Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BruhGhosty
Persephone
Level 106
God Stats
13W - 4L
1,765 SR
Queue Stats
117W - 103L
1,571 Elo+
Solo
King Arthur
King Arthur
KAI_KUCHKI
King Arthur
Level 122
God Stats
1W - 3L
1,184 SR
Queue Stats
124W - 127L
1,491 Elo+
Solo
Skadi
Skadi
TannerPhil
Skadi
Level 43
God Stats
1W - 2L
1,546 SR
Queue Stats
63W - 84L
1,429 Elo+
Solo
Horus
Horus
grapecharges
Horus
Level 125
God Stats
5W - 6L
1,407 SR
Queue Stats
129W - 131L
1,532 Elo+
Solo
Team Averages
Level 102
1,480 SR
1,505 Elo+

VS

Team Averages
Level 107
1,550 SR
1,483 Elo+
Poseidon
Poseidon
BEASTPOPER2828
Poseidon
Level 108
God Stats
34W - 38L
1,463 SR
Queue Stats
477W - 437L
1,456 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
249W - 215L
1,501 SR
Queue Stats
286W - 255L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Luv4tokee
Danzaburou
Level 115
God Stats
4W - 2L
1,626 SR
Queue Stats
404W - 374L
1,473 Elo+
Solo
Loki
Loki
NotDejvis
Loki
Level 87
God Stats
3W - 3L
1,538 SR
Queue Stats
169W - 140L
1,538 Elo+
Solo
King Arthur
King Arthur
thecvmboss
King Arthur
Level 142
God Stats
91W - 63L
1,621 SR
Queue Stats
979W - 932L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 6 / 1
6,733
518
5,393
14,076
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Persephone
BruhGhosty
Persephone
12
1 / 5 / 0
7,045
542
4,777
8,112
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KAI_KUCHKI
King Arthur
10
1 / 4 / 2
5,992
461
5,201
11,008
9,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
11
1 / 6 / 1
5,992
461
5,148
10,255
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,170
475
4,315
12,723
5,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 3 / 4
7,216
555
6,456
7,227
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 3
8,559
658
8,479
7,888
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Luv4tokee
Danzaburou
14
4 / 2 / 2
8,621
663
6,179
6,429
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
14
5 / 1 / 2
8,087
622
7,428
8,965
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
thecvmboss
King Arthur
13
9 / 1 / 3
8,351
642
9,348
12,616
12,359
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
24
24
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
1
0.75
W
Poseidon
2
3
4
1.33
L
Persephone
BruhGhosty
Persephone
1
5
0
0.2
W
4
1
3
5.5
L
King Arthur
KAI_KUCHKI
King Arthur
1
4
2
0.5
W
Danzaburou
Luv4tokee
Danzaburou
4
2
2
2.5
W
Loki
5
1
2
6
L
Skadi
1
6
1
0.25
L
1
3
2
0.67
W
King Arthur
thecvmboss
King Arthur
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
37,890
56,174
Taken
43,125
25,146
Mitigated
27,411
11,585
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,393
2,062
0
2,879
14,076
5,462
0
5,501
8,575
0
38,823
W
Poseidon
6,456
909
0
2,160
7,227
2,034
63
772
6,381
49,973
1,069
L
Persephone
BruhGhosty
Persephone
4,777
522
0
1,331
8,112
2,427
36
787
7,298
43,719
271
W
8,479
1,911
0
3,471
7,888
7,506
180
0
7,888
50,622
1,466
L
King Arthur
KAI_KUCHKI
King Arthur
5,201
1,360
0
2,081
11,008
9,187
0
7,282
3,726
0
29,620
W
Danzaburou
Luv4tokee
Danzaburou
6,179
3,865
0
2,808
6,429
2,638
221
0
6,429
0
65,272
W
Loki
7,428
1,662
0
1,051
8,965
2,874
0
2,799
5,866
0
60,500
L
Skadi
5,148
2,200
0
1,370
10,255
2,840
0
1,278
8,977
0
42,842
L
4,315
2,220
1,197
2,727
12,723
5,230
1
684
12,039
0
26,559
W
King Arthur
thecvmboss
King Arthur
9,348
1,180
0
2,180
12,616
12,359
54
670
11,866
2,255
39,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
40,834
304
Minions Killed
444
0
Camps Cleared
0
1,159,186
Distance Traveled
1,326,478
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,733
518
59
5
0
269,503
0
W
Poseidon
7,216
555
90
7
0
266,108
1
L
Persephone
7,045
542
83
6
0
222,419
2
W
Cthulhu
8,559
658
88
7
0
236,981
3
L
King Arthur
5,992
461
46
4
0
230,772
0
W
Danzaburou
8,621
663
112
9
0
264,750
4
W
Loki
8,087
622
88
7
0
293,793
2
L
Skadi
5,992
461
78
6
0
182,585
0
L
Horus
6,170
475
38
3
0
253,907
1
W
King Arthur
8,351
642
66
5
0
264,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role