Player Matchup

Fenrir
Fenrir
DarklordofShehol
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
660W - 823L
1,439 Elo+
Solo
Anhur
Anhur
Ladiikat
Anhur
Level 29
God Stats
4W - 5L
1,393 SR
Queue Stats
210W - 246L
1,364 Elo+
Solo
Heimdallr
Heimdallr
LysonySoul
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
Shibert
Cthulhu
Level 16
God Stats
0W - 1L
1,783 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
xtriplet23x
Sun Wukong
Level 53
God Stats
3W - 2L
1,757 SR
Queue Stats
100W - 108L
1,422 Elo+
Party 1
Team Averages
Level 57
1,587 SR
1,376 Elo+

VS

Team Averages
Level 102
1,468 SR
1,463 Elo+
Serqet
Serqet
ElderGodLumos
Serqet
Level 149
God Stats
1W - 0L
1,400 SR
Queue Stats
67W - 67L
1,461 Elo+
Solo
Osiris
Osiris
Leo2517
Osiris
Level 105
God Stats
5W - 2L
1,646 SR
Queue Stats
184W - 196L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
Seytanu
Kuzenbo
Level 90
God Stats
2W - 1L
1,293 SR
Queue Stats
161W - 176L
1,447 Elo+
Party 2
Nut
Nut
Shxdow_Darky
Nut
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,512 Elo+
Solo
Anubis
Anubis
SimplyAimazing
Anubis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 143L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
7,807
710
4,219
9,154
4,681
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
Ladiikat
Anhur
15
3 / 4 / 9
8,549
777
5,118
8,518
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
LysonySoul
Heimdallr
14
5 / 6 / 10
8,526
775
9,045
9,817
3,768
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Shibert
Cthulhu
17
3 / 4 / 12
9,526
866
13,534
11,050
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sun Wukong
xtriplet23x
Sun Wukong
15
4 / 6 / 6
8,798
800
9,541
13,925
9,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 4
9,409
855
8,487
10,003
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Leo2517
Osiris
16
5 / 4 / 12
9,796
891
11,486
13,992
16,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
Seytanu
Kuzenbo
14
2 / 4 / 13
8,715
792
5,064
11,751
15,766
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 4 / 11
10,046
913
8,673
9,665
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 1 / 12
10,926
993
12,132
8,392
4,584
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
18
Kills
25
25
Deaths
19
42
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
6
6
4
1.33
L
Anhur
Ladiikat
Anhur
3
4
9
1.88
W
Osiris
Leo2517
Osiris
5
4
12
2.75
L
Heimdallr
LysonySoul
Heimdallr
5
6
10
1.67
W
Kuzenbo
Seytanu
Kuzenbo
2
4
13
2.13
L
Cthulhu
Shibert
Cthulhu
3
4
12
2.25
W
5
4
11
2.63
W
7
1
12
13
L
Sun Wukong
xtriplet23x
Sun Wukong
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
45,842
52,464
Taken
53,803
31,604
Mitigated
47,169
10,644
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,219
678
595
2,265
9,154
4,681
0
2,128
6,326
0
6,372
W
8,487
1,746
162
1,025
10,003
6,427
378
1,625
8,378
0
9,807
L
Anhur
Ladiikat
Anhur
5,118
3,348
1,141
1,734
8,518
3,513
95
1,278
6,768
0
14,150
W
Osiris
Leo2517
Osiris
11,486
3,586
580
3,439
13,992
16,472
84
3,953
10,039
0
19,889
L
Heimdallr
LysonySoul
Heimdallr
9,045
2,340
0
630
9,817
3,768
726
4,116
5,532
0
19,085
W
Kuzenbo
Seytanu
Kuzenbo
5,064
1,444
501
1,348
11,751
15,766
249
3,824
7,927
7,952
799
L
Cthulhu
Shibert
Cthulhu
13,534
557
580
808
11,050
10,360
0
3,660
6,553
26,169
1,316
W
8,673
3,364
120
1,265
9,665
3,920
1,622
2,021
7,644
0
23,874
W
12,132
358
2,127
4,353
8,392
4,584
1,000
1,773
6,619
36,507
858
L
Sun Wukong
xtriplet23x
Sun Wukong
9,541
1,756
361
2,530
13,925
9,282
0
5,284
8,215
0
20,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
48,892
120
Minions Killed
121
0
Camps Cleared
0
1,041,778
Distance Traveled
1,145,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,807
710
8
1
0
237,836
0
W
Serqet
9,409
855
10
1
0
198,816
0
L
Anhur
8,549
777
27
2
0
177,859
0
W
Osiris
9,796
891
11
1
0
261,508
0
L
Heimdallr
8,526
775
13
1
0
186,897
0
W
Kuzenbo
8,715
792
8
1
0
261,284
0
L
Cthulhu
9,526
866
41
4
0
226,573
0
W
Nut
10,046
913
32
3
0
226,334
0
W
Anubis
10,926
993
60
5
0
197,175
0
L
Sun Wukong
8,798
800
31
3
0
212,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role