Player Matchup

Arachne
Arachne
Diarmund719
Arachne
Level 124
God Stats
2W - 1L
1,975 SR
Queue Stats
202W - 177L
1,515 Elo+
Solo
Rama
Rama
StrangEvil36
Rama
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 80L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
SuperSonicWolf
Yu Huang
Level 94
God Stats
2W - 1L
1,543 SR
Queue Stats
127W - 96L
1,561 Elo+
Party 1
Hercules
Hercules
Supreme_Stride
Hercules
Level 143
God Stats
7W - 4L
1,739 SR
Queue Stats
307W - 296L
1,512 Elo+
Solo
Ymir
Ymir
sluvine
Ymir
Level 89
God Stats
75W - 60L
1,567 SR
Queue Stats
308W - 303L
1,503 Elo+
Solo
Team Averages
Level 106
1,665 SR
1,530 Elo+

VS

Team Averages
Level 91
1,547 SR
1,476 Elo+
Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bradforton
Hera
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,519 Elo+
Solo
Mercury
Mercury
djdannyboylol
Mercury
Level 76
God Stats
9W - 14L
1,429 SR
Queue Stats
164W - 158L
1,442 Elo+
Solo
Freya
Freya
gapa0603
Freya
Level 8
God Stats
4W - 3L
1,634 SR
Queue Stats
4W - 8L
1,460 Elo+
Party 2
Mulan
Mulan
phoenix3r3
Mulan
Level 129
God Stats
18W - 5L
1,675 SR
Queue Stats
365W - 300L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diarmund719
Arachne
11
1 / 1 / 1
6,718
672
3,777
8,602
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 0 / 2
7,499
750
7,613
2,869
984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
12
0 / 2 / 2
6,103
610
2,814
3,928
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
6 / 0 / 3
6,654
665
3,177
6,571
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
sluvine
Ymir
11
2 / 1 / 8
6,625
663
3,592
5,709
3,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 2 / 0
5,920
592
3,395
6,421
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,294
629
4,461
5,889
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
0 / 4 / 1
5,406
541
1,671
8,303
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
gapa0603
Freya
8
0 / 5 / 1
4,447
445
821
5,431
1,401
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
8
1 / 2 / 1
5,208
521
3,052
7,395
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
4
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
0
0.5
L
2
3
0
0.67
W
Arachne
Diarmund719
Arachne
1
1
1
1.5
W
7
0
2
8
W
Yu Huang
0
2
2
0.5
W
Hercules
6
0
3
7.5
L
Mercury
0
4
1
0.13
L
Freya
gapa0603
Freya
0
5
1
0.1
L
Mulan
1
2
1
0.75
W
Ymir
sluvine
Ymir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
13,400
27,679
Taken
33,439
11,092
Mitigated
14,165
10,469
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,395
1,120
0
1,433
6,421
3,445
0
319
6,102
31,477
5,724
L
4,461
984
0
1,657
5,889
1,539
0
2,338
3,551
43,789
0
W
Arachne
Diarmund719
Arachne
3,777
2,672
0
3,803
8,602
3,236
560
3,020
5,582
0
37,492
W
7,613
6,511
0
1,330
2,869
984
155
0
2,869
0
57,834
W
Yu Huang
2,814
276
0
125
3,928
1,302
0
1,805
2,123
49,124
469
W
Hercules
3,177
1,107
0
4,242
6,571
2,399
0
2,517
4,014
0
36,411
L
Mercury
1,671
738
0
947
8,303
2,882
0
1,699
6,604
0
46,509
L
Freya
gapa0603
Freya
821
313
0
806
5,431
1,401
0
580
4,851
14,145
0
L
Mulan
3,052
308
0
2,542
7,395
4,898
0
1,464
5,931
0
18,068
W
Ymir
sluvine
Ymir
3,592
1,155
0
969
5,709
3,171
0
722
4,789
17,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
27,275
375
Minions Killed
339
0
Camps Cleared
0
1,060,046
Distance Traveled
1,062,260
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,920
592
96
10
0
191,931
1
L
Hera
6,294
629
92
9
0
204,982
0
W
Arachne
6,718
672
74
7
0
214,658
0
W
Rama
7,499
750
117
12
0
191,905
0
W
Yu Huang
6,103
610
94
9
0
198,857
2
W
Hercules
6,654
665
72
7
0
255,548
0
L
Mercury
5,406
541
91
9
0
235,135
0
L
Freya
4,447
445
36
4
0
195,910
0
L
Mulan
5,208
521
24
2
0
234,302
2
W
Ymir
6,625
663
18
2
0
199,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role