Player Matchup

King Arthur
King Arthur
Forsio99
King Arthur
Level 89
God Stats
26W - 43L
1,493 SR
Queue Stats
492W - 482L
1,544 Elo+
Solo
Kukulkan
Kukulkan
Inderapid
Kukulkan
Level 87
God Stats
5W - 6L
1,485 SR
Queue Stats
71W - 58L
1,559 Elo+
Party 3
Aphrodite
Aphrodite
juan_animus07
Aphrodite
Level 107
God Stats
1W - 2L
1,297 SR
Queue Stats
161W - 156L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xlllIIIllIIlIIll
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,379 Elo+
Party 2
Susano
Susano
ㅤD3F4UL7ㅤ
Susano
Level 121
God Stats
11W - 9L
1,571 SR
Queue Stats
106W - 96L
1,553 Elo+
Party 3
Team Averages
Level 90
1,469 SR
1,508 Elo+

VS

Team Averages
Level 125
1,593 SR
1,490 Elo+
Discordia
Discordia
CatfishTahm
Discordia
Level 74
God Stats
6W - 1L
1,677 SR
Queue Stats
122W - 132L
1,437 Elo+
Party 1
Fenrir
Fenrir
Jackalzone
Fenrir
Level 157
God Stats
107W - 69L
1,679 SR
Queue Stats
340W - 336L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 144
God Stats
426W - 378L
1,571 SR
Queue Stats
577W - 551L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
cchoat01
Sun Wukong
Level 103
God Stats
2W - 5L
1,379 SR
Queue Stats
316W - 314L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
foolish657
Cthulhu
Level 148
God Stats
11W - 9L
1,661 SR
Queue Stats
651W - 639L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Forsio99
King Arthur
12
1 / 1 / 0
6,911
576
6,630
10,293
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
Inderapid
Kukulkan
12
3 / 1 / 0
7,157
596
5,130
4,487
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
juan_animus07
Aphrodite
9
0 / 4 / 2
5,503
459
3,119
10,559
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xlllIIIllIIlIIll
Ah Muzen Cab
10
0 / 6 / 0
5,670
473
1,805
9,363
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 1 / 1
6,214
518
6,262
10,042
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CatfishTahm
Discordia
10
1 / 4 / 0
5,534
461
3,087
6,267
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jackalzone
Fenrir
12
2 / 0 / 0
6,393
533
4,001
7,646
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
TheRapyMelons
Danzaburou
14
6 / 0 / 3
8,174
681
7,518
6,410
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
cchoat01
Sun Wukong
11
1 / 1 / 0
6,380
532
5,647
12,391
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
foolish657
Cthulhu
11
2 / 1 / 5
7,403
617
9,666
10,630
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
12
13
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
CatfishTahm
Discordia
1
4
0
0.25
L
King Arthur
Forsio99
King Arthur
1
1
0
1
L
Kukulkan
Inderapid
Kukulkan
3
1
0
3
W
Fenrir
Jackalzone
Fenrir
2
0
0
2
W
Danzaburou
TheRapyMelons
Danzaburou
6
0
3
7.5
W
Sun Wukong
cchoat01
Sun Wukong
1
1
0
1
W
Cthulhu
foolish657
Cthulhu
2
1
5
4.5
L
Aphrodite
juan_animus07
Aphrodite
0
4
2
0.25
L
Ah Muzen Cab
xlllIIIllIIlIIll
Ah Muzen Cab
0
6
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
29,919
44,744
Taken
43,344
22,451
Mitigated
24,231
14,724
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CatfishTahm
Discordia
3,087
161
0
375
6,267
1,964
0
1,021
5,246
31,000
0
L
King Arthur
Forsio99
King Arthur
6,630
1,065
0
2,490
10,293
7,517
0
0
10,293
0
50,898
L
Kukulkan
Inderapid
Kukulkan
5,130
321
0
470
4,487
1,725
0
3,421
1,066
49,528
1,238
W
Fenrir
Jackalzone
Fenrir
4,001
1,110
0
3,940
7,646
3,065
0
1,943
5,703
0
40,871
W
Danzaburou
TheRapyMelons
Danzaburou
7,518
2,915
0
3,820
6,410
2,558
829
1,491
4,919
0
67,354
W
Sun Wukong
cchoat01
Sun Wukong
5,647
1,655
0
791
12,391
6,927
0
0
12,391
0
43,965
W
Cthulhu
foolish657
Cthulhu
9,666
726
376
4,566
10,630
9,717
347
3,428
7,202
39,025
0
L
Aphrodite
juan_animus07
Aphrodite
3,119
618
2,386
4,821
10,559
6,803
0
4,352
6,207
18,100
0
L
Ah Muzen Cab
xlllIIIllIIlIIll
Ah Muzen Cab
1,805
833
0
767
9,363
2,878
0
2,660
6,703
0
36,266
L
6,262
2,099
0
3,790
10,042
3,528
0
2,320
7,722
0
42,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
33,884
370
Minions Killed
380
0
Camps Cleared
0
1,240,647
Distance Traveled
1,290,252
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,534
461
43
4
0
253,967
2
L
King Arthur
6,911
576
86
7
0
240,212
6
L
Kukulkan
7,157
596
105
9
0
247,215
0
W
Fenrir
6,393
533
77
6
0
278,941
0
W
Danzaburou
8,174
681
130
11
0
243,937
0
W
Sun Wukong
6,380
532
73
6
0
252,651
4
W
Cthulhu
7,403
617
57
5
0
260,756
0
L
Aphrodite
5,503
459
29
2
0
252,921
0
L
Ah Muzen Cab
5,670
473
65
5
0
218,681
0
L
Susano
6,214
518
85
7
0
281,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role