Player Matchup

Atlas
Atlas
Aioros51
Atlas
Level 156
God Stats
1W - 3L
1,332 SR
Queue Stats
37W - 43L
1,414 Elo+
Solo
Bacchus
Bacchus
DNA221
Bacchus
Level 56
God Stats
6W - 6L
1,459 SR
Queue Stats
232W - 222L
1,445 Elo+
Solo
Medusa
Medusa
Quadgod117
Medusa
Level 86
God Stats
3W - 5L
1,479 SR
Queue Stats
111W - 94L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Taiki666
Cthulhu
Level 72
God Stats
1W - 2L
1,730 SR
Queue Stats
88W - 74L
1,502 Elo+
Party 1
Neith
Neith
TsukiKagu-tsuchi
Neith
Level 140
God Stats
15W - 16L
1,656 SR
Queue Stats
297W - 304L
1,477 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,470 Elo+

VS

Team Averages
Level 136
1,605 SR
1,497 Elo+
Discordia
Discordia
ALiteralTree
Discordia
Level 103
God Stats
3W - 3L
1,873 SR
Queue Stats
336W - 341L
1,424 Elo+
Solo
Terra
Terra
DrJacobs
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,597 Elo+
Solo
Charybdis
Charybdis
HailMayo
Charybdis
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 48L
1,524 Elo+
Solo
Ravana
Ravana
Laughin_Joker69
Ravana
Level 159
God Stats
15W - 13L
1,606 SR
Queue Stats
278W - 279L
1,489 Elo+
Solo
The Morrigan
The Morrigan
ProfitTaker
The Morrigan
Level 159
God Stats
2W - 2L
1,543 SR
Queue Stats
284W - 290L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aioros51
Atlas
11
1 / 3 / 2
6,574
506
2,900
13,480
5,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
DNA221
Bacchus
11
0 / 2 / 2
5,908
454
3,887
11,271
8,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Quadgod117
Medusa
11
1 / 4 / 3
6,138
472
5,549
8,521
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Taiki666
Cthulhu
11
7 / 2 / 2
7,166
551
7,227
9,536
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 1 / 1
6,942
534
2,434
6,007
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALiteralTree
Discordia
11
0 / 2 / 3
6,005
462
5,586
5,322
1,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
DrJacobs
Terra
12
1 / 2 / 7
7,731
595
4,374
10,467
7,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
HailMayo
Charybdis
13
8 / 2 / 2
8,050
619
13,015
6,817
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 1
8,088
622
8,259
7,276
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

The Morrigan
ProfitTaker
The Morrigan
10
1 / 4 / 0
6,215
478
785
4,409
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
12
12
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALiteralTree
Discordia
0
2
3
0.75
L
Atlas
Aioros51
Atlas
1
3
2
0.67
L
Bacchus
DNA221
Bacchus
0
2
2
0.5
W
Terra
DrJacobs
Terra
1
2
7
2.25
W
Charybdis
HailMayo
Charybdis
8
2
2
4.5
W
2
1
1
2.5
W
The Morrigan
ProfitTaker
The Morrigan
1
4
0
0.25
L
Medusa
Quadgod117
Medusa
1
4
3
0.63
L
Cthulhu
Taiki666
Cthulhu
7
2
2
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
32,019
48,815
Taken
34,291
21,872
Mitigated
14,936
14,778
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALiteralTree
Discordia
5,586
0
0
1,615
5,322
1,244
0
1,880
3,442
34,326
0
L
Atlas
Aioros51
Atlas
2,900
1,118
1,472
3,392
13,480
5,528
0
2,065
11,415
26,911
0
L
Bacchus
DNA221
Bacchus
3,887
612
70
3,649
11,271
8,241
0
1,362
9,909
31,690
0
W
Terra
DrJacobs
Terra
4,374
297
721
3,033
10,467
7,003
29
2,879
7,588
24,306
3,622
W
Charybdis
HailMayo
Charybdis
13,015
7,186
0
2,692
6,817
2,349
663
2,401
4,416
0
50,781
W
8,259
1,992
0
1,570
7,276
3,403
122
5,141
2,135
0
58,170
W
The Morrigan
ProfitTaker
The Morrigan
785
230
0
0
4,409
937
583
1,713
2,696
27,031
0
L
Medusa
Quadgod117
Medusa
5,549
2,298
0
240
8,521
2,285
0
1,360
7,161
0
45,744
L
Cthulhu
Taiki666
Cthulhu
7,227
763
184
3,482
9,536
3,816
0
1,888
7,648
41,368
0
L
2,434
298
0
2,289
6,007
2,002
552
3,614
2,393
0
53,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
36,089
318
Minions Killed
310
0
Camps Cleared
0
1,221,434
Distance Traveled
1,178,843
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,005
462
46
4
0
245,102
0
L
Atlas
6,574
506
38
3
0
246,558
2
L
Bacchus
5,908
454
48
4
0
242,979
4
W
Terra
7,731
595
42
3
0
290,128
0
W
Charybdis
8,050
619
77
6
0
252,697
0
W
Ravana
8,088
622
97
7
0
227,070
0
W
The Morrigan
6,215
478
48
4
0
163,846
0
L
Medusa
6,138
472
73
6
0
238,626
3
L
Cthulhu
7,166
551
67
5
0
276,981
0
L
Neith
6,942
534
92
7
0
216,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role