Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Macdaddyswag1
Vamana
Level 138
God Stats
21W - 14L
1,552 SR
Queue Stats
189W - 197L
1,420 Elo+
Solo
Medusa
Medusa
SBGMist
Medusa
Level 146
God Stats
3W - 2L
1,740 SR
Queue Stats
192W - 226L
1,510 Elo+
Party 1
Sol
Sol
Theus_Gerrard
Sol
Level 123
God Stats
37W - 37L
1,409 SR
Queue Stats
150W - 120L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Yungchek
Cthulhu
Level 151
God Stats
2W - 2L
1,407 SR
Queue Stats
108W - 103L
1,506 Elo+
Party 1
Team Averages
Level 143
1,522 SR
1,474 Elo+

VS

Team Averages
Level 126
1,605 SR
1,474 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
288W - 249L
1,511 SR
Queue Stats
325W - 289L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
ORFC Rugger
Erlang Shen
Level 165
God Stats
5W - 4L
1,849 SR
Queue Stats
121W - 135L
1,430 Elo+
Solo
Olorun
Olorun
RowdyMcregor
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,464 Elo+
Solo
Vulcan
Vulcan
foolish657
Vulcan
Level 148
God Stats
5W - 9L
1,663 SR
Queue Stats
619W - 598L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 0 / 0
4,845
606
1,937
4,480
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 0
5,832
729
3,019
4,775
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
SBGMist
Medusa
9
4 / 0 / 1
5,419
677
4,745
2,209
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 1
4,571
571
1,029
4,512
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Yungchek
Cthulhu
8
0 / 0 / 4
4,969
621
3,619
6,097
3,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 2 / 0
4,018
502
2,463
5,000
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
3,435
429
1,575
4,169
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
ORFC Rugger
Erlang Shen
7
0 / 1 / 1
3,953
494
2,565
6,758
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
6
0 / 4 / 0
3,776
472
1,222
4,676
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
foolish657
Vulcan
9
1 / 0 / 0
4,871
609
3,124
3,204
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
L
Hercules
 
Hercules
1
2
0
0.5
L
0
1
0
0
W
2
1
0
2
L
Erlang Shen
ORFC Rugger
Erlang Shen
0
1
1
0.5
L
Olorun
0
4
0
0
W
Medusa
SBGMist
Medusa
4
0
1
4.5
W
0
1
1
0.5
W
Cthulhu
Yungchek
Cthulhu
0
0
4
2
L
Vulcan
foolish657
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
10,949
22,073
Taken
23,807
9,969
Mitigated
8,845
6,862
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,937
497
0
664
4,480
1,404
0
0
4,480
0
30,284
L
Hercules
 
Hercules
2,463
1,012
0
2,410
5,000
1,958
0
0
4,589
0
15,814
L
1,575
131
219
1,191
4,169
1,994
0
1,487
2,682
12,130
0
W
3,019
1,390
0
1,466
4,775
2,943
0
0
4,410
0
36,242
L
Erlang Shen
ORFC Rugger
Erlang Shen
2,565
1,522
0
1,042
6,758
2,753
0
940
5,818
0
23,329
L
Olorun
1,222
866
180
845
4,676
1,197
0
549
4,127
14,832
1,883
W
Medusa
SBGMist
Medusa
4,745
1,809
0
684
2,209
673
491
861
1,348
0
34,406
W
1,029
269
0
2,246
4,512
1,162
1,052
2,329
2,183
23,304
0
W
Cthulhu
Yungchek
Cthulhu
3,619
249
104
1,698
6,097
3,787
0
2,525
3,572
22,578
0
L
Vulcan
foolish657
Vulcan
3,124
166
0
1,384
3,204
943
0
1,672
1,532
27,210
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
20,053
261
Minions Killed
178
0
Camps Cleared
0
804,196
Distance Traveled
757,423
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,845
606
58
7
0
169,390
0
L
Hercules
4,018
502
20
3
0
150,121
0
L
Cthulhu
3,435
429
21
3
0
131,519
4
W
Vamana
5,832
729
55
7
0
134,437
0
L
Erlang Shen
3,953
494
44
6
0
176,505
0
L
Olorun
3,776
472
28
4
0
140,238
0
W
Medusa
5,419
677
62
8
0
172,336
0
W
Sol
4,571
571
44
6
0
150,912
4
W
Cthulhu
4,969
621
42
5
0
177,121
4
L
Vulcan
4,871
609
65
8
0
159,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role