384 MMR
Olorun
Olorun
Gold V
Acnxlxgia
Olorun
Gold V
Level 137
God Stats
19W - 8L
1,659 SR
Queue Stats
82W - 78L
1,280 MMR
Party 1
Poseidon
Poseidon
Bronze III
LittIeBIGman
Poseidon
Bronze III
Level 156
God Stats
1W - 0L
1,324 SR
Queue Stats
29W - 29L
1,409 MMR
Party 2
Sobek
Sobek
Bronze III
OneTakeCake
Sobek
Bronze III
Level 105
God Stats
8W - 8L
1,365 SR
Queue Stats
29W - 29L
1,409 MMR
Party 2
Chaac
Chaac
Gold IV
Ryan_Heissler
Chaac
Gold IV
Level 126
God Stats
5W - 4L
1,567 SR
Queue Stats
362W - 363L
1,367 MMR
Solo
Pele
Pele
Gold II
diegoxlpz
Pele
Gold II
Level 141
God Stats
5W - 1L
1,435 SR
Queue Stats
128W - 122L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 3 / 3
6,844
489
3,723
13,561
8,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
NFF3MRV
Izanami
13
3 / 4 / 0
8,271
591
6,747
9,630
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 9 / 2
6,707
479
5,278
9,633
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
aikeido
Thor
13
1 / 4 / 0
7,032
502
6,580
10,986
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
alvaro201312
Sun Wukong
13
1 / 2 / 0
7,981
570
8,939
14,161
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAresMedusaBacchus

VS

Bans
MulanThanatosScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acnxlxgia
Olorun
15
3 / 1 / 4
8,549
611
7,006
7,361
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
LittIeBIGman
Poseidon
15
5 / 3 / 5
8,956
640
8,468
7,166
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 8
7,589
542
5,289
12,360
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 5
7,685
549
9,073
13,204
9,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
16
13 / 0 / 3
9,490
678
14,303
11,364
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
22
22
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
Acnxlxgia
Olorun
3
1
4
5
L
Khepri
1
3
3
0.83
W
Poseidon
LittIeBIGman
Poseidon
5
3
5
2.5
L
Izanami
NFF3MRV
Izanami
3
4
0
0.75
L
1
9
2
0.22
W
1
2
8
2.5
W
0
1
5
2.5
L
Thor
aikeido
Thor
1
4
0
0.25
L
Sun Wukong
alvaro201312
Sun Wukong
1
2
0
0.5
W
Pele
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
44,139
57,971
Taken
51,455
23,956
Mitigated
29,075
13,545
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Acnxlxgia
Olorun
7,006
3,713
50
3,259
7,361
2,287
854
1,058
6,303
58,250
8,027
L
Khepri
3,723
259
969
1,850
13,561
8,712
0
7,962
5,599
15,831
0
W
Poseidon
LittIeBIGman
Poseidon
8,468
2,007
0
562
7,166
2,227
0
2,935
4,231
76,415
255
L
Izanami
NFF3MRV
Izanami
6,747
4,809
0
2,273
9,630
2,984
0
5,508
4,122
0
65,381
L
5,278
2,055
0
520
9,633
2,116
0
3,064
6,569
36,677
0
W
5,289
608
0
3,767
12,360
10,101
0
3,229
9,131
20,377
1,350
W
9,073
1,762
0
5,159
13,204
9,830
0
122
13,082
0
58,029
L
Thor
aikeido
Thor
6,580
1,047
0
4,035
10,986
3,287
0
2,249
8,737
0
55,002
L
Sun Wukong
alvaro201312
Sun Wukong
8,939
1,369
0
3,898
14,161
6,857
0
1,147
13,014
0
56,879
W
Pele
14,303
3,370
0
4,481
11,364
4,630
0
1,734
9,630
0
74,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
42,269
415
Minions Killed
462
0
Camps Cleared
0
1,431,225
Distance Traveled
1,529,491
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,549
611
121
9
0
276,919
1
L
Khepri
6,844
489
13
1
0
317,091
4
W
Poseidon
8,956
640
124
9
0
319,555
1
L
Izanami
8,271
591
128
9
0
261,980
4
L
Hera
6,707
479
73
5
0
251,460
1
W
Sobek
7,589
542
20
1
0
282,943
1
W
Chaac
7,685
549
92
7
0
300,217
5
L
Thor
7,032
502
95
7
0
338,231
0
L
Sun Wukong
7,981
570
106
8
0
262,463
0
W
Pele
9,490
678
105
8
0
349,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role