Player Matchup

Chiron
Chiron
Jamboy11
Chiron
Level 105
God Stats
4W - 3L
1,694 SR
Queue Stats
57W - 65L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
OOLyle
Danzaburou
Level 143
God Stats
2W - 2L
1,655 SR
Queue Stats
73W - 75L
1,539 Elo+
Party 2
Hercules
Hercules
SkoobDoob
Hercules
Level 109
God Stats
1W - 3L
1,223 SR
Queue Stats
23W - 16L
1,611 Elo+
Party 2
Achilles
Achilles
dan gleysack23
Achilles
Level 158
God Stats
1W - 2L
1,565 SR
Queue Stats
76W - 79L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
gilberto32_
Baron Samedi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 136L
1,581 Elo+
Solo
Team Averages
Level 127
1,528 SR
1,565 Elo+

VS

Team Averages
Level 167
1,872 SR
1,958 Elo+
Ares
Ares
Elitewarrior1019
Ares
Level 156
God Stats
1W - 0L
1,694 SR
Queue Stats
293W - 7L
2,313 Elo+
Party 1
Nike
Nike
OdiousJimmy
Nike
Level 167
God Stats
10W - 0L
2,074 SR
Queue Stats
852W - 38L
2,002 Elo+
Party 1
Scylla
Scylla
The-Legend8901
Scylla
Level 184
God Stats
16W - 0L
2,101 SR
Queue Stats
840W - 36L
2,006 Elo+
Party 1
Artio
Artio
TrickedOutHoro
Artio
Level 162
God Stats
10W - 0L
1,937 SR
Queue Stats
833W - 38L
1,997 Elo+
Party 1
Persephone
Persephone
zGhostxXx
Persephone
Level 164
God Stats
2W - 3L
1,552 SR
Queue Stats
182W - 163L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jamboy11
Chiron
13
1 / 3 / 3
7,104
710
9,667
8,529
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
OOLyle
Danzaburou
15
4 / 2 / 4
8,419
842
10,863
9,145
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SkoobDoob
Hercules
13
1 / 3 / 6
6,897
690
6,324
10,390
9,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
12
2 / 5 / 4
7,034
703
8,098
12,586
17,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
gilberto32_
Baron Samedi
10
0 / 6 / 6
6,315
632
6,221
9,791
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,124
912
5,581
15,256
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 12
8,241
824
11,762
12,824
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 1 / 18
8,687
869
15,137
7,375
3,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
6 / 2 / 11
9,317
932
5,421
14,884
15,787
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Persephone
zGhostxXx
Persephone
15
7 / 2 / 9
9,615
962
10,620
8,097
4,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
8
Kills
19
19
Deaths
8
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Chiron
Jamboy11
Chiron
1
3
3
0.83
L
Danzaburou
OOLyle
Danzaburou
4
2
4
3
W
3
2
12
4.5
L
Hercules
SkoobDoob
Hercules
1
3
6
1.33
W
1
1
18
10
W
6
2
11
5.75
L
Achilles
2
5
4
0.8
L
Baron Samedi
gilberto32_
Baron Samedi
0
6
6
0.5
W
Persephone
zGhostxXx
Persephone
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,173
Damage
48,521
50,441
Taken
58,436
38,215
Mitigated
55,089
14,741
Healing
30,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,581
370
828
2,669
15,256
17,351
1,195
2,193
12,812
10,716
809
L
Chiron
Jamboy11
Chiron
9,667
642
1,342
1,514
8,529
3,410
0
5,499
2,729
0
19,769
L
Danzaburou
OOLyle
Danzaburou
10,863
3,567
395
2,950
9,145
3,197
0
6,097
2,913
0
32,903
W
11,762
488
1,198
2,048
12,824
13,960
241
1,436
11,111
0
19,563
L
Hercules
SkoobDoob
Hercules
6,324
763
0
3,855
10,390
9,912
0
8,222
1,953
0
6,604
W
15,137
390
368
422
7,375
3,659
1,250
441
6,886
27,257
1,077
W
5,421
24
13,680
7,553
14,884
15,787
270
973
13,825
10,114
712
L
Achilles
8,098
1,110
0
1,632
12,586
17,709
0
8,711
3,584
0
10,840
L
Baron Samedi
gilberto32_
Baron Samedi
6,221
401
1,314
1,739
9,791
3,987
0
7,091
2,514
13,077
0
W
Persephone
zGhostxXx
Persephone
10,620
824
0
1,366
8,097
4,332
133
1,178
6,816
25,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
44,984
87
Minions Killed
120
0
Camps Cleared
0
908,805
Distance Traveled
960,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,124
912
20
2
0
176,429
0
L
Chiron
7,104
710
25
3
0
194,463
0
L
Danzaburou
8,419
842
43
4
0
182,023
0
W
Nike
8,241
824
13
1
0
184,253
0
L
Hercules
6,897
690
1
0
0
203,017
0
W
Scylla
8,687
869
41
4
0
201,802
0
W
Artio
9,317
932
10
1
0
211,665
0
L
Achilles
7,034
703
9
1
0
183,674
0
L
Baron Samedi
6,315
632
9
1
0
145,628
0
W
Persephone
9,615
962
36
4
0
186,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role