Player Matchup

Achilles
Achilles
Axrtrs
Achilles
Level 100
God Stats
5W - 4L
1,663 SR
Queue Stats
169W - 162L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
GLAD EEE ATOR
Nu Wa
Level 125
God Stats
12W - 7L
1,662 SR
Queue Stats
230W - 193L
1,580 Elo+
Solo
Cthulhu
Cthulhu
TheShammaLlama
Cthulhu
Level 108
God Stats
34W - 21L
1,633 SR
Queue Stats
73W - 67L
1,516 Elo+
Solo
Danzaburou
Danzaburou
XStinkyCheeseX
Danzaburou
Level 144
God Stats
22W - 13L
1,582 SR
Queue Stats
115W - 112L
1,566 Elo+
Party 1
Mercury
Mercury
taxiee
Mercury
Level 69
God Stats
11W - 10L
1,500 SR
Queue Stats
178W - 170L
1,504 Elo+
Party 1
Team Averages
Level 109
1,608 SR
1,530 Elo+

VS

Team Averages
Level 67
1,585 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
FracturedPotato
Cu Chulainn
Level 51
God Stats
1W - 4L
1,428 SR
Queue Stats
71W - 68L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Taimiauwette
Nu Wa
Level 49
God Stats
3W - 2L
1,743 SR
Queue Stats
57W - 50L
1,534 Elo+
Party 2
Izanami
Izanami
irvhas
Izanami
Level 49
God Stats
1W - 1L
1,747 SR
Queue Stats
67W - 59L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x_knightkiller
Tsukuyomi
Level 125
God Stats
2W - 3L
1,505 SR
Queue Stats
175W - 173L
1,507 Elo+
Solo
Hades
Hades
ztMauro
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axrtrs
Achilles
15
8 / 2 / 6
9,618
687
9,550
13,994
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
7 / 2 / 4
9,160
654
11,984
7,206
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 8
7,730
552
6,317
10,279
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
XStinkyCheeseX
Danzaburou
15
5 / 1 / 3
8,182
584
5,939
6,787
2,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
taxiee
Mercury
15
4 / 3 / 7
7,901
564
8,390
11,193
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FracturedPotato
Cu Chulainn
10
0 / 5 / 1
5,963
426
5,990
11,883
8,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 3 / 1
7,664
547
7,096
8,981
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
irvhas
Izanami
12
1 / 3 / 0
7,027
502
4,420
8,451
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
x_knightkiller
Tsukuyomi
13
3 / 8 / 3
7,526
538
6,131
15,496
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
ztMauro
Hades
11
0 / 7 / 2
6,331
452
3,140
11,461
4,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
7
8
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Axrtrs
Achilles
8
2
6
5.5
L
Cu Chulainn
FracturedPotato
Cu Chulainn
0
5
1
0.1
W
7
2
4
4.5
L
3
3
1
1.17
W
2
0
8
6
W
Danzaburou
XStinkyCheeseX
Danzaburou
5
1
3
6.5
L
Izanami
irvhas
Izanami
1
3
0
0.33
W
Mercury
taxiee
Mercury
4
3
7
2.5
L
Tsukuyomi
x_knightkiller
Tsukuyomi
3
8
3
0.56
L
Hades
ztMauro
Hades
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,180
Damage
26,777
49,459
Taken
56,272
26,599
Mitigated
23,250
14,868
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Axrtrs
Achilles
9,550
2,837
0
5,020
13,994
8,881
0
3,143
10,851
0
60,817
L
Cu Chulainn
FracturedPotato
Cu Chulainn
5,990
523
0
990
11,883
8,437
0
4,376
7,258
102
24,259
W
11,984
2,851
0
1,341
7,206
2,236
0
3,349
3,857
66,459
1,106
L
7,096
1,524
0
838
8,981
2,606
0
4,122
4,563
54,675
0
W
6,317
1,164
0
3,040
10,279
8,585
0
680
9,599
22,767
0
W
Danzaburou
XStinkyCheeseX
Danzaburou
5,939
3,025
0
3,241
6,787
2,596
100
532
6,255
0
67,732
L
Izanami
irvhas
Izanami
4,420
2,811
0
2,129
8,451
2,670
0
2,587
5,734
0
59,352
W
Mercury
taxiee
Mercury
8,390
4,874
0
2,226
11,193
4,301
0
2,490
8,703
0
58,533
L
Tsukuyomi
x_knightkiller
Tsukuyomi
6,131
1,232
0
4,497
15,496
5,398
0
5,490
9,543
0
49,941
L
Hades
ztMauro
Hades
3,140
394
70
3,080
11,461
4,139
0
553
10,227
32,779
930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
34,511
474
Minions Killed
401
0
Camps Cleared
0
1,455,868
Distance Traveled
1,332,216
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,618
687
119
9
0
270,704
0
L
Cu Chulainn
5,963
426
33
2
0
282,992
2
W
Nu Wa
9,160
654
126
9
0
259,444
5
L
Nu Wa
7,664
547
101
7
0
260,676
0
W
Cthulhu
7,730
552
23
2
0
285,219
2
W
Danzaburou
8,182
584
125
9
0
282,748
1
L
Izanami
7,027
502
119
9
0
253,535
0
W
Mercury
7,901
564
81
6
0
357,753
0
L
Tsukuyomi
7,526
538
90
6
0
282,016
0
L
Hades
6,331
452
58
4
0
252,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role