Player Matchup

Geb
Geb
Boadisafa
Geb
Level 138
God Stats
1W - 3L
1,502 SR
Queue Stats
766W - 772L
1,523 Elo+
Solo
Scylla
Scylla
Duxili
Scylla
Level 29
God Stats
0W - 2L
1,659 SR
Queue Stats
14W - 16L
1,632 Elo+
Party 1
Amaterasu
Amaterasu
scratchnsniff03
Amaterasu
Level 79
God Stats
1W - 2L
1,513 SR
Queue Stats
41W - 41L
1,469 Elo+
Party 2
Izanami
Izanami
smokiermatthias
Izanami
Level 62
God Stats
45W - 38L
1,546 SR
Queue Stats
198W - 192L
1,519 Elo+
Party 2
Serqet
Serqet
willyduby
Serqet
Level 176
God Stats
4W - 3L
1,544 SR
Queue Stats
170W - 199L
1,534 Elo+
Party 1
Team Averages
Level 97
1,553 SR
1,535 Elo+

VS

Team Averages
Level 100
1,503 SR
1,502 Elo+
Bastet
Bastet
 
Bastet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CartaKev
Scylla
Level 106
God Stats
13W - 8L
1,596 SR
Queue Stats
81W - 79L
1,518 Elo+
Solo
Cabrakan
Cabrakan
Dracolich16
Cabrakan
Level 107
God Stats
5W - 7L
1,634 SR
Queue Stats
370W - 328L
1,566 Elo+
Solo
Medusa
Medusa
LazyBackerz
Medusa
Level 144
God Stats
10W - 9L
1,503 SR
Queue Stats
46W - 53L
1,389 Elo+
Solo
King Arthur
King Arthur
Maiky11
King Arthur
Level 64
God Stats
2W - 2L
1,283 SR
Queue Stats
246W - 228L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,640
474
4,980
12,012
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
Duxili
Scylla
14
2 / 2 / 1
7,524
537
9,297
7,600
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
scratchnsniff03
Amaterasu
12
2 / 6 / 2
7,463
533
5,384
14,949
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 0
7,070
505
3,225
9,401
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
willyduby
Serqet
11
2 / 7 / 3
7,303
522
6,124
14,211
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 12
7,530
538
7,786
11,720
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
CartaKev
Scylla
15
4 / 1 / 7
8,954
640
8,932
5,532
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Dracolich16
Cabrakan
12
3 / 3 / 7
7,631
545
4,572
11,610
10,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
9 / 1 / 4
9,403
672
12,104
8,613
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Maiky11
King Arthur
15
4 / 1 / 4
9,282
663
10,356
11,932
7,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
23
23
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
12
9
L
0
2
3
0.75
W
Scylla
CartaKev
Scylla
4
1
7
7.5
W
Cabrakan
Dracolich16
Cabrakan
3
3
7
2.17
L
Scylla
Duxili
Scylla
2
2
1
1.25
W
Medusa
9
1
4
11
W
King Arthur
Maiky11
King Arthur
4
1
4
6
L
Amaterasu
scratchnsniff03
Amaterasu
2
6
2
0.5
L
1
6
0
0.17
L
Serqet
willyduby
Serqet
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
43,750
58,173
Taken
49,407
26,242
Mitigated
26,299
10,950
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,786
1,937
0
2,995
11,720
3,798
0
3,103
8,329
0
50,496
L
4,980
695
0
2,233
12,012
8,444
0
2,729
9,153
17,394
0
W
Scylla
CartaKev
Scylla
8,932
824
0
623
5,532
1,666
0
1,945
3,033
63,254
724
W
Cabrakan
Dracolich16
Cabrakan
4,572
739
0
2,416
11,610
10,687
0
4,574
6,815
20,760
777
L
Scylla
Duxili
Scylla
9,297
744
0
1,424
7,600
1,967
0
3,489
3,815
59,903
0
W
Medusa
12,104
4,795
0
1,435
8,613
3,050
527
1,781
6,512
0
71,421
W
King Arthur
Maiky11
King Arthur
10,356
1,137
0
2,820
11,932
7,098
0
2,119
9,502
0
74,000
L
Amaterasu
scratchnsniff03
Amaterasu
5,384
3,060
130
5,443
14,949
8,039
0
1,301
13,602
0
33,941
L
3,225
2,227
0
980
9,401
2,659
0
1,020
8,381
0
52,712
L
Serqet
willyduby
Serqet
6,124
1,196
0
740
14,211
5,133
0
4,249
9,830
0
40,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
42,800
378
Minions Killed
467
0
Camps Cleared
0
1,493,601
Distance Traveled
1,493,168
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,530
538
74
5
0
357,183
2
L
Geb
6,640
474
12
1
0
290,891
6
W
Scylla
8,954
640
114
8
0
277,526
3
W
Cabrakan
7,631
545
19
1
0
302,460
2
L
Scylla
7,524
537
138
10
0
301,060
2
W
Medusa
9,403
672
133
10
0
287,913
4
W
King Arthur
9,282
663
127
9
0
268,086
4
L
Amaterasu
7,463
533
56
4
0
298,405
0
L
Izanami
7,070
505
106
8
0
268,563
0
L
Serqet
7,303
522
66
5
0
334,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role